Legend of Zelda cosplayer highlights the difficulties of Link drawing and sheathing his sword from his back, gets advice from Super Smash Bros. creator Masahiro Sakurai
A cosplayer's struggle with unsheathing Link's sword prompted Masahiro Sakurai to give insight into how this action was animated in Super Smash Bros.
Legend of Zelda devs tried to make Link talk for the first time in Echoes of Wisdom, but it felt too wrong
The Legend of Zelda producer Aonuma Eiji reveals that the development team of Echoes of Wisdom tried to make Link a voiced character at first.
Former Nintendo America COO is “incredibly touched” by possible reference to his friendship with Iwata in Zelda: Echoes of Wisdom
But is the unconfirmed Easter egg just some fishy anagram fun?
Zelda: Echoes of Wisdom’s beds are a surprisingly OP item that you can make use of early in the game
Here's how The Legend of Zelda: Echoes of Wisdom's Old Bed echo can be used for far more than just a good night's sleep.
The Legend of Zelda: Echoes of Wisdom devs reveal why they built the game around “being mischievous”
Echoes of Wisdom’s creators discuss how they balanced high player freedom with accessible gameplay for Princess Zelda's protagonist debut
Nintendo looked for ways to automate game development processes “without losing something valuable” in Tears of the Kingdom
Nintendo's engineers talk about how they automated game development processes to create The Legend of Zelda: Tears of the Kingdoms caves.
Nintendo made Tears of the Kingdom load seamlessly by predicting when the player would jump in a hole
Nintendo's efforts to make The Legend of Zelda: Tears of the Kingdom's vast 3D world run seamlessly on the Switch involved some creative solutions.
Nintendo had its own internal “social media” to streamline the massive workload during Tears of the Kingdom’s development
Nintendo sheds light on internal infrastructure used for the development of The Legend of Zelda: Tears of the Kingdom.
Nintendo Switch marks its 7th birthday by selling over 2 million units in 3 months
Despite a drop in sales compared to Q1 of last year when The Legend of Zelda: Tears of the Kingdom released, the Switch is still going strong.
Kiki’s Delivery Service meets Zelda in this much-anticipated cozy game coming to Switch and PC
The much-anticipated Mika and the Witch's Mountain will be bringing its Studio Ghibli inspired charm to the Switch and Steam this August.
Tears of the Kingdom player invents a functional… baby stroller for Koroks?
A Korok stroller is a nice change of pace from all the torture machines that Tears of the Kingdom players have been making....
What does the “Majora” in The Legend of Zelda: Majora’s Mask mean? Art director explains
Takaya Imamura, art director for The Legend of Zelda: Majora's Mask, reveals how he came up with the name Majora for the N64 game's evil mask
How the Zelda: Tears of the Kingdom devs accidentally made the perfect build component
The developers of The Legend of Zelda: Tears of the Kingdom have revealed how they unwittingly made Portable Pots a staple component of vehicles.
Latest Zelda: Tears of the Kingdom physics hack lets you deal shocking amount of damage in a single blow
The mysterious physics engine of The Legend of Zelda: Tears of the Kingdom has made possible a Zonai build that can wipe out enemies in a single blow.
Zelda: Tears of the Kingdom player spends 6 months farming 999,999 Poes
We find out why X user Squall spent 1855 hours collecting the maximum amount of Poe you can carry in The Legend of Zelda: Tears of the Kingdom and discover his strategy.
Zelda producer Eiji Aonuma’s stance on linear games was probably largely misinterpreted
After an interview with IGN, it was largely reported that Eiji Aonuma, the producer of The Legend of Zeda: Tears of the Kingdom, thinks linear games are a things of the past, causing negative reactions. But did he really make such a sweeping statement?
Zelda: Tears of the Kingdom players discover baffling high-speed flying glitch
This combination of a U-shaped block and a Stabilizer in The Legend of Zelda: Tears of the Kingdom allows you to launch off at abnormal speeds due to a bug triggered by skipping a cutscene.
Zelda: Tears of the Kingdom player creates diabolic elevator of death
A player of The Legend of Zelda: Tears of the Kingdom has created an ingeniously evil contraption called "The Evilvator," which delivers deadly electro shocks to its victims.
Tears of the Kingdom: Godzilla makes a convincing appearance in Hyrule
A recreation of classic Japanese movie monster Godzilla in The Legend of Zelda: Tears of the Kingdom has fans stunned by the game's creative potential.
Zelda: Tears of the Kingdom players invent flying broomstick
In The Legend of Zelda: Tears of the Kingdom, players have succeeded in creating a "flying broomstick" using Ultrahand and a dash of "Stake Nudging."
Live-action The Legend of Zelda movie announced: Nintendo and creators of Spider-Man: Across the Spider-Verse collaborate
On November 8, Nintendo announced that they have begun development of a The Legend of Zelda live-action movie.
Zelda: Tears of the Kingdom developers admit to foreseeing Koroks being bullied
The Legend of Zelda: Tears of the Kingdom director Hidemaro Fujibayashi reveals that Koroks being tortured in the game was an anticipated, in fact intended turn of events.