InterviewsNews2025-09-17 22:00Rune Factory devs see the series’ “final form” as a game you can keep living in foreverĐorđe PNews (Japan-related)
InterviewsNews2025-09-17 00:01Remake of 23-year-old romance visual novel D.C Re:Tune will offer an authentic taste of Japanese culture and school life to global audiencesAmber VNews (Japan-related)
InterviewsNews2025-09-16 22:00Rune Factory devs created Guardians of Azuma as a way to experiment with the IP before tackling a new mainline entry Amber VNews (Japan-related)
Game DevelopmentIndie GamesInterviews2025-09-12 23:00Eight years in development and over 1 million units sold. Solo creator of hit survival life sim Dinkum talks development and upcoming Nintendo Switch edition AUTOMATON WEST
InterviewsNews2025-09-11 00:01Earning the trust of major Japanese developers like Capcom is not an easy task, but GOG is getting there, one classic at a time. We ask GOG about preservation and censorshipAUTOMATON WESTNews (Global)2
InterviewsNews2025-09-10 01:00Romancing SaGa 2 remake developer Xeen is raising a generation of devs who understand the core strengths of Japanese game makingAUTOMATON WESTNews (Japan-related)
Game DevelopmentInterviews2025-09-09 02:00From Trials of Mana to Romancing SaGa 2, Japanese contract developer Xeen has silently become a powerhouse in remake development AUTOMATON WESTNews (Japan-related)2
InterviewsNews2025-09-03 02:00Trails in the Sky 1st Chapter does double the original game’s playtime, but it’s dense enough to justify 70+ hours, Nihon Falcom president assuresĐorđe PNews (Japan-related)
Game DevelopmentInterviews2025-09-02 17:40Nihon Falcom’s in-house game engine is called “FDK”. We ask CEO Toshihiro Kondo about the technology behind Trails in the Sky 1st ChapterAmber VNews (Japan-related)
InterviewsNews2025-09-01 19:46Nihon Falcom was able to give Trails in the Sky 1st Chapter a simultaneous global release date because they already had a finalized scriptĐorđe PNews (Japan-related)
InterviewsNews2025-09-01 13:37If Trails in the Sky 1st Chapter doesn’t get a sequel, our fans will go “You’ve got to be kidding me.” Nihon Falcom CEO on future releases Amber VNews (Japan-related)5
InterviewsNews2025-08-30 04:00The Hundred Line and Danganronpa creator says there would be more uniquely Japanese games if development was more creator-oriented and focused on individuality Đorđe PNews (Japan-related)5