Sega’s Virtua Fighter helped Sony “sell” the PS1 to skeptical third-party developers, says former executive

Sony veteran talks about the role Sega's Virtua Fighter played in convincing third-party developers to develop games for the PlayStation.
Sony veteran talks about the role Sega's Virtua Fighter played in convincing third-party developers to develop games for the PlayStation.
The Steam release of Touhou Project's 20th entry demo version got postponed after being rejected due to a description that was "too simple."
The Hundred Line: Last Defense Academy's director and voice actors talk about their experience working with such a long, convoluted script.
As AI becomes more common in game development, in order to break through devs will need to have a "sense for aesthetics," says Akihiro Hino.
NFT game De:Lithe Last Memories' cryptocurrency gets delisted from exchange platforms after users discover a way to generate unlimited profit.
Kodaka talks about how ex-Atlus dev Akihiro Togawa joined The Hundred Line development team and helped revamp the game's battle system.
MyAnimeList's CEO says that the only way to battle manga piracy is by making a better online manga distribution service for overseas readers.
Yoko Taro shares his predictions of how the development of AI technology may influence the gaming industry.
Japanese gamers are finding it too difficult to understand and pronounce the title of Clair Obscur: Expedition 33, calling it "Something 33."
Yoko Taro, Kotaro Uchikoshi, Kazutaka Kodaka and Jiro Ishii discuss the effect AI technology advancement could have on game development.
The Hundred Line: Last Defense Academy devs had to output an insane amount of content to match each of the 100 storyline variations.
Metaphor: ReFantazio director Katsura Hashino shares his views on the game's global release and its success among PC players.