Wizardry Variants Daphne developer Drecom sees 257% rise in operating profit thanks to the game’s strong performance and a shift of focus to self-published titles

Wizardry Variants Daphne developer Drecom announces its consolidated financial forecast for the fiscal year ending March 2026.

Japanese game developer and publisher Drecom announced its consolidated financial  forecast for the fiscal year ended March 2026. As reported by GameBiz, the company expects record-high year-on-year growth, with projected operating profit jumping by 257.2%. According to Drecom, this is largely due to the company shifting away from collaborations with other companies in favor of self-published games, as well as the extraordinary performance of Wizardry Variants Daphne, which has grown into their flagship title.

According to the report, the company expects a 38.3% year-on-year rise in sales, with operating and ordinary profit going up by 257.2% and 466.1% respectively. Despite operational costs for Wizardry Variants Daphne significantly rising due to the recent addition of multi-language support and expanded content, it seems like this has been outweighed by the substantial increase in revenue.

As the game’s director Keisuke Kanayama told AUTOMATON in an interview from last year, upkeeping the servers and constantly trying to deliver new content had put a significant load on the development team, both financially and in terms of manpower. “Before launch, all of our development work simply went into making the game better. But once you go live, it becomes a mountain of tasks, from tuning existing game elements, fixing bugs and creating new Abysses, to managing a larger team,” he explained. However, despite ongoing development cycle feeling like the game’s own dungeon crawling in Kanayama’s eyes, it seems like, all the trouble will finally pay off for Drecom in the long run thanks to Variants Daphne’s positive performance.

Related articles:

Wizardry Variants Daphne is not open world because it was made with JRPG fans in mind. “The gameplay experience is uniquely Japanese,” says director

Despite being a Western IP, Wizardry’s biggest following is still in Japan. We talk to Wizardry Variants Daphne devs about the shift

Đorđe P
Đorđe P

Automaton West Editor

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