Kinky horror game Saeko: Giantess Dating Sim was deeply inspired by Va-11 Hall-A, and Va-11 Hall’s creator loves its “punk spirit”

Joint developer interview with VA-11 Hall-A creator Christopher Ortiz and SAEKO: Giantess Dating Sim creator kyp.
Joint developer interview with VA-11 Hall-A creator Christopher Ortiz and SAEKO: Giantess Dating Sim creator kyp.
Interview with Hiroshi Matsuyama, CEO of Fuga: Melodies of Steel developer CyberConnect2, about the studio's long history of furry-themed in-house games.
Interview with Hiroshi Matsuyama, representative of Fuga: Melodies of Steel series developer CyberConnect 2.
Interview with SEGA's quality engineers about how they prevent bugs in the Like a Dragon and Super Monkey Ball series.
Interview with SEGA's quality engineers about the automated testing cycle used to maximize the efficiency of Like a Dragon's development cycle.
Pre-launch interview with The Hundred Line: Last Defense Academy's co-directors Kazutaka Kodaka and Kotaro Uchikoshi.
Developer interview with Nitroplus's Yojo Ota and Keiichi Ogami - director and sub-director of 3D mecha action game Dolls Nest.
Interview with Tokyo Xtreme Racer producer Noguchi Kentaro and marketing representative Takatoshi Sato about the game's performance on Steam so far.
Interview with Kentaro Noguchi, the producer of Tokyo Xtreme Racer. We ask him about what led to the series' reboot after 18 years.
Interview with HIKE and STUDIO N9, the publisher and developer of the new run-and-gun roguelite shooter Project Tachyon.
Interview with Kotaro Hirata, developer at Omega Force and producer of Koei Tecmo's new tile WARRIORS: Abyss.
A round-up of the top 5 weirdest, most random and downright bizarre topics Automaton West covered in the year 2024.