Interview with Fight Crab creator. “People are less strict with how you animate a crab”
Interview with Fight Crab creator. “People are less strict with how you animate a crab”
Interview with Sky: Children of the Light’s Japanese Developers
Interview with Sky: Children of the Light’s Japanese Developers. - Giving sound to a world meant to awaken emotions -
Lead Audio Designer for thatgamecompany gives Japanese perspective on working in America
Lead Audio Designer for thatgamecompany gives Japanese perspective on working in America - A Japanese developer’s own Journey to a United States game studio -
Manifold Garden, the gravity-bending puzzle game, took 7 years to make [Developer interview]
Manifold Garden, the gravity-bending puzzle game, took 7 years to make. -The joy and the struggle behind the creation of an indie game-