InterviewsPR2024-11-05 18:00The secret behind Project SEKAI COLORFUL STAGE! feat. Hatsune Miku’s super expressive animations. We asked the devs how Live2D makes it happen Aki Nogishi
Interviews2024-10-15 10:00Led by Japanese industry veterans, studio GPTRACK50 uses an unusual development style its members have “always wanted to try out” AUTOMATON WEST
Interviews2024-10-11 16:00Interview: From abilities that transcend human understanding to fully 3D scenes that left no room for error, Master Detective Archives: RAIN CODE involved challenges incomparably bigger than Danganronpa AUTOMATON WEST
Interviews2024-10-01 10:01Interview: After juggling 5 to 10 titles at a time at Capcom, Devil May Cry and Dragon’s Dogma’s producer is now able to pour all of his energy into one passion project at his new studioAUTOMATON WESTNews (Japan-related)1
Interviews2024-09-06 15:00Like a Dragon: Infinite Wealth’s Sicko Snap was created to solve a very real problem during development. Series director and lead planner talk about the behind-the-scenes of Yakuza content-making AUTOMATON WEST
Interviews2024-09-04 17:00Interview: BAKERU’s developers talk about the game’s inspirations, reception in Japan and polished gameplay AUTOMATON WEST
Interviews2024-09-02 15:00Like a Dragon developer interview: How did guys in diapers make it into the game? It’s all about curating content with a clear message, according to series director HoriiAUTOMATON WEST
Interviews2024-08-23 17:00Interview: Dragon Ball Sparking! ZERO is less about balance and more about feeling as overpowered as you should playing Gogeta AUTOMATON WEST
Interviews2024-08-19 21:26Interview: Spike Chunsoft plans to keep catering to the niche its known for, with localization full of love towards the source material AUTOMATON WEST3
Interviews2024-08-09 14:47Interview: BOKURA just hit a 600k milestone, and the viral co-op game is getting a successor that’s going to make players “fight even more”AUTOMATON WEST
Game DevelopmentInterviews2024-08-05 19:09Exclusive: Like a Dragon: Infinite Wealth’s artists made all of Hawaii’s 3D assets from scratch, creating the series’ largest area to date. What did they do to capture the essence of an all-new location? AUTOMATON WEST
Interviews2024-08-01 19:00Exclusive: Like a Dragon series’ artists talk about their passion for designing hostess clubs and movie billboards players wish were real AUTOMATON WEST