Game DevelopmentInterviews2025-11-26 23:00“Interrupting gameplay for visual flair is unacceptable in a fighting game.” New VIRTUA FIGTHER Project producer talks about the title’s pursuit of “reality” AUTOMATON WESTNews (Japan-related)
Game DevelopmentInterviews2025-11-25 15:25Rune Factory 4’s creators are doing everything they left undone in their new life sim RPG Farnia Village. We ask them what comes after the massively successful Kickstarter Ayuo KawaseNews (Japan-related)
Game DevelopmentInterviewsNews2025-11-22 01:00Is Arknights: Endfield an open-world game? The devs say “No, but we won’t get mad if you call it that” Ayuo KawaseNews (Japan-related)
Game DevelopmentNews2025-11-18 12:35Final Fantasy 14 director Yoshi-P is “rethinking the game from zero” as players’ free time dwindles Amber VFinal Fantasy / News (Japan-related)2
Game DevelopmentInterviews2025-11-17 22:00Deep down, most people like furries, they just don’t know it yet. Fuga: Melodies of Steel and Aeruta creators talk about the appeal of kemomimi and furries AUTOMATON WESTNews (Japan-related)
Game DevelopmentNews2025-11-14 23:00“Take pride in your own culture and leverage it.” Former PlayStation boss Shuhei Yoshida gives developers advice on succeeding in the global market Amber VNews (Japan-related)
Game DevelopmentNews2025-11-14 00:01Arknights: Endfield devs heavily modified Unity to accommodate the game’s 100,000-polygon character models and massive factory systemsAyuo KawaseNews (Global) / News (Japan-related)
Game DevelopmentNews2025-11-10 23:00“We’d go bankrupt.” Arika developer explains why crossplay support isn’t as simple as players may thinkAmber VNews (Japan-related)3
Game DevelopmentNews2025-11-07 23:00Mega Man creator Keiji Inafune criticizes game industry’s growing reliance on IP fame and trendy genres. “We need developers with a clear message” Amber VNews (Japan-related)11
Game DevelopmentInterviews2025-10-29 22:00“We’re still at the bottom of the dungeon.” Wizardry Variants Daphne’s success has exceeded all of Drecom’s expectations, but development became just as demanding AUTOMATON WESTNews (Japan-related)
Game DevelopmentNews2025-10-28 20:00Shadow of the Colossus creator Fumito Ueda says Battlefield 1942 inspired him to pursue an online co-op design initially Carlos "Zoto" ZotomayorNews (Japan-related)
Game DevelopmentNews2025-10-22 22:00Bayonetta director Hideki Kamiya says pretty graphics alone don’t do much for him. A good action game needs mechanics no other game has Amber VNews (Japan-related)3