Automaton West Editor and translator. She has a soft spot for old-school Sierra adventure games and Final Fantasy VIII (yes, 8!). Can often be found hunting down weird forgotten games and finding out everything about them. Frequently muses about characters and lines from Metal Gear Solid and Disco Elysium. Aims to keep Automaton fresh and interesting with a wide variety of articles.
Keiji Inafune allegedly asked Marvel vs Capcom’s devs to add panty shots for Roll
With the re-release of Marvel vs Capcom 1 and 2 this week, a behind-the-scenes story about Roll Caskett's outfit in the games has been attracting attention
Visions of Mana director took “embarrassing” videos of himself wielding a water bottle to make sure the RPG’s animations looked just right
Visions of Mana co-director Ryosuke Yoshida's recent revelation shows his commitment and enthusiasm for creating the RPGs vibrant world.
Masahiro Sakurai praises Astro Bot for short and satisfying gameplay
Super Smash Bros creator Masahiro Sakurai praises Astro Bot for delivering a satisfying experience that doesn’t waste players’ time.
CalorieMate releases weird free game about keeping a tired game developer energized, with a surprising Metal Gear Solid connection
In CalorieMate LIQUID FOR GAME CREATORS, you are can of energy drink that must find its way to the lips of an exhausted game creator.
Segagaga director addresses fans’ call for an English version of Sega’s bizarre Japan-exclusive Dreamcast RPG
Could Segagaga, the bizarre Japan-only Dreamcast RPG/management sim in which you must help Sega triumph over its rivals, finally get an official English release?
Aniplex and Akatsuki Games announce new game called Project Hyke
Aniplex and Akatsuki Games are working on a mysterious new title which seems to feature a girl and her cat going on a journey.
Street Fighter’s legendary artist Akiman addresses Red Dead Revolver’s miraculous revival
Akiman, who worked on Red Dead Revolver's character designs, recalls how Rockstar took over the prequel to Red Dead Redemption from Capcom.
Atelier Yumia producer explains why the game’s sleek and sexy character designs pursue a more modern look than previous titles
Producer Junzo Hosoi explains how the character designs in Atelier Yumia are part of efforts to evolve the Atelier series and appeal to more players worldwide.
Konami to broadcast Yu-Gi-Oh! Master Duel competition between AI duelists
In the special programme, two engineer teams will attempt to create AI Duelists that can beat each other at Yu-Gi-Oh! Master Duel.
Final Fantasy VII Ever Crisis to feature characters from other numbered FF titles in the future, producer reveals
Final Fantasy VII Ever Crisis dev team has long-term plans for the F2P game, with more events and collaborations in the works.
Final Fantasy VII Remake: Co-director hints at when we can expect to learn more about the trilogy’s final part
More information is coming about the much-anticipated final part of the Final Fantasy VII Remake Trilogy, producer Motomu Toriyama reveals.
Konami adds 3 more classic Yu-Gi-Oh! games to its upcoming Yu-Gi-Oh! Early Days Collection
Five titles have been confirmed for Konami's Yu-Gi-Oh! Early Days collection, with more to be revealed later.
R-Type Tactics I・II Cosmos dev explains why the 556% crowdfunded game is delayed again
Director explains why the latest R-Type game, R-Type Tactics I・II Cosmos, is now postponed until sometime in 2025
Atelier Yumia introduces a seamless open world, real-time action, and a creative house building system to raise the IP to a global level
Atelier Yumia producer Junzo Hosoi explains how the ambitious game will take the beloved Atelier series to a whole new level.
Danganronpa creator gives exciting update on in-progress game
Too Kyo Games’ Kazutaka Kodaka has revealed that he is now on the final stage of developing his much anticipated upcoming game.
Final Fantasy creator Hironobu Sakaguchi talks about new unannounced game in the works
"Father of Final Fantasy" Hironobu Sakaguchi is currently working on a new game, which might be a sequel to Fantasian.
Super Smash Bros was playtested in a way that’s not possible today, Sakurai reveals
The game creator reveals a highly effective playtesting method that Hal Laboratory used in the 1990s on games such as Super Smash Bros on N64
El Shaddai developer is cooking up something new… pancakes, apparently
El Shaddai Ascension of the Metatron director Sawaki Takeyasu revealed that he is trying to get Japanese sweets made featuring Enoch and Lucifer's faces...
Metal Gear Solid 2 Substance “Emma yeeting” glitch was bizarrely fixed by Windows, speedrunners discover
A weird but useful glitch during the escorting Emma section of Metal Gear Solid 2 Substance has been nerfed... by a Windows update of all things.
Hideo Kojima has “mixed feelings” about Metal Gear Solid’s 26th anniversary
As the 1998 PS1 classic Metal Gear Solid turns 26, series creator Hideo Kojima took to X to give his thoughts on the anniversary.
Hunter x Hunter author posts alarming health update following the series’ announced comeback
Fans express concern for Hunter x Hunter manga creator Yoshihiro Togashi after a recent post about his health on X.
Shinji Mikami slams video game censorship in Japan: “The rules are made by people who don’t play games”
Mikami recently spoke out about game censorship in Japan, namechecking Dead Space and the upcoming Shadows of the Damned: Hella Remastered