Kadokawa to publish Italian brainrot encyclopedia for kids amidst AI-generated meme boom in Japan

Kadokawa announces two kids' encyclopedias featuring over a 100 "brainrot" characters, influenced by the meme's recent boom in Japan.

Kadokawa announces two kids' encyclopedias featuring over a 100 "brainrot" characters, influenced by the meme's recent boom in Japan.

Developer and CEO Hiroshi Matsuyama talks about CyberConnect 2's newfound freedom with publishing .hack//Z.E.R.O. in-house.

We interviewed Atelier producer Junzo Hosoi about recent feedback from overseas players, and his plan for the series going forward.

Japanese company Luminaris announces the opening of their virtual cram school where all instructors are real-life VTubers.

Pragmata director Yonghee Cho talks about the struggles Capcom went through when creating the character of Diana.

Japanese fans of Armored Core VI: Fires of Rubicon discuss the title's uncanny resemblance to a dating sim.

Otome game developer Otomate will release their upcoming "omegaverse" title Kimi ni Madoi, Kimi ni Oboreru on July 30, 2026.

Valkyrie Tune: Synthesis of Souls producer Akihiro Ishihara talks to AUTOMATON about what overseas players can expect from the game.

The team behind Shonen Jump Awards answers the question: “What does it truly mean to face your audience as an aspiring mangaka?”

Former ASCII developer and Bass Landing producer Takeshi Kaneda talks about the development of PlayStation's fishing reel controller.

In a recent interview, Ghost in the Shell director Mamoru Oshii talks about his complicated relationship with cyberpunk.

Fullmetal Alchemist's 2003 anime adaptation writer sheds some light on the writing process behind the anime's "original" story beats.