Publisher Shueisha Games and developer Acrobatic Chirimenjako launched their mystery visual novel Schrödinger’s Call on May 28 for Steam and Nintendo Switch. Earning praise from both players and fellow visual novel developers, the game debuted with a Very Positive rating on Steam, while its “Recent Reviews” score is at Overwhelmingly Positive at the time of writing.
With more than 15 official PC port reviews published throughout the past month, Schrödinger’s Call has reached a Metascore of 90, earning itself a Metacritic Must-Play badge.
Expressed in a lush picture-book-like art style, Schrödinger’s Call follows the story of the amnesiac girl Mary, who wakes up in a strange room with only a rotary dial phone by her side. As the so-called “World’s Last Confidant,” she is tasked with listening to the stories of the voices on the other end of the line. With only twenty-two nanoseconds until the end of the world, Mary will listen to characters trapped between life and death, takes record of their lingering regrets and tries to make sense of their stories piece by piece.

Most recent critic and player reviews across Metacritic and Steam praise the game’s simple premise and emotional storytelling, with a lot of emphasis put on the art and sound direction of the game. And it is no secret that Acrobatic Chirimenjako put a lot of work into making the game feel cohesive and tying together the narrative, visuals and music. In one of our recent interviews, the title’s producer at Shueisha games explained that, rather than dividing responsibilities, the three members of the development team worked together on all aspects of the game in parallel over the past four years.
“They’ve repeated that process an extraordinary number of times. I think that’s why the game’s presentation is so detailed down to every single second,” he commented.
Schrödinger’s Call is out now for PC (Steam) and Nintendo Switch



