Game DevelopmentInterviews2026-06-05 22:01Persona veterans’ new school JRPG Villion:Code “is a piece of entertainment, but it also has the potential to change your life.” Character designer Ilya Kuvshinov talks about dev process Amber V
Game DevelopmentInterviews2026-06-05 22:00Persona and Megami Tensei veteran Kouji Okada’s new school JRPG Villion:Code is a return to console games after 10 years, fueled by his fascination with genome editing and “the origin of life” Amber V
Game DevelopmentInterviews2026-06-04 22:00Final Fantasy VII Rebirth’s Switch 2 port was built around “what to preserve,” not “what to cut.” Director Naoki Hamaguchi on optimizing a massive open world with a heavily customized UE4 AUTOMATON WESTFinal Fantasy
Game DevelopmentInterviewsNews2026-06-04 21:00RPG Maker’s new Unity-based HD-2D entry will address some of the performance concerns users had with RPG Maker Unite, according to producerĐorđe PNews (Japan-related)
Indie GamesInterviewsNews2026-05-29 00:00“Major games only offer safe storylines, but players want something niche.” We ask vampire gay bar management sim Sodomy Fatale’s publishers about overseas reactions and a possible English localizationAUTOMATON WESTIndie Games / News (Japan-related)
Game DevelopmentInterviews2026-05-21 13:05Behind the hit coin-based roguelike RACCOIN is COREBLAZER, a “support team rather than a publisher.” How did this mysterious group help push the game toward success, and what exactly did they do? AUTOMATON WEST
Interviews2026-04-28 09:51Spending time getting comfy with the Steam Controller’s advanced inputs can “yield drastic performance improvements compared to traditional stick-only devices.” We talk to the developers AUTOMATON WESTNews (Global)
Game DevelopmentInterviews2026-04-22 18:00Harvestella and Another Eden creator Daisuke Taka’s upcoming game is a 4X roguelike deck builder with robust storytelling. He tells us why he’s making it for an “audience of six people” AUTOMATON WEST
Interviews2026-04-21 18:00Harvestella and Another Eden creator Daisuke Taka is developing a brand-new game at his new company. We ask him what’s he’s been up to for the past 2 yearsAUTOMATON WEST
Game DevelopmentInterviews2026-04-10 03:00Open-world pirate game Windrose is a “souls-lite” survival adventure made by a group of hardcore gamers. Producer talks about the game’s origin and huge shift from MMO to a full-priced title AUTOMATON WEST
InterviewsNews2026-04-09 00:30BLUE REFLECTION Quartet is a “weird game for weird gamers” whose development was kicked off with a “team-wide fetish meeting,” according to Mel Kishida. A culmination of what Gust wanted to create the mostAUTOMATON WESTNews (Japan-related)3
Game DevelopmentInterviews2026-03-10 18:00NieR: Automata-inspired indie studio behind Homura Hime gets candid feedback from Yoko Taro and Takahisa Taura, leading to last-minute improvementsAUTOMATON WEST