Game DevelopmentNews2026-08-17 22:00Shuhei Yoshida advised Expedition 33 developers not to call it a “turn-based RPG” due to negative JRPG stigma at the timeAmber VNews (Global)19
Game DevelopmentNews2026-08-05 23:00Debanked adult game developers in Japan face tax nightmare as they still get taxed on income they’re blocked from receiving, indie creator saysAmber VNews (Japan-related)2
Game DevelopmentNews2026-07-31 19:29“We absolutely don’t view our eroge titles as a shameful past.” Laplacian explains why it had to remove adult games from its official websiteAmber VNews (Japan-related)
Game DevelopmentInterviews2026-07-29 00:00Clair Obscur: Expedition 33 director says eliminating limitations in development is a “big mistake.” We talk to Sandfall Interactive about staying small, Japanese influences, and what’s next Genki3
Game DevelopmentNews2026-07-23 23:00The Silent Hill f scenario team at Konami was encouraged to read 100 to 200 books a year, according to producer Amber VNews (Japan-related)13
Game DevelopmentNews2026-07-23 22:00Japanese ghost developer Tose takes hit due to cancelled “major project” from overseas. Operating profit down almost 45% Akira SadaNews (Japan-related)
Game DevelopmentNews2026-07-21 13:54Next-gen game engine Unity 7 announced for the first quarter of 2027, promising seamless transition from Unity 6 Carlos "Zoto" ZotomayorNews (Global)
Game DevelopmentNews2026-07-17 23:00Developer of Japanese butt-controlled fighting game Ketsu Battler genuinely thought Granblue creative director Tetsuya Fukuhara was Just Kidding when he offered a Versus: Rising collaboration Amber VNews (Japan-related)
Game DevelopmentNews2026-07-14 23:00Generative AI use among Japanese online game companies at 100%, according to annual industry survey Amber VAI / News (Japan-related)
Game DevelopmentIndie GamesNews2026-07-10 00:00Indie developer says Steam helped fix their game in time for Next Fest instead of rejecting last-minute unbootable build Carlos "Zoto" ZotomayorNews (Global)1
ColumnGame Development2026-07-09 22:00“Each ability feels like it could have been the central mechanic of its own game.” We ask a fellow developer what makes NTE: Neverness to Everness so impressive AUTOMATON WESTNews (Global)2
Game DevelopmentInterviews2026-07-03 15:49“My target audience is myself.” Suda51 and Fumito Ueda discuss their game design philosophies, the inherent violence of action games, and what it takes to be a director AUTOMATON WEST4