Game DevelopmentInterviews2025-10-07 00:01Sonic Racing: Crossworlds is “like a party game on the outside,” but tuned like a fully skill-based racing game on the inside, developers say AUTOMATON WESTNews (Japan-related)
Game DevelopmentInterviews2025-10-04 00:01Valheim developers continue to work with only 8 team members. We ask them why they stick to small-scale development amid growing competition AUTOMATON WESTNews (Global)8
InterviewsNews2025-10-03 03:00“Getting rid of gacha is beneficial for developers too.” Duet Night Abyss producer says keeping players satisfied is key for stable monetizationĐorđe PNews (Global)
InterviewsNews2025-10-03 02:00Capcom’s decision to make Onimusha: Way of the Sword’s protagonist Musashi Miyamoto was actually in consideration of global audiences, devs sayĐorđe PNews (Japan-related)
Game DevelopmentInterviews2025-10-02 23:00Final Fantasy 7 Remake’s progression boosts and sped-up cutscenes can reduce playtime to under 10 hours. Director Hamaguchi tells us why he personally pushed for them Amber VNews (Japan-related)4
Game DevelopmentInterviewsPR2025-10-02 03:00Square Enix’s Emberstoria switched to elaborate lip-syncing technology only 6 months before launch, achieving a level of realism rarely seen in mobile games AUTOMATON WESTNews (Japan-related)
InterviewsNews2025-10-02 00:01Final Fantasy VII Remake director says the key to a good-looking Switch 2 port is not compromising on lightingĐorđe PFinal Fantasy / News (Japan-related)5
InterviewsPR2025-10-01 03:00Square Enix’s Emberstoria pushes Live2D animation to its limits to achieve a hand-drawn feel 3D models can’t replicate AUTOMATON WESTNews (Japan-related)
InterviewsNews2025-09-30 00:01Suda51-inspired hitman game Tokyo Underground Killer is a sleeper hit from an eccentric Japan-based studio AUTOMATON WESTNews (Japan-related)
Final FantasyInterviews2025-09-25 10:00Final Fantasy 7 Rebirth is selling well, no need to worry about the trilogy’s finale, director Naoki Hamaguchi says Ayuo KawaseNews (Japan-related)
Game DevelopmentInterviews2025-09-23 22:00Ghost of Yotei pushes the limits of draw distance far beyond its predecessor thanks to the PS5’s capabilities. We talk to the devs about what’s changed AUTOMATON WEST1
Game DevelopmentInterviewsNews2025-09-23 02:00How to make a hit visual novel? Getting intimate with your fans is the key, say Urban Myth Dissolution Center and Gnosia devs Đorđe PNews (Japan-related)