Koei Tecmo’s Atelier team recently announced Atelier Resleriana: The Red Alchemist & the White Guardian, scheduled to release on September 26 for PC, PS5 and Nintendo Switch. While the name brings to mind the mobile live-service game Atelier Resleriana: Forgotten Alchemy and the Polar Night Liberator – these two are not to be confused, as the new project will be a full-priced, mainline entry.
Talking to Automaton, Atelier series producer Junzo Hosoi says that the new Atelier Resleriana will merely take advantage of the worldbuilding and timeline of its gacha game predecessor – other than that, it will be a fully independent game, and in terms of gameplay, it will return to the franchise’s turn-based RPG roots. Interestingly, the new release will “not be directly inheriting anything from Atelier Yumia,” the series’ latest large-scale open-world entry.
Instead, the developers will be focusing on incorporating the feedback they received in response to it – including complaints. “We’re paying particular attention to the opinions we received immediately following Atelier Yumia’s launch,” Hosoi comments.

While Atelier Yumia was a big success for Gust and Koei Tecmo – quickly becoming the series fastest-selling title, there were some common issues players pointed out in it, a major one being its (at times) violent camera motions. While Hosoi doesn’t name specific points, he says that the team is wholeheartedly accepting all opinions – positive or negative – from players and intends to keep improving its games based on it. “The more feedback we get, the better games we can make, Hosori comments, encouraging Atelier fans to be vocal about what they like and even louder about what they dislike.
Atelier Resleriana: The Red Alchemist & the White Guardian launches September 26 for PC, PS5 and Nintendo Switch. The game will also receive a Japan-exclusive release for the PS4.
Related articles: Atelier Ryza’s famous thick thighs were influenced by Japan’s economic recession, according to series’ producer