Capcom reports 35% drop in operating profit in the past nine months, but full-year forecast remains ambitious ahead of Monster Hunter Wilds release
Capcom has published its consolidated earnings report for the first three quarters of the fiscal year ending March 31, 2025 (as reported by GameBiz). During the period between April and December 2024, Capcom saw net sales decrease by 16% and operating profit decrease by 35% compared to last year.
The biggest cause for the drop in revenue was that sales in the company’s digital content (video game) sector only totaled 30.53 million units, compared to the previous term’s 32.6 million units. The same period last year saw big releases like Street Fighter 6, which is making this year’s performance appear weaker in comparison.
On the other hand, Capcom reports that sales of catalogue titles, particularly Monster Hunter: Iceborne and Monster Hunter Rise, have been particularly strong during this fiscal period. As a result, even though cumulative sales were down compared to last year, sales figures for past titles exceeded those of the same period last year. This has propped up Capcom’s revenue during the first three quarters of the fiscal year and kept the developer on track to achieve its forecasted goals.
As such, Capcom has left its full-year earnings forecast unchanged, maintaining high hopes for Monster Hunter Wilds, which will be released on February 28.
Capcom’s metrics for the nine-month-period between April and December 2024 are as follows:
Net sales: 88,853 million yen (down 16.3% year-on-year)
Operating profit: 31,020 million yen (down 35% year-on-year)
Ordinary profit: 31,417 million yen (down 36.5% year-on-year)
Net profit: 23,066 million yen (down 33.4% year-on-year)
Capcom’s full-year forecast for the fiscal year ending March 31, 2025 is as follows:
Net Sales: 165 billion yen (up 8.3% year-on-year)
Operating profit: 64 billion yen (up 12.1% year-on-year)
Ordinary profit: 63 billion yen (up 6% year-on-year)
Net profit: 46 billion yen (up 6.1% year-on-year)