Final Fantasy 7 Rebirth is selling well, no need to worry about the trilogy’s finale, director Naoki Hamaguchi says

Final Fantasy VII Rebirth director Naoki Hamaguchi comments on the game's sales and progress of the trilogy's third entry.
Final Fantasy VII Rebirth director Naoki Hamaguchi comments on the game's sales and progress of the trilogy's third entry.
Interview with Duet Night Abyss producer Deca Bear about his decision to do away with the game's core monetization model - gacha.
We talk to solo dev Tokoronyori and their publisher Kodansha Creators' Lab about BOKURA: planet's unique review situation.
Pole To Win has revealed that it is in negotiations to transfer ownership of Aquaplus to a company outside its group.
Dorobo Kindergarten 2 has seen significant success following its release on the Nintendo Switch, but why are its creators in the red?
Recent data shows that completing The Hundred Line can take from 145 to 220 hours – however, it all depends on the choices you make.
The Nintendo eShop's revised ranking system bases popularity on total revenue, rather than number of downloads, making it harder for "slop" to enter charts.
Our coverage of qureate's upcoming action game Hebereke Bunny Garden has caused Google to freak out, handing out violations left and right.
Japanese game developer Gemdrops has 88 employees, but they've raised starting dev salaries for new graduates to an amount that's challenging for such a small company.
A look at Arc System Works' internal audition process for evaluating game pitches and deciding what gets funded.
While you’d expect a steep increase in price between two games in a series to impact sales - this was not the case for Metal Bringers.
O-TWO, co-developer of numerous Sega titles, has announced a new roguelike survival game inspired by Vampire Survivors.