Game DevelopmentInterviewsNews2026-09-29 18:00Stranger Than Heaven developers talk about breaking away from action game conventions, why it isn’t a Like a Dragon entry, and making long, worthwhile games in an “era of time-efficiency”Sayoko Narita
Game DevelopmentInterviews2026-09-24 18:41Wo Long 2: Wings of Ember developers on switching to an open-field design, making combat more acrobatic, and lessons learned from the first gameTakayuki Sawahata
Game DevelopmentNews2026-09-22 15:05“We could only pay salaries for about three months.” Shift Up CEO talks about Stellar Blade’s difficult development and facing rejection from investorsCarlos "Zoto" ZotomayorNews (Global)1
Game DevelopmentInterviews2026-09-22 13:41Dragon’s Dogma 2’s major convenience updates were added knowing they’d draw divided reactions. Dark Arisen developers talk design philosophyAUTOMATON WEST
Game DevelopmentNews2026-09-17 18:53Background and prop artists, assistant programmers cited as game industry jobs most impacted by generative AI in JapanAmber VAI / News (Japan-related)
Game DevelopmentNews2026-09-17 17:45Over 85% of Japanese game developers use generative AI in game development, 2026 CESA survey shows. An increase from last year’s 51%Carlos "Zoto" ZotomayorAI / News (Japan-related)23
Game DevelopmentInterviews2026-09-15 09:56Another Eden Begins was rebuilt from scratch in a new engine so the 10-year-old RPG could live on beyond its service. “We want gamers who hate gacha to try it,” devs sayAUTOMATON WEST2
Game DevelopmentInterviewsNews2026-09-14 22:00Another Eden Begins dev wasn’t surprised by FF Resonance and Octopath Traveler 0 making the same move from live-service to console RPGs. “We’re all thinking the same way”Amber VNews (Japan-related)2
Game DevelopmentIndie GamesNews2026-09-11 21:00Japanese indie devs warn each other about “unscrupulous” publishers after creator reveals 90:10 revenue split offerAmber VNews (Japan-related)1
Game DevelopmentInterviews2026-09-08 21:00Denshattack! director talks about Japanese influences, “incredible” support from Nintendo, and how the studio benefitted from GamePassGenki
Game DevelopmentNews2026-09-07 22:00“I wish you’d treat developers’ time and lives with a little more care.” Japanese solo indie dev recounts being strung along for 16 months by publisher only to be refused a contractĐorđe PNews (Japan-related)
Game DevelopmentInterviewsNews2026-09-04 22:00Indie game investment brand COREBLAZER “provides funding without meddling” and is looking for developer partners. What’s its goal, and what are the risks? We asked Ayuo Kawase