Yomawari fans shouldn’t expect horror elements from Nippon Ichi Software’s new game, devs say. But creepy hints in the promotional material suggest otherwise  

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“It’s like if GTA, Spiderman and Yakuza had a baby,” Japanese gamers have high expectations for ANANTA, but “copycat” gameplay and monetization are a concern

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Tokyo Game Show 2025

Over 50% of Japanese game companies use AI in development, according to Tokyo Game Show organizer 

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Princess Maker Children of Revelations

Entire development team behind crowdfunded Princess Maker game laid off mid-early access, project to be transferred to external company 

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Puzzle and Dragons

Japanese game publisher GungHo rejects activist investor’s proposal to fire longtime CEO 

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Silent Hill f Rinko-like entity

Silent Hill f: How to defeat the Rinko-like boss 

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Merry Bunny Garden

Steam and Switch versions of risqué bunny girl game differ in surprising ways. Japanese developer provides detailed chart 

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Nioh 3

Nioh’s developers stick to the tradition of pre-launch demos because they believe player feedback helped shape the series into what it is today

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Final Fantasy VII Remake

Final Fantasy 7 Remake director understands qualms about Switch 2 Game-Key Cards, but for AAA devs, they’re a way to overcome loading speed limitations

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Silent Hill f Birthing Monster

Silent Hill f: How to defeat the Birthing Monster 

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Silent Hill f Sakuko

Silent Hill f: How to defeat the Sakuko-like monster 

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Final Fantasy VII Rebirth Cloud Strife

Final Fantasy 7 Rebirth is selling well, no need to worry about the trilogy’s finale, director Naoki Hamaguchi says 

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