{"id":74007,"date":"2026-10-20T20:00:00","date_gmt":"2026-10-20T11:00:00","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=74007"},"modified":"2026-10-20T18:45:35","modified_gmt":"2026-10-20T09:45:35","slug":"hideo-kojima-points-to-death-strandings-just-a-walking-simulator-reputation-as-an-example-of-how-social-media-echo-chambers-distort-reality","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/hideo-kojima-points-to-death-strandings-just-a-walking-simulator-reputation-as-an-example-of-how-social-media-echo-chambers-distort-reality\/","title":{"rendered":"Hideo Kojima points to Death Stranding\u2019s \u201cjust a walking simulator\u201d reputation as an example of how social media echo chambers distort reality"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">To commemorate the Japanese premiere of the dark comedy film Digger, <a href=\"https:\/\/www.gizmodo.jp\/article\/inarritu-kojima-digger-interview\/\">Gizmodo Japan<\/a> published a two-way interview between the film\u2019s director Alejandro Gonz\u00e1lez I\u00f1\u00e1rritu and game developer (and certified cinephile) Hideo Kojima.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"\u3010\u8cdb\u5426\u4e21\u8ad6\uff1f\u3011\u5c0f\u5cf6\u79c0\u592b\u76e3\u7763\u3068\u30a4\u30cb\u30e3\u30ea\u30c8\u30a5\u76e3\u7763\u304c\u8a9e\u308b\u300eDIGGER\uff0f\u30c7\u30a3\u30ac\u30fc\u300f\" width=\"1160\" height=\"653\" src=\"https:\/\/www.youtube.com\/embed\/Md2G8HxaILE?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Talking about the broader themes of Digger, Kojima mentioned that I\u00f1\u00e1rritu\u2019s new film reminds him of his 2001 stealth action Metal Gear Solid 2, which is often said to have \u201cpredicted\u201d the digital society we currently live in. \u201cBack in the day, social media didn\u2019t exist, but I depicted a story in which social media became alive in a way. And now, that\u2019s become our reality, and it\u2019s the same in Digger. On social media, false information keeps amplifying, and there\u2019s a terrifying possibility that it could end up influencing politics and our daily lives,\u201d Kojima commented.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I\u00f1\u00e1rritu points out that the \u201cmost terrifying\u201d thing for him is that humans are losing touch with a \u201cshared reality.\u201d Algorithms are dictating what content people get to see on their phones in a way that he describes as being shown only a \u201cfragmented truth.\u201d As an example, he mentions that the online conversations taking place around Digger are actually fueled by the stories surrounding it, not by the film itself, so even people who haven\u2019t seen it have strong opinions about it.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"960\" height=\"540\" sizes=\"auto, (max-width: 960px) 100vw, 960px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/10\/20261020-74007-header-1.jpg\" alt=\"\" class=\"wp-image-74012\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/10\/20261020-74007-header-1.jpg 960w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/10\/20261020-74007-header-1-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/10\/20261020-74007-header-1-768x432.jpg 768w\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Expanding on the topic, Kojima mentioned the reception of Death Stranding, known for its unique \u201cdelivery-based\u201d gameplay loop. \u201cPeople who haven\u2019t played the game kept saying things like \u2018This is just a walking simulator,\u2019 as if they\u2019d actually played it. The fact that this sentiment still persists is the most frightening,\u201d Kojima commented.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">According to Kojima, the loss of touch with what I\u00f1\u00e1rritu calls a \u201cshared reality\u201d within social media will be only amplified with AI in the mix. \u201cPeople will only be exposed to the opinions they agree with and the things they like, so they won\u2019t be able to encounter things and opinions that are completely different. That\u2019s what I find the most frightening, and that\u2019s why people will never run into anyone by chance either.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Interestingly, in one of his previous interviews, Kojima said that this is <a href=\"https:\/\/automaton-media.com\/en\/news\/death-stranding-2-is-hideo-kojimas-way-of-telling-us-not-to-let-the-internet-and-ai-hijack-our-decision-making-humans-need-coincidence\/\">one of the themes he had heavily explored in one of his most recent games, Death Stranding 2.<\/a> \u201cI have no intention to say, \u2018Stop using the Internet.\u2019 Because it\u2019s really convenient. I also think it is because of the Internet that we were able to survive the Covid pandemic. However, I do believe it may be dangerous to get addicted to it [\u2026] What\u2019s important about convenient technology is how you\u2019re going to use it. My personal answer to this question is spoken through the mouths of my characters towards the end of Death Stranding 2.\u201d&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Related:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong><a href=\"https:\/\/automaton-media.com\/en\/news\/hideo-kojima-says-metal-gear-and-death-stranding-wouldnt-exist-without-the-globalist-and-futuristic-outlook-he-learned-from-1970s-osaka-world-expo\/\">Hideo Kojima says Metal Gear and Death Stranding wouldn\u2019t exist without the globalist and futuristic outlook he learned from 1970\u2019s Osaka World Expo\u00a0<\/a><br><\/strong><br><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Metal Gear and Death Stranding creator Hideo Kojima discusses the &#8220;reality&#8221; of social media with Digger director Alejandro Gonz\u00e1lez I\u00f1\u00e1rritu. <\/p>\n","protected":false},"author":79,"featured_media":37559,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","autoblue_enabled":true,"autoblue_custom_message":"","autoblue_shares":[{"did":"did:plc:uzrrhkfyjrfdsynj2voztcf2","date":"2026-10-20T11:00:12+00:00","uri":"at:\/\/did:plc:uzrrhkfyjrfdsynj2voztcf2\/app.bsky.feed.post\/3myci6h4ydz2d","response":"{\"uri\":\"at:\/\/did:plc:uzrrhkfyjrfdsynj2voztcf2\/app.bsky.feed.post\/3myci6h4ydz2d\",\"cid\":\"bafyreihxrnfetr7ky52kophri2hkdlzvhql2mzprqucdkowaoz5d3vdfyi\",\"commit\":{\"cid\":\"bafyreiboinvoti7qfjzkjtsq2yorxfdp53qykejkg6pgutoq7a242a2pdu\",\"rev\":\"3myci6h567j2d\"},\"validationStatus\":\"valid\"}"}],"autoblue_post_url":"","autoblue_publish_document":false,"footnotes":""},"categories":[3],"tags":[17],"class_list":["post-74007","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news"],"blocksy_meta":{"styles_descriptor":{"styles":{"desktop":"","tablet":"","mobile":""},"google_fonts":[],"version":8}},"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.7 - 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