The Rising of the Shield Hero

Kadokawa actively recruiting experienced game production staff for adaptations of its anime and manga IPs 

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“Everything has become shallower.” Tokyo Godfathers, Lain producer says the Japanese corporate mindset is why 90% of anime just adapts existing works

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Ketsu Battler

Japanese butt-controlled fighting game gets official esports tournament. “Not a single button press needed” 

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Umamusume: Pretty Derby developer sees 136% growth in net profit thanks to the title’s huge global success

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Reze Dance

Chainsaw Man’s Reze Dance becomes second most-liked X post of all time in Japan 

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Stellar Blade

Stellar Blade director Hyung-tae Kim receives award from President of South Korea for contributions to game industry 

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Save My Scrap

From repairing a broken android to magic crime investigation and dark fairy tale yuri: 5 Japanese indie visual novel games 

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“Now I have to buy this on day one.” Resident Evil Requiem’s aged-up Leon Kennedy crowned “hot uncle” in Japan

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Mamon King

Monster Rancher-inspired indie passion project Mamon King tops Steam charts in Japan 

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Pragmata

Capcom gave Pragmata an early Steam demo to make sure the full release runs smoothly across a wide range of PCs. We ask the developers about their optimization efforts 

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Resident Evil Requiem’s dual-protagonist system will be like repeatedly “jumping into a cold bath after a hot sauna.” We ask the devs about Leon’s role and “RE4-style” battle mechanics 

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Kirby Air Riders development team will disband soon, says Masahiro Sakurai. Aiming for “definitive balance” after one more update

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