Japanese manga artists have a problem with… bicycles. Here’s why 

A Japanese manga artist recently took to X to explain why it is so difficult to have characters riding bicycles in manga and anime. The original post garnered over 3.9m views, and many questions from commenters, prompting detailed discussion about how to draw bicycling characters, as well as praise for a certain popular cycling anime series. 

Post translation: I’ve mentioned this once before, but the reason bicycles are such an Achilles’ heel for manga and anime (creators) is not that they are too detailed and complicated, but because the proportions of manga and anime characters make it impossible for them to ride real-life bicycles. 
Their legs are too long, their torsos are too short, and their waists are too high. 
Real-life bicycles are shaped how they are because real people ride them. 

Manga artist Gaku Miyao does the story and art for the Aoba Jitensha-ten (Aoba Bicycle Shop) manga series, which unsurprisingly features characters riding bicycles. On his X account, he recently explained that manga characters’ exaggerated proportions (particularly their long legs) make it hard to draw them pedaling a bicycle. Using his own sketches as an example, Miyao pointed out how you have to consider the movement of the crankset (the part of the bicycle that you pedal to propel the bike forward) in order to successfully draw a bicycle-riding character. 

Post translation: Bicycles force you to draw a turning crankset. The leg extends at the lower fulcrum and bends at the upper fulcrum*. The crankset turns in a circle with a diameter of 35cm. 
It is difficult to draw this difference in elevation for a character who has long legs. 
You have to lie effectively with camera angles and cropping. 
*Note: A fulcrum is the point on which a lever turns. The lower fulcrum is when the pedal is at the bottom and the upper fulcrum is when the pedal is at the top. 

Despite these difficulties, there have been a number of cycling-themed manga and anime. These include the Nasu series and Yowamushi Pedal (pictured at the top of this article). The Yowamushi Pedal manga has been running since 2008 and has spawned a movie and TV anime adaptation, which has 5 seasons so far. Miyao praises the Yowamushi Pedal anime for its technical skill in conveying believable anime cyclists. 

Post translation: Therefore, the level of technical skill in the Yowamushi Pedal anime is very advanced. The characters have manga-like proportions, but they are riding mountain bikes created with CG that have realistic proportions. This is a very advanced piece of deception. I thought Midousuji’s cycling stylet could only be depicted manga form.

In response to Miyao’s discussion, X users chimed in with many images of anime and manga characters doing some cycling.  

Post translation: I see. Her legs do look short… 
Post translation: This is it… (A stunning Doraemon sticker that my son was given at the doctor’s) 

Several commentators gave examples from popular children’s manga and anime Doraemon. In the second and third pictures in the post below, characters Nobita and Suneo look proportional when riding a bicycle. However, Doraemon seems to be struggling to ride naturally in both the sticker above and the third picture below. As Doraemon is already a bright blue cat alien, he can get away with looking a bit strange on a bike. 

Post translation: What about Doraemon? 

Expressing his surprise at the number of responses to the original thread, Miyao cleared up commenters’ questions about motorcycles in anime. He explained that they are easier to depict because the character is just straddling the motorcycle, making long legs simple to deal with. 

Akira anime Shintaro Kaneda motorcycle
A still from 1988 anime film Akira showing main character Shotaro Kaneda on his motorcycle.

Do you agree with Miyao’s views on drawing bicycles? Are there any other things you find hard to draw alongside manga-style characters? 

Verity Townsend
Verity Townsend

Automaton West Editor and translator. She has a soft spot for old-school Sierra adventure games and Final Fantasy VIII (yes, 8!). Can often be found hunting down weird forgotten games and finding out everything about them. Frequently muses about characters and lines from Metal Gear Solid and Disco Elysium. Aims to keep Automaton fresh and interesting with a wide variety of articles.

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