ColumnGame Development2026-05-07 23:00Even from a developer’s perspective, Wuthering Waves’ use of Unreal Engine is borderline perverse. A UE4 game decked out in custom technology AUTOMATON WEST8
ColumnGame Development2026-05-06 22:00“We had to cater to the tastes of our largest player base.” Infinity Nikki level designer talks about philosophy behind large-scale gameplay and map expansions in version 2.0 AUTOMATON WEST
Game DevelopmentNews2026-05-06 14:27Why can’t Japan make an open-world anime game of NTE’s scale? Japanese developers weigh in amid title’s domestic successAmber VNews (Japan-related)2
ColumnGame Development2026-05-05 22:00Love and Deepspace is designed to “make players love themselves and the male lead more.” Producer explains the romance sim’s unorthodox design choices and rocky pre-launch history AUTOMATON WEST
Game DevelopmentIndie GamesNews2026-05-04 13:02Indie developer lands in Steam approval limbo after being flagged for IP infringement over in-game references to their own past work Amber VNews (Japan-related)
Game DevelopmentNews2026-05-01 23:00Indie developer claims their ready-to-ship game has been waiting for Steam approval for three years. Holdup likely related to game engine Taijiro YamanakaNews (Global)1
Game DevelopmentNews2026-04-24 12:41Developer of bishojo sci-fi visual novel Purgatory: Blue is filing criminal charges against crowdfunding platform for withholding entire $69k development budget Keiichi YokoyamaNews (Japan-related)2
Game DevelopmentInterviews2026-04-22 18:00Harvestella and Another Eden creator Daisuke Taka’s upcoming game is a 4X roguelike deck builder with robust storytelling. He tells us why he’s making it for an “audience of six people” AUTOMATON WEST
Game DevelopmentNews2026-04-17 23:00“Making it technically work and making it actually enjoyable as a game are different things.” Japanese devs weigh in on why retrofitting live-service games with offline support is harder than gamers think Amber VNews (Japan-related)4
Game DevelopmentIndie GamesNews2026-04-15 12:45Indie publisher says offering a paid game for free for 4 days brought in $250,000 in revenue on Steam. The key is DLC Taijiro YamanakaNews (Global)
Game DevelopmentNews2026-04-10 18:20Going fast will feel realer than ever in Ace Combat 8 thanks to new proprietary cloud engine. Devs detail new features and technology Amber VNews (Japan-related)
Game DevelopmentInterviews2026-04-10 03:00Open-world pirate game Windrose is a “souls-lite” survival adventure made by a group of hardcore gamers. Producer talks about the game’s origin and huge shift from MMO to a full-priced title AUTOMATON WEST