Japanese horror indie game has to credit over 60,000 people in its end roll after dev innocently makes open call for a couple extra names to add 

The small indie game Twilight Moonflower is on its way to having an end roll multiple times longer than a Hollywood blockbuster or triple-A game. 

Japanese indie studio ConnectedShadowGames has found itself faced with the daunting task of fitting over 60,000 names into the credits of its upcoming first-person horror game, Twilight Moonflower. After realizing its staff roll would look a bit lackluster with just their own names , the small-sized development team turned to its followers on X, making an open call to people who’d like an honorary mention. 

But thanks to the nature of social media, what initially started as a request for “about 100 more names” has since ballooned to 64,901 applicants. Twilight Moonflower is now on its way to having an end roll multiple times longer than a Hollywood blockbuster or triple-A game. 

We’re currently creating our game’s ending, but with only a few people working on it, we’re desperately short on names. If you want your name credited, please give (this post) a like! We genuinely will credit everyone. We need about 100 more names to cover the duration of our credits’ footage. 

Needless to say, the post blew up. It got over 4,000 likes within four hours, prompting the devs to establish a few ground rules. Only the username displayed on a person’s X profile would be featured in the credits, and names that defame others or violate public order and morals wouldn’t be included. A deadline of November 11 was also set. 

Thank you to all 64,901 applicants! 
We are men of our word. 
We swear to ensure every single one of you makes it into the ending credits. 

While some studios would create a sensible cut-off, ConnectedShadowGames is set on not going back on its word. The devs say they’re dedicated to ensuring that all 64,901 names make it into Twilight Moonflower’s credits.  

Twilight Moonflower is a horror game with multiplayer support that follows the story of an indie game creator named Shota, who travels back to his rural hometown. After recalling a frail girl whom he used to play with, Shota is mysteriously transported into a twisted version of his childhood neighborhood. 

Twilight Moonflower

Up to four players can escape from the procedurally-generated Japanese rural neighborhoods. Armed with only a flashlight, you must identify and seal supernatural phenomena while avoiding scary yokai enemies. Your choices as a party will determine which of the game’s three endings you will receive. Twilight Moonflower will also include a Time Attack mode, where the goal is to complete a run as fast as possible, as well as a Custom mode, where you can customize a run’s parameters. 

Twilight Moonflower

Funnily enough, Twilight Moonflower is not the only game to end up with a massive staff roll due to similar circumstances. The creators of “Dragon’s Chronicles: The Dark Demon King and the Sword of the North” made a similar unassuming request to their followers last year and ended up with over 200,000 applicants.

Twilight Moonflower is set to release sometime in Q4 2025 for PC (Steam).   

Related articles: Monster Hunter Wilds artist who worked on the game for over 3 years not credited because they left Capcom 

Carlos "Zoto" Zotomayor
Carlos "Zoto" Zotomayor

Automaton West writer. Zoto has been playing video games for 30+ years now but has only recently come to grips with PC gaming. When he isn't playing video games, he watches romance anime and gets mad when his best girl never wins.

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