Interview: BAKERU’s developers talk about the game’s inspirations, reception in Japan and polished gameplay

Interview with BAKERU producer Etsunobu Ebisu and director Tadanori Tsukawaki about the game's development, inspirations and reception.

Interview with BAKERU producer Etsunobu Ebisu and director Tadanori Tsukawaki about the game's development, inspirations and reception.

Interview with Like a Dragon: Infinite Wealth’s director Ryosuke Horii and lead planner/game design supervisor Hirotaka Chiba. Part 1.

Dragon Ball Sparking! ZERO producer Jun Furutani explains how the game takes the legendary Budokai Tenkaichi series to new heights

Interview with Spike Chunsoft about the publisher's future activities in the US and Europe, as well as their policy regarding localization.

Developer interview with Tokoronyori, the indie creator of BOKURA and its upcoming successor BOKURA: planet.

In-depth exclusive interview with Like a Dragon: Infinite Wealth's art director and lead designer about the game's development process.

Interview with Ryu Ga Gotoku Studio's art director and lead designer on their behind-the-scenes work on Like a Dragon: Infinite Wealth.

Exclusive interview with RGG Studio's art director and lead character designer about the behind-the-scenes of making Like a Dragon: Infinite Wealth.

We sat down with Kotake Create, the solo Japanese developer behind indie hit The Exit 8 and its sequel Platform 8 to find out about the creative process behind the scenes.

Visions of Mana directors Ryosuke Yoshida and Kenji Ozawa reveal how Ouka Studios advantageously combines Japanese and Chinese ways of developing games.

DB²: Disco Boogie of the Dead Beats is the latest project of veteran Japanese dev Yukihiro Sasagawa. We asked him all about it.

Square Enix producer Masaru Oyamada tells us everything you need to know about Visions of Mana, the long-awaited new game in the Mana series.