Hideo Kojima seems excited for Norman Reedus’s arrival in Japan for Comic Con 2024
With the announcement of Death Stranding stars Mads Mikkelsen and Norman Reedus's coming to Comic Con, Hideo Kojima fans are hoping for a reunion.
Super Mario Maker’s hardcore players have just one fiendish level to beat before server shutdown. Can they do it?
Team 0% are a level away from clearing all 41,113 user-created stages in Super Mario Maker before Nintendo’s Wii U online servers shut down.
Creator of Unicorn Overlord’s jiggly food also made the characters “jiggle”
The creator of Unicorn Overlord's bouncy food animations has revealed himself in response to fans' pleas, revealing interesting details.
Are Japan’s console and mobile game markets shrinking in favor of PC games? Developers discuss
Japanese developers offer their views on the state of Japan's video game industry, including the decline of the mobile and console markets.
Tales of series, Dragon Quest illustrator Mutsumi Inomata passes away
Character designer and illustrator Mutsumi Inomata, who worked on the Tales of Series, Dragon Quest, Tekken and City Hunter, has died aged 63
Rise of the Ronin aims high with 5 million plus sales target
Can Koei Tecmo and Team Ninja achieve their sales goals with "Ghost of Tsushima-like" new IP Rise of the Ronin?
Like a Dragon: Infinite Wealth dev surprised by unprecedented speed of sales and big change in sales pattern
RGG Studio director Masayoshi Yokoyama has commented on the speed of Like a Dragon: Infinite Wealth's sales, which are record-breaking.
Anycolor’s stocks plummet as Nijisanji EN underperforms
Anycolor's stock value has hit a record low after the publication of their financial results indicated worsening performance of Nijisanji EN.
Street Fighter 6 devs reveal that series’ core player base has become a lot younger
Street Fighter 6 director Takayuki Nakayama reveals that players in their 20s make up most of the game’s audience, which is new for the series.
Palworld devs want to remain a small studio: “triple-A games are not for us”
The CEO of PocketPair, the developer of Palworld, has commented that the company wishes to remain small and stay away from AAA titles.
4 out of 6 major Japanese video game developers see decline in profits
With the exception of Capcom and Konami, Japanese game companies have seen their profits decline in the past year.
This lofi beats app gives you a chill way to tackle your To-do list
Chill Pulse is a relaxing task management app that helps you boost productivity with Lo-fi beats, cozy settings, Pomodoro timing and rewards.
Stellar Blade’s viral NSFW Skin Suit will raise the game’s difficulty
Eve's revealing Skin Suit in Stellar Blade will come with a catch - equipping it will make you defenseless.
Why Unicorn Overlord’s gameplay is making people surrender their lives to it
Unicorn Overlord players are saying that the game is taking over their lives, consuming their thoughts even when not playing, but what makes the game so engrossing?
Macross: Shooting Insight’s release tainted by Bushiroad’s shipping accident
Bushiroad is apologizing to users who purchased Macross: Shooting Insight's PS versions for forgetting to pack a promised present item.
Final Fantasy VII Rebirth director responds to yellow paint issue – it’s not a “yes or no” question
Final Fantasy VII Rebirth's director Naoki Hamaguchi is aware of the yellow paint discourse and plans to take feedback seriously.
Final Fantasy Tactics director wants you to play Unicorn Overlord
Final Fantasy Tactics director Yasumi Matsuno recently took to X to encourage people to play Vanillaware’s tactical RPG Unicorn Overlord.
Akira Toriyama’s impact on Japanese manga is captured entirely in this single image
A cover of the Weekly Shonen Jump from the "pre-Akira Toriyama era" conveys how the artist changed the manga world.
Frame rate wars: Is 60fps always better than 30fps?
We analyze the contentious topic of frame rate in games, 30fps vs 60fps, which is heating up around the upcoming Dragon's Dogma 2.
Final Fantasy XIV director regrets making the game “too stress-free” for players
Final Fantasy XIV producer and director Naoki Yoshida regrets going too far in making the game comfortable, a problem he plans to address.
Final Fantasy VII writer vowed to portray Aerith and Tifa as true friends in remake
With the Final Fantasy VII Remake trilogy, Kazushige Nojima was determined to show the friendship between perceived rivals Aerith and Tifa.
Unicorn Overlord’s 2D animation shocks with obsessive attention to detail (and sexiness)
Vanillaware's Unicorn Overlord has been gaining attention for it's "maniacal" attention to detail in character animations.