Sega avoided gacha and pay-to-win mechanics in Sonic Rumble because they know overseas players don’t like them

Sonic Rumble's developers Makoto Tase and Takashi Iizuka talk about the upcoming party game's monetization model.
Sonic Rumble's developers Makoto Tase and Takashi Iizuka talk about the upcoming party game's monetization model.
Monolith Soft COO and lead engineer talk about the developer's efforts to introduce new technology, including an expanded Xenoblade engine.
Tomonobu Itagaki's game studio Itagaki Games has shut down silently four years after its establishment, having made no game announcements.
Yuji Horii and other creators' comments regarding changes made to Dragon Quest 3's remake were mistranslated and taken out of context, according to the talk show's official statement.
We talk to the creator of Nonuple Nine: Asymptote - an ambitious 2D animated mystery game that's been in development for the past 12 years using the obsolete Adobe Flash.
South Korean publisher Krafton has signed a license agreement with Pocketpair for the development of a mobile version of Palworld.
Level-5's CEO hints at Nintendo giving strong encouragement for the development of Professor Layton and the New World of Steam.
Sony requires people in Japan hoping to preorder the limited-edition PS5 Pro to clear certain conditions, likely to battle scalping.
Danganronpa writer Kazutaka Kodaka recently commented on the volume of Too Kyoo Game's The Hundred Line: Last Defense Academy.
Hiroyuki Kobayashi is working on a new 3D single-player action RPG that is unlike his past titles, including Dragon's Dogma and Devil May Cry.
Bushiroad and Eighting's Hunter x Hunter: Nen x Impact will not be launching in 2024 anymore as the team has decided to add rollback.
Based on Nintendo and The Pokemon Company's pending patents in the US, they seem to be planning a lawsuit against Palworld overseas.