Three years later, Tears of the Kingdom’s engineering scene is still seeing crazy progress as Japanese Zelda player builds flying fighter jet with manual missile launcher 

An ingenious Japanese player of The Legend of Zelda: Tears of the Kingdom has successfully built a flying fighter jet.

Although The Legend of Zelda: Tears of the Kingdom approaches three years since its release, its Zonai Devices and Ultrahand ability continue to bring players-made inventions to new heights. This mechanic lets Link pick up, move, rotate, and attach nearly any object in the game to another, and players have been using it to build vehicles, boats, mechs, and other creative structures since launch day, but Japanese creator @sumoguri2323 has recently taken things to a whole new level. They went viral among players on X for a high-fidelity recreation of a flying fighter jet, complete with a functional missile launcher system.

The jet model has since been identified as the F-14D Tomcat. Interestingly, this isn’t the creator’s first attempt at it. However, while they shared an earlier version of the build last year, the new, optimized iteration and its demonstration have gained significantly more traction. The creator said they removed the “variable-sweep wing” transformation mechanism seen on the previous F-14 attempt and replaced it with a missile launcher mounted under the fuselage in the newer model. 

The contraption isn’t just for show either, as the videos demonstration shared by the creator showcases. Using a combination of missiles and lasers, the jet is seen taking down tough bosses with ease, such as Colgera: an ice-covered, insectoid beast you usually fight via paraglider. The jet allows the player to target its weak points from a distance rather than landing on them and physically attacking them. Even the game’s final boss, the Demon Dragon Ganondorf, falls to the F-14’s aerial tactics. 

Users on X were not oblivious to how much sophisticated work went into this. “This is just too genius…!!! The Spring activation is amazing, but the fact that it remains locked until firing is also fantastic! I can’t believe you’ve gotten such a complex mechanism to work with a single button!!!” user @saiotoko002 commented. Another user, @keke_play_ryt, pointed out how the jet doesn’t need an external power source, which was one of the weaknesses of the previous iteration.  

Creator @sumoguri2323 has also shared the Schematics’ QR code, so anyone can replicate the jet in their own game. 

Mohamed Hassan
Mohamed Hassan

Mohamed from Egypt has been covering Japanese and indie games for more than 8 years for local and international outlets. He is very interested in the Japanese language and culture, and is a long term fan of JRPGs, indie games and visual novels.

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