Indie GamesInterviewsNews2025-06-24 00:01Meet the creepiest publisher in indie games. Critical Reflex are “midwives bringing monsters into the world,” backing projects no one dares to touch AUTOMATON WEST
InterviewsNews2025-06-20 01:00Atelier Resleriana will take “completely different direction from Yumia,” bringing back classic mechanics of Atelier Sophie 2, devs sayĐorđe PNews (Japan-related)
InterviewsNews2025-06-19 01:00Onimusha: Way of the Sword is “not a soulslike and not open-world,” director says. Instead, it expands on what the series is known forĐorđe PNews (Japan-related)3
InterviewsNews2025-06-18 01:00As the Atelier franchise goes global, the dev team is torn about how to reconcile Western and Japanese players’ vastly differing demandsĐorđe PNews (Japan-related)12
Interviews2025-06-17 01:00Kinky horror game Saeko: Giantess Dating Sim was deeply inspired by Va-11 Hall-A, and Va-11 Hall’s creator loves its “punk spirit”AUTOMATON WEST
InterviewsNews2025-06-16 16:43Dead or Alive Xtreme Venus Vacation producer surprised by strong overseas response to the series, despite lack of Western release Amber VNews (Japan-related)
Interviews2025-05-29 23:06Brainwashing society into embracing furries. We ask Fuga: Melodies of Steel’s developers about their long history of furry-themed passion projects AUTOMATON WEST2
Interviews2025-05-27 01:00The market for furry games is huge, and the Fuga: Melodies of Steel series was saved by it AUTOMATON WEST
Game DevelopmentInterviewsNews2025-05-22 19:57Neptunia developers thoroughly studied Returnal for their new hardcore TPS Scar-Lead SalvationĐorđe PNews (Japan-related)
Game DevelopmentInterviews2025-05-19 18:00Like a Dragon’s devs invest not only in debugging, but in developing “tools to prevent bugs,” like heat maps for VRAM consumption AUTOMATON WEST
Game DevelopmentInterviews2025-05-16 16:40This TPS is brutally difficult because its sexy clothes damage system can’t work if players don’t get hit Amber VNews (Japan-related)
Game DevelopmentInterviews2025-05-15 15:48Like a Dragon: Pirate Yakuza in Hawaii devs didn’t make an open-world sea to spare players from long and uneventful travel Amber VNews (Japan-related)