Interviews2023-11-27 14:02The developer of Vivid Knight talks about the upcoming sequel Vivid World, promising new story elements, revamped party-building and more Mizuki KashiwagiNews (Japan-related)
Interviews2023-11-15 13:19Ito Junji interview featuring the developer of WORLD OF HORROR – Ito talks H.P. Lovecraft, adaptations and future workAmber VNews (Japan-related)
Interviews2023-11-01 12:20The Like a Dragon producers talk about how to get people to buy a $70 game (it’s not through TikToks) Kosuke TakenakaNews (Japan-related)
Interviews2023-10-30 11:53The Like a Dragon series producers talk about the “Don’t change anything” policy they upkeep and fandom behavior that has surprised them Kosuke TakenakaNews (Japan-related)1
Interviews2023-10-10 13:16Why did the creators of Ender Lilies come out with a Survivors-like game? We asked the developersAyuo KawaseNews (Japan-related)
Interviews2023-09-25 18:12An interview with the developers of GRANBLUE FANTASY: Relink. Here’s what we can look forward to after its 7-year developmentMizuki Kashiwagi
Interviews2023-09-01 12:00Interview with Granblue Fantasy Versus: Rising’s creative director: What will the upcoming title bring? Mizuki Kashiwagi
Interviews2023-08-30 00:00Interview with Dave Mustaine of Megadeth: All about the World of Tanks/Warships collaborationSayoko Narita
InterviewsPR2023-08-18 18:00How to deal with the issue of “too small 2D images” when remastering games? ImageStudio has become a prominent solution AUTOMATON WEST
Interviews2023-06-21 12:45An interview with the art director of Dordogne. What were the ideas and artistic goals behind the unique watercolor visuals? Takayuki Sawahata
Interviews2023-06-19 12:00An interview with Yuya Kimura, PSO2: NGS series producer: What made him decide to return to the public eye, and about NGS to this point and into the futureYusuke Oizumi
InterviewsPLAYISM2023-05-29 22:05How do game devs deal with negative reviews? We asked the Rusted Moss creators Yusuke OizumiIndie Games / PLAYISM