{"id":9677,"date":"2022-04-12T10:21:52","date_gmt":"2022-04-12T01:21:52","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=9677"},"modified":"2022-04-12T10:22:37","modified_gmt":"2022-04-12T01:22:37","slug":"20220218-9677","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/20220218-9677\/","title":{"rendered":"BlazBlue: Cross Tag Battle to add rollback netcode support on April 14 [Update]"},"content":{"rendered":"\n<p><em>Written by. Ryuki Ishii based on the&nbsp;<a href=\"https:\/\/automaton-media.com\/articles\/newsjp\/20220217-192559\/\" target=\"_blank\" rel=\"noreferrer noopener\">original Japanese article<\/a>&nbsp;(original article&#8217;s publication date: 2022-02-18 08:02<\/em> <em>JST)<\/em><\/p>\n\n\n\n<p><br><strong>[Update 2022\/04\/12 10:20 JST]<\/strong><br>Arc System Works has <a href=\"https:\/\/arcsystemworks.com\/blazblue-cross-tag-battle-rollback-net-code-available-on-april-14th\/\" target=\"_blank\" rel=\"noreferrer noopener\">announced<\/a> that rollback netcode support for the PC (Steam) and PS4 versions of <em><strong>BlazBlue: Cross Tag Battle<\/strong><\/em> will arrive on April 14.<\/p>\n\n\n\n<p>\u201cFans will find Rollback Netcode enhancements to <em>BlazBlue: Cross Tag Battle<\/em>\u2019s online play helpful for control inputs and allow players across multiple regions to battle it out together with smooth matches. Many players have enjoyed the public test for the Steam version since its start in February. After this update, the Steam public test will come to a close on April 13, 2022. Arc System Works thanks everyone who helped with the test.\u201d<br><\/p>\n\n\n\n<p><strong>[Original Text 2022\/02\/18 9:45 JST]<br><\/strong>Arc System Works has announced that the PC (Steam) and PS4 versions of <em>BlazBlue: Cross Tag Battle<\/em> (<em>BBTAG<\/em>) will receive rollback netcode support in April 2022. A public test for the Steam version is set to start on February 23 at 3 p.m. PST (February 24 at 8 a.m. JST). All owners of the game are eligible to participate.<br><\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1280\" height=\"711\" sizes=\"auto, (max-width: 1280px) 100vw, 1280px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/02\/20220217-192559-001.jpg\" alt=\"\" class=\"wp-image-9680\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/02\/20220217-192559-001.jpg 1280w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/02\/20220217-192559-001-600x333.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/02\/20220217-192559-001-380x211.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/02\/20220217-192559-001-768x427.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/02\/20220217-192559-001-150x83.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/02\/20220217-192559-001-300x167.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/02\/20220217-192559-001-696x387.jpg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/02\/20220217-192559-001-1068x593.jpg 1068w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/02\/20220217-192559-001-756x420.jpg 756w\" \/><\/figure>\n\n\n\n<p><br><em>BBTAG<\/em> is a 2D fighting game developed by Arc System Works that features over 50 characters across seven different series: <em>BlazBlue<\/em>, <em>Persona<\/em>, <em>Under Night In-Birth<\/em>, <em>RWBY<\/em>, <em>Arcana Heart<\/em>, <em>Senran Kagura<\/em>, and <em>Akatsuki Blitzkampf<\/em>. Players select two characters and fight in 2-on-2 battles using an easy-to-connect combo system and support attacks. New systems such as Cross Raid and Delayed Down Entrance were introduced in the Version 2.0 update released in November 2019.<\/p>\n\n\n\n<p>Arc System Works\u2019 plan to support rollback netcode was first announced in December of 2021 (<a href=\"https:\/\/automaton-media.com\/en\/news\/20211206-7048\/\" target=\"_blank\" rel=\"noreferrer noopener\">related article<\/a>). Rollback netcode is a technology used to smooth out the gameplay experience in online matches. Conventional delay-based online matches are inevitably affected by input delay and lag. On the other hand, rollback netcode absorbs the delay by treating both players\u2019 inputs as local and adjusting the graphic rendering based on the predictions of the opponent\u2019s next input.<\/p>\n\n\n\n<p>On Steam, rollback netcode is used by fighting games such as <em>MELTY BLOOD: TYPE LUMINA<\/em> and <em>THE KING OF FIGHTERS 2002 UNLIMITED MATCH<\/em>. Arc System Works\u2019 <em>GUILTY GEAR XX ACCENT CORE PLUS R<\/em> (Steam version) and <em>GUILTY GEAR -STRIVE- <\/em>also support rollback netcode, in addition to the Steam version of <em>BlazBlue Centralfiction<\/em>, which recently received <a href=\"https:\/\/arcsystemworks.com\/blazblue-centralfiction-rollback-netcode\/\" target=\"_blank\" rel=\"noreferrer noopener\">an update<\/a> to support it on February 1.<br><\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1280\" height=\"711\" sizes=\"auto, (max-width: 1280px) 100vw, 1280px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/02\/20220217-192559-002.jpg\" alt=\"\" class=\"wp-image-9679\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/02\/20220217-192559-002.jpg 1280w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/02\/20220217-192559-002-600x333.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/02\/20220217-192559-002-380x211.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/02\/20220217-192559-002-768x427.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/02\/20220217-192559-002-150x83.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/02\/20220217-192559-002-300x167.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/02\/20220217-192559-002-696x387.jpg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/02\/20220217-192559-002-1068x593.jpg 1068w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/02\/20220217-192559-002-756x420.jpg 756w\" \/><\/figure>\n\n\n\n<p><br>When Arc System Works began the Rollback Public Test for <em>BlazBlue Centralfiction<\/em> in December, the concurrent player count on Steam reached an all-time high for the game (<a href=\"https:\/\/automaton-media.com\/en\/news\/20211207-7116\/\" target=\"_blank\" rel=\"noreferrer noopener\">related article<\/a>). Maybe we\u2019ll see a similar trajectory when the <a href=\"https:\/\/store.steampowered.com\/app\/702890\/BlazBlue_Cross_Tag_Battle\/\" target=\"_blank\" rel=\"noreferrer noopener\">Steam<\/a> public test for <a href=\"https:\/\/arcsystemworks.com\/game\/blazblue-cross-tag-battle\/\" target=\"_blank\" rel=\"noreferrer noopener\"><em>BBTAG<\/em><\/a> starts on February 23.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The PC (Steam) and PS4 versions of BlazBlue: Cross Tag Battle (BBTAG) will receive rollback netcode support on April 14, 2022. A public test for the Steam version is set to start on February 23 at 3 p.m. PST.<\/p>\n","protected":false},"author":17,"featured_media":9681,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[17],"class_list":["post-9677","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>BlazBlue: Cross Tag Battle to add rollback netcode support on April 14 [Update] - AUTOMATON WEST<\/title>\n<meta name=\"description\" content=\"The PC (Steam) and PS4 versions of BlazBlue: Cross Tag Battle (BBTAG) will receive rollback netcode support in April 2022. 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