Game DevelopmentInterviews2025-11-26 23:00“Interrupting gameplay for visual flair is unacceptable in a fighting game.” New VIRTUA FIGTHER Project producer talks about the title’s pursuit of “reality” AUTOMATON WESTNews (Japan-related)1
Interviews2025-11-26 22:00“It wouldn’t have been possible anywhere but Japan.” COVER talks about hololive’s tight ties to Japanese game development and anime productionAUTOMATON WESTNews (Japan-related)
InterviewsNews2025-11-25 23:00Arknights: Endfield is a long and complex game releasing in an era of quick and easy entertainment, but the developers know there’s a demand Ayuo KawaseNews (Global)1
Interviews2025-11-25 22:00Not quite a game, not a typical metaverse. What exactly is hololive production’s open-world virtual platform Holoearth? AUTOMATON WESTNews (Japan-related)
Game DevelopmentInterviews2025-11-25 15:25Rune Factory 4’s creators are doing everything they left undone in their new life sim RPG Farnia Village. We ask them what comes after the massively successful Kickstarter Ayuo KawaseNews (Japan-related)2
Interviews2025-11-23 22:00hololive’s indie publishing label was launched to “return the favor” to game creators. We ask CEO Motoaki Tanigo (YAGOO) about the project AUTOMATON WESTNews (Japan-related)1
Game DevelopmentInterviewsNews2025-11-22 01:00Is Arknights: Endfield an open-world game? The devs say “No, but we won’t get mad if you call it that” Ayuo KawaseNews (Japan-related)
Interviews2025-11-21 22:00How COVER went from “walking the wrong path” as a VR startup to a VTuber powerhouse. We talk to CEO Motoaki Tanigo (YAGOO) AUTOMATON WESTNews (Japan-related)
Game DevelopmentInterviews2025-11-17 22:00Deep down, most people like furries, they just don’t know it yet. Fuga: Melodies of Steel and Aeruta creators talk about the appeal of kemomimi and furries AUTOMATON WESTNews (Japan-related)
InterviewsPR2025-11-04 22:00Steam rhythm game PLATiNA :: LAB uses Live2D animation and cute, bouncy characters to cheer on your plays in real time. We ask the devs how it works AUTOMATON WEST
InterviewsNews2025-10-31 23:00Wizardry Variants Daphne is not open world because it was made with JRPG fans in mind. “The gameplay experience is uniquely Japanese,” says directorĐorđe PNews (Japan-related)
InterviewsNews2025-10-30 23:00Despite being a Western IP, Wizardry’s biggest following is still in Japan. We talk to Wizardry Variants Daphne devs about the shiftĐorđe PNews (Japan-related)