Unity-based RPG Maker Unite to feature full HD & revamped UI/UX
Gotcha Gotcha Games has announced new details about RPG Maker Unite, the latest product in the RPG Maker series. RPG Maker Unite is a Unity-based code-less game development tool first announced back in February (related article). As with other RPG Maker products, you can create RPGs without any coding knowledge thanks to its command system and editable parameters.
As for the latest announcement made today, they mention that the new product will natively support full HD (1920 x 1080) resolution for the first time in the series, allowing users to create sharper and more detailed graphics.
Secondly, RPG Maker Unite will do away with the modal-window UI used in previous installments and introduce a modeless window UI approach to enable simultaneous editing of multiple parameters. The modal-window approach was easy to understand for beginners, but its lack of ability to edit multiple elements at the same time limited the productivity.
“At first, this complete UI style change might feel a little odd to Maker veterans and overwhelming to beginners. However, owing to the much higher computer literacy of today’s general public, we have observed how fast young and passionate RPG Maker users turn into veterans. In the end, we believe these style changes would be welcomed and would also be beneficial to especially larger projects,” says Minami Yotsuba in the RPG Maker Unite Dev Log #1.
Like in previous titles, RPG Maker Unite will come with a sample game. Two of the sample characters can be seen in the images below.
In regard to the eligibility of RPG Maker Unite, Gotcha Gotcha Games mentions that it will be available to “all Unity users, including users of the free Unity Personal and Student license plans.” And according to the Dev Log, “backward compatibility or a data conversion feature is not something we could commit to at this moment.”
RPG Maker Unite is set to launch in 2022 for Steam and the Unity Asset Store. It’ll support Japanese, English, and Simplified Chinese at launch, with other languages being considered “pending on the amount of demands for it as well as development status.” They plan to update their Dev Log on a “once or twice per month basis,” so keep an eye on the Steam page for more information.