Monster Hunter: World to finally release on Xbox in Japan, only six years later

Japanese Xbox users will finally be able to play Monster Hunter: World and Monster Hunter World: Iceborne starting June this year.

Japanese Xbox users will finally be able to play Monster Hunter: World and Monster Hunter World: Iceborne starting June this year.

The Touhou Project series' creator ZUN has updated his derivative works guideline, adding more platforms for indie creators.

Kingdome Come: Deliverance's port to the Nintendo Switch came 6 years after the game's initial release, and it took two years to optimize.

A frenzy for big girls and giantesses on the Japanese side of X has reignited admiration for FromSoftware game characters and Miyazaki.

A Japanese developer gives interesting insights into the early days of what grew to be today's huge mobile/social game market.

A developer of Sega's Like a Dragon series says simultaneous worldwide multi-platform releases have changed work practices for the better.

Koei Tecmo’s shares have been on a continuous decline, as reported by Kabutan. Investment giant Nomura Securities has downgraded its investment rating from “Buy” to “Hold” and significantly lowered its price target. The investor’s analysts cite that Koei Tecmo reduced…

Azur Lane was forced to censor character illustrations posted to the official Japanese X account, while the global account is unaffected.

The Japanese Cabinet Office made Plat-verse, a metaverse to battle loneliness where you can't talk to others or do anything.

Akitoshi Kawazu, the director of SaGa: Emeralnd Beyond says doing away with healing was his way of not wasting players' time.

Armored Core 6's 1.05 update introduced Ranked Matches and other changes to the game's environment, but did it deter PvP players?

Like a Dragon series creator Toshihiro Nagoshi recalls a ridiculous fight he had while trying to stay true to Yakuza's adult themes.