Final Fantasy VI Pixel Remaster will be adjusted to correctly show Phantom Train Suplex sequence

Written by. Nick Mosier based on the original Japanese article (original article’s publication date: 2022-02-18 10:36 JST)


Square Enix has made a comment about Final Fantasy VI Pixel Remaster regarding the Phantom Train boss and Meteor Strike (Suplex in the SNES version). The message explains that a recent tweet they made to promote the game was a pre-release version and that it will be adjusted to display correctly for the game’s launch on February 24.

Final Fantasy VI Pixel Remaster is the final title in the Pixel Remaster series from Square Enix which took classic Final Fantasy games and updated them while retaining their classic feel. Set in an industrial world, the heroes of the game set out to stop a villain seeking world domination.

This updated version contains renewed pixel art to support high resolutions, new music arrangements being overseen by Nobuo Uematsu, balance adjustments, improved UI, along with an auto-battle function and other changes to make the game easier to play. A bestiary and image gallery are being added as well.

But Square Enix aren’t just relying on these new features to promote the game. They also want players to know that it stays true to the original and took to Twitter to show off the classic Phantom Train Suplex scene. Phantom Train is a boss in Final Fantasy VI and is a sentient, undead train that chases your party down the tracks as a unique battle unfolds.

Like any other battle, the Phantom Train can be attacked. It’s also possible to use Sabin’s Meteor Strike (Suplex) against it. Meteor Strike is a special attack Sabin can use where he picks up an enemy, jumps into the sky, and slams them to the ground. The spectacle of Sabin picking up an entire train left a strong impression on players and has been a favorite moment from the game among fans.

Image Credit: ken channel


Square Enix recently tweeted what this iconic scene looks like in Final Fantasy VI Pixel Remaster, but something was a little off. In the original version, the train is flipped upside down when Sabin slams it down, but in the video Square Enix tweeted, Phantom Train doesn’t get flipped over. It’s a small difference, but fans noticed and were quick to point it out.

On February 18, Square Enix responded to the criticism with another tweet stating the team was hard polishing the game for next week’s launch, the footage was taken from a pre-release version, and that the scene will be adjusted in time for release.

We can see a variety of reactions in the replies to Square Enix’s tweet, with some fans expressing their gratitude that Square Enix is thinking of them, even with the small details. The fact that fans were so quick to ask for the scene to be made accurate to the original shows just how popular the original title is. It will be interesting to see how Square Enix responds to fan feedback as the launch draws near.

Final Fantasy VI Pixel Remaster is scheduled to launch on PC (Steam) and iOS/Android on February 23.

Yuki Kurosawa
Yuki Kurosawa

JP AUTOMATON Editor

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