Game DevelopmentInterviews2026-03-10 18:00NieR: Automata-inspired indie studio behind Homura Hime gets candid feedback from Yoko Taro and Takahisa Taura, leading to last-minute improvementsAUTOMATON WEST
Game DevelopmentInterviews2026-02-26 18:00Final Fantasy 7 Remake trilogy’s third entry is progressing “very smoothly.” We ask director Naoki Hamaguchi why the team chose not to switch to Unreal Engine 5 Ayuo KawaseFinal Fantasy
Game DevelopmentNews2026-02-24 23:00“I’d play if it weren’t for the jump scares.” Paranormasight devs consciously toned down the horror in new sequel in response to feedback from the first game Amber VNews (Japan-related)
Game DevelopmentInterviews2026-02-23 18:00We ask Final Fantasy VII Remake director Naoki Hamaguchi about the Switch 2 version’s “hair problem.” Why does it happen, and can it be avoided? Ayuo KawaseFinal Fantasy1
Game DevelopmentInterviews2026-02-19 18:00Final Fantasy 7 Remake’s Nintendo Switch 2 release was, from a technical standpoint, only possible with Game-key cards. Director Naoki Hamaguchi explains why Ayuo KawaseFinal Fantasy7
Game DevelopmentInterviews2026-02-17 18:00We ask Kojima Productions why they’ve stuck to Decima for nearly ten years. Chief technology officer on what makes Death Stranding’s engine irreplaceable AUTOMATON WEST5
Game DevelopmentInterviews2026-02-16 18:00Final Fantasy 7 Remake trilogy’s third entry “will not compromise on graphics whatsoever” despite multiplatform shift. Director Naoki Hamaguchi addresses concerns Ayuo KawaseNews (Japan-related)7
Game DevelopmentInterviews2026-02-16 13:00Former Idolmaster director’s new sci-fi romance visual novel Valkyrie Tune: Synthesis of Souls takes a surprisingly serious, philosophical turn, set in a world that “feels off” Amber VNews (Japan-related)
Game DevelopmentInterviewsNews2026-02-13 22:00Monster Hunter Stories 3 devs studied modern turn-based RPGs like Metaphor: ReFantazio and Expedition 33 for a game system that’s “convenient, but not easy” Amber VNews (Japan-related)
Game DevelopmentInterviewsNews2026-02-12 22:00Atelier values its appealing characters, but future entries will pursue stronger gameplay. “We need to make games you can recommend without hesitation” Amber VNews (Japan-related)1
Game DevelopmentNews2026-02-10 00:01Think twice before saying your favorite manga is One Piece. CyberConnect2 CEO on how Japanese game company interviews work Carlos "Zoto" ZotomayorNews (Japan-related)14
Game DevelopmentNews2026-02-09 19:01Toyota announces open-source, “console-grade” proprietary game engine Carlos "Zoto" ZotomayorNews (Japan-related)2