If you’ve ever fought a large monster in Monster Hunter Wilds, you’ll know that most of them hit like a truck. Some monster attacks can potentially kill you in one hit or leave you stunlocked for follow-up attacks. While the default dodge roll can help you avoid these attacks, it is just as important that you learn the infamous Superman Dive to increase your chances of survival:

How do you perform a Superman Dive?
To do a Superman Dive, you must first holster your weapon. With your weapon sheathed, begin running away from the monster attacking you and hit the jump input. Your hunter will throw their arms up in the air and leap forward with reckless abandon – momentarily increasing the horizontal distance they travel and drastically increasing their invincibility frames.

What is the purpose of the Superman Dive?
Aside from letting you channel your inner DC superhero, the Superman Dive lets you avoid attacks that would otherwise hit you. Some of the Arkveld’s chainblade attacks, for instance, have lingering hitboxes and red area of effect zones that deal damage if you stand in them. Considering the normal dodge roll has fewer invincibility frames and covers less distance, using the Superman Dive could prove more useful as it provides a greater margin for error in case you mistime your dodge.
The Superman Dive has its downsides
The one big drawback to the Superman Dive is its long recovery time. To ensure players won’t spam the comical jump, the developers made sure to include a lengthy “get up” animation after performing a Superman Dive. Monsters that missed you during the initial jump can still hit you with follow-up attacks during the “get up” animation, requiring players to learn their quarry’s attack patterns before committing to such a risky maneuver.

While the Superman Dive can be more forgiving than the default dodge roll when it comes to avoiding monster attacks, its long recovery time ties into the Monster Hunter ethos of learning a monster’s moves to get the better of it. It would be best to save the Superman Dive for situations like a monster’s final attack, an attack that you’re sure will have no follow-ups, or when you’re sure the Superman Dive will get you out of a monster’s effective range. If you insist on spamming the Superman Dive, you can still call your Seikret to pick you up to reduce the dive’s recovery time.
If you’re looking for more Monster Hunter Wilds combat tips, consider checking out our guides for capturing monsters, adjusting your field of view, and the essential items you need to bring on every quest.
Monster Hunter Wilds is out now on PS5, Xbox Series X|S, and PC (Steam).