The Seven Deadly Sins: Origin will have a 30 ㎢ open-world map and new storyline supervised by original manga artist

Netmarble's upcoming open-world RPG The Seven Deadly Sins: Origin was made under the guidance of Nakaba Suzuki, producer says.
Netmarble's upcoming open-world RPG The Seven Deadly Sins: Origin was made under the guidance of Nakaba Suzuki, producer says.
ANANTA producer Ash explains why the dev team decided not to lock characters behind gacha and shares alternative monetization plans.
Yomawari developer Nippon Ichi Software says their new game is just a lighthearted farming simulator - but can we trust them?
With a playable demo released for TGS 2025, ANANTA has gained much hype in Japan, though some gamers are concerned about its future.
Chinese developer NetEase's upcoming urban open-world RPG ANANTA is not going to be a character gacha game, they confirm.
While some industry veterans may say that Japanese narrative adventure games (commonly known as visual novels in the West) have reached a bit of a slump, that doesn’t mean the genre doesn’t have its hits anymore. Recently, AUTOMATON brought together…
Automaton interviewed the director and producer of Rune Factory: Guardians of Azuma about their user-friendly approach to development.
Creator of Dragon Quest debunks popular Japanese fan theory that states Orgodemir's true identity in DQ7 is actually Kiefer.
Real Focus Synergy is a software designed to make manual work less boring - and it was made using advice from Fortnite developers.
Rune Factory: Guardians of Azuma director Shiro Maekawa and producer Hisashi Fujii tell us about the future they envision for the series.
PC, PlayStation, Xbox, Nintendo Switch or mobile? We asked more than 10,000 Japanese gamers about their preferred gaming platform.
Final Fantasy composer talks about the current state of game music, commenting on how composers nowadays have less creative freedom.