Capcom is 3D scanning traditional Japanese sweets to make Kunitsu-Gami: Path of the Goddess as authentic as possible 

Capcom’s upcoming Kunitsu-Gami: Path of the Goddess just got a lot sweeter thanks to a collaboration with traditional Japanese sweet shop Tsuruya Yoshinobu. The 220-year old Kyoto-based confectioner’s delectable products have been 3D scanned into the game.  

In Kunitsu-Gami: Path of the Goddess, you play as Soh- a warrior that must protect a defiled mountain and its villages, not to mention the shrine maiden Yoshiro, from the evil Seethe spirits that come out at night. Only the maiden can purify the mountain by performing her Kagura dance at a shrine- and you must make sure she is able to do this. This action-strategy game is set in a Japan-inspired fantasy world and directed by veteran Capcom artist Shuichi Kawata- who previously directed Shinsekai: Into the Depths. According to the game’s Steam description, “The director’s ideas and attention to detail have been packed into the design” of Kunitsu-Gami: Path of the Goddess. 

Kunitsu-Gami Path of the Goddess

Capcom’s video below announcing the collaboration with confectioner Tsuruya Yoshinobu mixes real-life footage of the sweets being made with in-game footage of them being enjoyed by the shrine maiden. 

Kunitsu-Gami: Path of the Goddess draws heavily on Kagura- a type of traditional Japanese dance performed as part of Shinto ceremonies. Even though the setting is Japan-inspired fantasy, a lot of attention to detail seems to have gone into every aspect of the game. Yesterday Capcom uploaded a meditative making-of clip that suggests that a large number of physical scale-models, real-life traditional costumes and motion capture have gone into creating the spirit and atmosphere of Path of the Goddess. Considering that its setting is strongly influenced by Shintoism and kami, it will likely appeal to those who enjoyed Capcom’s classic Okami. 

Kunitsu-Gami Path of the Goddess

Kunitsu-Gami: Path of the Goddess is scheduled to be released on PS4/PS5, Xbox One/Series S|X and PC (Steam) on July 19, 2024. It will also be available on Game Pass for Xbox players. 

Food in games has been making players’ mouths water a lot lately, from Unicorn Overlord’s infamously jiggly food to Dragon’s Dogma 2’s cooking sequences with real meat

Verity Townsend
Verity Townsend

Automaton West Editor and translator. She has a soft spot for old-school Sierra adventure games and Final Fantasy VIII (yes, 8!). Can often be found hunting down weird forgotten games and finding out everything about them. Frequently muses about characters and lines from Metal Gear Solid and Disco Elysium. Aims to keep Automaton fresh and interesting with a wide variety of articles.

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  1. I find this game interesting due to it’s faithfulness to the culture and also it being an Action Strategy which is something you normally do not see in many Japanese titles.

    Hopefully there is a demo out soon as I would really like to try it out before I buy it. Even if it’s just a Level.