Monster Hunter Rise: Sunbreak players can no longer spam gestures after the latest update
Capcom has announced that the recently released free Title Update 2 for Monster Hunter Rise: Sunbreak has limited the ability to rapidly repeat gestures and pose sets. In order to reduce the load on the game’s Lobby, inputs have been limited to one per second.
Monster Hunter Rise: Sunbreak’s free Title Update 2 brings new monsters like Flaming Espinas to the game, along with additional content, balance changes, and bug fixes.
The official Monster Hunter Twitter account also explained a change made to gestures and pose sets that wasn’t initially listed in the patch notes. Details regarding the change have since been added to the patch notes.
The addition to the patch notes is as follows:
“Using a lot of gestures and pose sets in quick succession puts a heavy tax on the Lobby, sometimes causing it to forcibly shut down. The game now registers only 1 input per second. We will continue to look into ways of allowing as many inputs as possible while maintaining the stability of the game.”
In Monster Hunter Rise: Sunbreak, various gestures and poses are provided in the game. It’s also possible to acquire new gestures through methods such as event quests and DLC. Before this latest update, rapidly using these gestures in quick succession had developed into a strange kind of communication that players enjoyed. Rapidly inputting a gesture would cause the first part of the animation to repeated play for a humorous effect.
However, it looks like there was also a practical reason for rapidly using gestures. If you want to take a picture with your Cohoot, repeatedly inputting a gesture could be used to minutely adjust your positioning.
Since it’s hard to make minute adjustments through normal movement, gestures made it possible to get your positioning just right.
After the update, users on Twitter could be seen lamenting the loss of rapid gestures, with some players taking notice before the patch notes made mention of it.
The patch notes also state, “We will continue to look into ways of allowing as many inputs as possible while maintaining the stability of the game.” Maybe a future will see a revival of the gesture spamming culture players previously enjoyed.
Written by. Nick Mosier based on the original Japanese article (original article’s publication date: 2022-10-05 20:48 JST)