Dead Rising Deluxe Remaster is almost a remake, Capcom says 

Capcom revealed new information about Dead Rising Deluxe Remaster during CAPCOM NEXT – Summer 2024. The game will launch on PC (Steam), PS5 and Xbox Series X|S on September 19. The standard edition is priced at $50. 

The original Dead Rising was released in 2006 for the Xbox 360, and an HD Remaster for the PC, PS4 and Xbox One followed in 2016. As for the upcoming Deluxe Remaster, Capcom commented that “it would not be an exaggeration to call it a remake.”  

Dead Rising Deluxe Remaster will run at 4K/60 fps, with higher resolution and improved models, texture and lighting. Zombies are portrayed in more detail and environments are being revamped with shading. With the graphics being almost completely renewed, the new Dead Rising is indeed at the level of a remake. 

Furthermore, improvements are also being made to Dead Rising’s gameplay. In the original game, Frank was unable to move around when holding a gun, but the Deluxe Remaster resolves this issue, making the protagonist more natural to control. The game will also support auto-save and include UI improvements. The behavior of survivors has been adjusted to make them follow the protagonist better, as requested by players.

On the other hand, Capcom also emphasizes that Dead Rising Deluxe Remaster’s concept and progression will be the same as in the original. Although they could have made things more realistic, the developers decided to preserve some of the comical elements of the original. 

Dead Rising in-game screenshot

As for why the new Dead Rising is titled as a remaster rather than a remake, producer Kei Morimoto explains that this is because the game still retains its originality. On the other hand, he notes that the game’s playability has been greatly improved alongside the revamped graphics.  

Dead Rising Deluxe Remaster is scheduled to be released on September 19 for the PC (Steam), PS5 and Xbox Series X|S. 

Ayuo Kawase
Ayuo Kawase

Editor in chief of AUTOMATON

Articles: 350

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  1. I think it would be easier media wise to call it an Expansion. This is because even though it is technically a new game, it expands on the base of the original so it’s not a remaster or a remake. It overhauls visuals, controls, UI, New Models, adds new music, QOL’s and various new things. A Remaster would mean that you redid it for HD with some slight tweaks and QOL additions, with some new things like Xenoblade Chronicles 1 Definitive Edition nothing more nothing less. a Remake is a bottom up recreation of the original that fits in a more definitive edition sort of like RE2R, or deviates enough to be it’s own thing like FF7R and SMT VV. I also think Lollipop RePOP can be added in the expansion category as well because yes even though the MC is remodeled, they added outfits, changed the UI, added movesets, fixed QOL issues and basically expanded upon the original game to breathe life into it.

  2. My apologies I forgot to make some changes, I would like to say SMT VV would technically fall into the Expansion category because it’s not really a remake but an expansion on the original game with overhauls like Battles, New 3D Models, new music, Items etc that it is a new game but has the base of the original within it much like Persona 4 Golden, or P5 Royals, etc etc. Also I would also like to say maybe it can be called an “Expansion” or “Uplift” that can be something between a Remake and a Remaster.