Like a Dragon: Pirate Yakuza in Hawaii director intentionally blocked out influence of Sea of Thieves and other naval games

Ryosuke Horii actively avoided playing games like Assassin’s Creed III, IV, Sea of Thieves, or Skull and Bones.
Ryosuke Horii actively avoided playing games like Assassin’s Creed III, IV, Sea of Thieves, or Skull and Bones.
Waffle House has been ignoring Tekken series producer Katsuhiro Harada's calls for the past year, making an official collab unlikely.
Sega Sammy Holdings has reported a drop in console game-related revenue, but profits have increased significantly compared to last year.
Nihon Falcom has seen revenue fall sharply by over 80% in the first six months of the fiscal year, but its annual targets remain unchanged.
Nintendo CEO Shuntaro Furukawa goes more in-depth on the company's conservative forecast for sales of the Switch 2.
Doubling down on the "friendly" in friendly fire, Elden Ring Nightreign allows you to bring back dead teammates by relentlessly attacking them.
Tsukuyomi: The Divine Hunter's AI model was supposedly trained only on art drawn by Kazuma Kaneko after he joined Colopl.
Death Stranding 2: On the Beach lead level designer Hiroaki Yoshiike talks about the sequel's new game system, which focuses more heavily on combat and choices.
Bandai Namco has announced a revision of its compensation system that will make executive pays more heavily performance-based.
Bandai Namco's consolidated financial report for fiscal year 2025 suggests significant growth of the group's video game sector.
Dynasty Warriors Origins producer and Omega Force lead Tomohiko Sho talks about team's approach to fanservice.
Persona and Shin Megami Tensei artist Kazuma Kaneko trained an AI model based on his art for his new game, but it was anything but time-saving.