Game DevelopmentNews2025-09-30 03:00Resident Evil Requiem devs say optimizing for Switch 2 was a smooth ride. “We accounted for scalability from the start, it wasn’t a forceful downgrade” Amber VNews (Japan-related)
Game DevelopmentNews2025-09-25 22:00Nioh’s developers stick to the tradition of pre-launch demos because they believe player feedback helped shape the series into what it is todayAmber VNews (Japan-related)
Game DevelopmentInterviews2025-09-23 22:00Ghost of Yotei pushes the limits of draw distance far beyond its predecessor thanks to the PS5’s capabilities. We talk to the devs about what’s changed AUTOMATON WEST1
Game DevelopmentInterviewsNews2025-09-23 02:00How to make a hit visual novel? Getting intimate with your fans is the key, say Urban Myth Dissolution Center and Gnosia devs Đorđe PNews (Japan-related)
Game DevelopmentNews2025-09-22 22:00How does Ghost of Yotei feel so Japanese even to Japanese people? We talk to the devs about the responsibility that comes with making games outside your own culture AUTOMATON WEST
Game DevelopmentNews2025-09-19 02:00Early access periods should ideally be around six months, research suggests Hideaki FujiwaraNews (Global)
Game DevelopmentInterviews2025-09-18 22:00Rune Factory: Guardians of Azuma’s devs set out to rectify the series’ buggy reputation with the mindset “we’re not releasing a day-one patch” Amber VNews (Japan-related)
Game DevelopmentIndie GamesInterviews2025-09-12 23:00Eight years in development and over 1 million units sold. Solo creator of hit survival life sim Dinkum talks development and upcoming Nintendo Switch edition AUTOMATON WEST
Game DevelopmentInterviews2025-09-09 02:00From Trials of Mana to Romancing SaGa 2, Japanese contract developer Xeen has silently become a powerhouse in remake development AUTOMATON WESTNews (Japan-related)2
Game DevelopmentNews2025-09-08 22:00At Nintendo, “every developer is a director.” If you make excuses, you get removed from the team, veteran saysAmber VNews (Japan-related) / Nintendo1
Game DevelopmentNews2025-09-06 01:00Konami’s erasure of P.T. let the indie hit The Exit 8 slip into its place, Hideki Kamiya saysAmber VNews (Japan-related)1
Game DevelopmentNews2025-09-05 22:00“Some of us practically lived at the office.” Sega veteran devs talk about phased out crunch culture and week-long office sleepovers Amber V