Game DevelopmentInterviews2025-04-29 12:09How do Like a Dragon games come out so fast? One of RGG Studio’s secrets is a highly efficient testing and debugging cycle that starts as soon as development doesAUTOMATON WEST
Game DevelopmentInterviews2025-04-23 18:03Interview: The Hundred Line: Last Defense Academy’s devs needed players to think they were “completely out of their minds” to compete in the game market AUTOMATON WEST
Interviews2025-04-22 12:00Interview: Nitroplus missed Armored Core so much, they started making their own mecha action game Dolls Nest – then AC6 got announced AUTOMATON WEST
Interviews2025-04-21 18:07Even small-scale Japanese game companies like Gemdrops are raising entry-level dev salaries significantly. We ask them if they can keep it up Ayuo KawaseNews (Japan-related)
Indie GamesInterviewsNews2025-04-17 19:08BOKURA: planet is a two-player game created to drive people who aren’t lonely into loneliness. We ask the dev whyĐorđe PNews (Japan-related)
InterviewsNews2025-04-11 17:30This two-player game will expose any power imbalances in your relationship and possibly make things even worse. We asked the dev why he’d do something so twisted Amber VNews (Japan-related)
InterviewsNews2025-04-11 10:08Rune Factory creator’s new guild life JRPG Progress Orders has a concept that’s hard to put into words. We asked him what players should expect Amber VNews (Japan-related)
Interviews2025-02-26 10:52Interview: Tokyo Xtreme Racer is selling like hot cakes thanks to an IP name more powerful than any marketing strategy. We talk to Genki about the successful Early Access launch AUTOMATON WEST
Game DevelopmentInterviews2025-02-18 14:38Interview: Tokyo Xtreme Racer’s big comeback after 18 years was fueled by the booming popularity of Japanese cars in the real-life car scene AUTOMATON WEST
Interviews2025-02-17 10:58Interview: Drawing influence from HADES, the run-and-gun shooter Project Tachyon shows that the roguelite genre and storytelling work well together AUTOMATON WEST
Game DevelopmentInterviews2025-02-13 09:29Interview: Koei Tecmo’s WARRIORS: Abyss is a major Japanese developer’s take on the roguelite genre, made by a hardcore roguelite lover AUTOMATON WEST
Interviews2024-12-23 18:00Interview: Like a Dragon: Pirate Yakuza in Hawaii’s developers maintain the mindset of “plain ol’ guys,” and that’s what makes the series so genuine AUTOMATON WEST