Bandai Namco Studios, developer of Tekken 8, sees negative annual income for the first time since founding 

According to Bandai Namco Studios’ financial report for the fiscal year ending March 2024, the company saw a loss of 3.983 billion yen (approximately 25 million dollars), resulting in an annual deficit (via GameBiz). 

Bandai Namco Studios is a wholly owned subsidiary of Bandai Namco Entertainment that specializes in planning and developing video games for home consoles, PC, mobile and arcade systems. The developer’s recent titles include Tekken 8, Blue Protocol (co-developed by Bandai Namco Online) and The Idolmaster Shiny Colors: Song for Prism. According to past financial statements, Bandai Namco Studios was consistently profitable throughout previous years, but saw a negative net income for the first time in the fiscal year from April 2023 to March 2024. 

While Bandai Namco Holdings, the parent company of both Bandai Namco Entertainment and Bandai Namco Studios, saw record-breaking sales and profits in the past year, these were owed largely to its Toy and Hobby sector and Amusement sector, while its video game sector saw a year-on-year decline. These losses were attributed to Blue Protocol’s underperformance and in-progress titles being discarded. The company’s online game subsidiary, Bandai Namco Online, reported even greater losses than Bandai Namco Studios and is now facing insolvency

Amber V
Amber V

Novice Editor-in-Chief since October 2023.

She grew up playing Duke Nukem and Wolfenstein with her dad, and is now enamored with obscure Japanese video games and internet culture. Currently devoted to growing Automaton West to the size of its Japanese sister-site, while making sure to keep news concise and developer stories deep and stimulating.

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  1. Bandai Namco Online with Blue Protocol Censorship and also Tekken 8’s move to pull a bait and switch with the in-store MTX shop 2 months after everyone bought the game really delivered a heavy blow to Bandai Namco’s reputation in the West. I am sure in the East it is much more about putting too many Gacha’s when the market is oversaturated as it is. I think it might be time to go back to more full experiences with DLC than to rely heavily on a unsustainable system that has too many up’s and downs as a whole. It would help Mobile and also on Video Games in the West. Not to say they can not do some GAAS but it needs to be much more of a secondary thing than primary much like Nintendo does.

  2. We and I fill fox this by spending more money on the game I don’t know what bs they did to it in china but in America we love this unsencored shit go ahead and try any of that bs in the us then ye game will die but keep girls naked we love