Bandai overtakes Sony as top patent holder in Japan’s game and entertainment industry in 2025 

Patent analysis agency ranks Japanese game and entertainment companies based on the quantity and relevance of their patents in FY 2025.

Japanese patent analysis agency Patent Result has published a ranking of domestic game and entertainment companies based on the quantity and relevance of their registered and active patents in the past fiscal year. Covering patents from April 1, 2024, to March 31, 2025, the study evaluates Bandai as the strongest patent holder in the industry, followed by SIE and mobile game developer Gree. 

The full ranking is as follows:   

 Company  Patent Score Number of Patents 
Bandai 8,565.2  245  
Sony Interactive Entertainment 6,631.0  208   
Gree 5,121.9  176   
COLOPL 4,978.0  137   
MIXI  4,664.8  241   
Nintendo  4,210.8  154  
Cygames  3,633.3  76   
Sega  2,763.2  87  
The Pokémon Company  2,377.3  66  
10  Bandai Namco Amusement 2,021.6  20 

Source: Patent Result 

As mentioned, Patent Result’s ranking accounts for the relevancy of patents rather than just quantity, using a proprietary “Patent Score” system. This is measured through factors such as the frequency of a given patent being cited as a basis for the rejection of another company’s patent, and the frequency of competitors’ attempts to restrain the patent applicant. 

Bandai, SIE and Gree were the top three in 2024’s ranking too, albeit with the latter two ahead of Bandai at the time. Of note, Sega and Nintendo (which is at the center of much patent-related discussion and criticism), fell below mobile developers Colopl and Mixi this year.

Unsurprisingly, Bandai’s most relevant patents are related to its toy business, while some of the other powerful patents mentioned by Patent Result include Sony’s applications for “a display system capable of generating virtual objects that appear in real time on a display device,” and “a device that automatically recommends sound effects for videos or computer simulations based on specific characteristics.”  

Gree’s highlighted patents include “a computer program for streaming gaming content that controls the streamer’s actions based on the viewers’ engagement,” and “a program that uses collectible in-game items to enhance viewer interest during video content.” Colopl’s strongest patent appears to be more directly game-related, described as “a multiplayer game system that provides a new viewing experience where streamers and viewers feel connected.” 

Amber V
Amber V

Editor-in-Chief since October 2023.

She grew up playing Duke Nukem and Wolfenstein with her dad, and is now enamored with obscure Japanese video games and internet culture. Currently devoted to growing Automaton West to the size of its Japanese sister-site, while making sure to keep news concise and developer stories deep and stimulating.

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