“Getting rid of gacha is beneficial for developers too.” Duet Night Abyss producer says keeping players satisfied is key for stable monetization

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Capcom’s decision to make Onimusha: Way of the Sword’s protagonist Musashi Miyamoto was actually in consideration of global audiences, devs say

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Persona 3 Reload

Persona 3 Reload devs initially wanted to port to both Switch systems, but that would have delayed launch by a year 

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Final Fantasy VII Remake

Final Fantasy 7 Remake’s progression boosts and sped-up cutscenes can reduce playtime to under 10 hours. Director Hamaguchi tells us why he personally pushed for them 

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The Ancient Magus' Bride Midsummer Pilgrimage

The Ancient Magus’ Bride Midsummer Pilgrimage preview: A fresh take on the original anime’s worldbuilding that stands on its own two feet 

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Jojo’s Bizarre Adventure: Ora Ora Overdrive

New Jojo’s Bizarre Adventure gacha RPG is pulling in average of $680 thousand a day in revenue 

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Mightreya

Devil May Cry developer’s anime 3D action game MIGHTREYA delayed to 2026 

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Resident Evil Requiem’s boss battles will be more like the original’s and RE2’s, but will still include several new combat options

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Emberstoria

Square Enix’s Emberstoria switched to elaborate lip-syncing technology only 6 months before launch, achieving a level of realism rarely seen in mobile games 

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Persona 3 Portable female protagonist

Persona 3 Reload devs haven’t changed their minds about adding Portable’s female protagonist. “We have a mission to tackle new things” 

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428: Shibuya Scramble creator’s new “roguelike visual novel” to have at least 200 different endings and “endless replayability”

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Final Fantasy VII Remake director says the key to a good-looking Switch 2 port is not compromising on lighting

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