{"id":73525,"date":"2026-10-08T00:00:00","date_gmt":"2026-10-07T15:00:00","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=73525"},"modified":"2026-10-07T18:17:34","modified_gmt":"2026-10-07T09:17:34","slug":"yoko-taro-says-he-already-achieved-his-game-development-dreams-with-drakengard-and-now-works-to-prevent-dementia","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/yoko-taro-says-he-already-achieved-his-game-development-dreams-with-drakengard-and-now-works-to-prevent-dementia\/","title":{"rendered":"Yoko Taro says he already achieved his game development dreams with Drakengard, and now works \u201cto prevent dementia\u201d"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Japanese game culture event \u201cThe Tenth Mosaic\u201d took place on September 22and 23 this year. The event was opened with a talk session between <strong>NieR<\/strong> and <strong>Drakengard<\/strong> series creator Yoko Taro and Keisuke Okabe, the director of <strong>Ender Lilies<\/strong> and <strong>Ender Magnolia<\/strong>. As reported by Japanese media outlets <a href=\"https:\/\/www.4gamer.net\/games\/529\/G052929\/20261005007\/\" target=\"_blank\" rel=\"noreferrer noopener\">4Gamer<\/a> and <a href=\"https:\/\/news.denfaminicogamer.jp\/interview\/261005l\" target=\"_blank\" rel=\"noreferrer noopener\">Denfaminicogamer<\/a>, during the session, the two creators compared their approaches to making games, discussed the future of the Japanese game industry, and their personal goals.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Talking about his aspirations for the future, Okabe said that he would like to create a JRPG. While he expressed the wish to make a 3D JRPG, he also seems interested in making it in 2D, given that it\u2019s the style of visual expression he\u2019s mostly used to. When it comes to 2D JRPGs in particular, he believes that now could be the right time to start developing one, as there \u201chasn\u2019t been a definitive title on the market since Undertale.\u201d<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"960\" height=\"540\" sizes=\"auto, (max-width: 960px) 100vw, 960px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/10\/20261007-735250001.jpg\" alt=\"Ender Lilies gameplay.\" class=\"wp-image-73528\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/10\/20261007-735250001.jpg 960w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/10\/20261007-735250001-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/10\/20261007-735250001-768x432.jpg 768w\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Yoko Taro, on the other hand, said there isn\u2019t anything he\u2019s particularly set on making going forward. With the original Drakengard being a title where he was able to do pretty much everything he wanted, Yoko considers himself to have already achieved his dreams in terms of game development. Everything after that, he sees just as his \u201cremaining days.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">From the financial side of things, Yoko is starting to feel like he will soon be able to sustain himself with his savings and pension without having to work anymore. \u201cTherefore, speaking from just an emotional standpoint \u2013 it\u2019s over. I\u2019m done working, I don\u2019t want to do it anymore,\u201d he said.<\/p>\n\n\n\n<figure class=\"wp-block-image alignfull size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"640\" height=\"480\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/10\/20261007-73525-header.jpg\" alt=\"\" class=\"wp-image-73527\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/10\/20261007-73525-header.jpg 640w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/10\/20261007-73525-header-380x285.jpg 380w\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">On the flip side, Yoko cited \u201cdementia prevention\u201d as one of the reasons he continues make games. He explained that he had heard stories of work-oriented people suddenly developing dementia after retirement, which is what has been motivating him to push through game development, even if it\u2019s stressful. \u201cEven now, there are lot of frustrating things concerning my work, but when they do happen, I overcome them by telling myself \u2013 <em>This is good for preventing dementia<\/em>.\u201d However, considering Yoko Taro is well known for his antics, readers should probably take these words with a hefty grain of salt.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">While we haven\u2019t seen a Yoko Taro-helmed game in a while now, it seems that he has been busy working on the brand new Evangelion anime, which was <a href=\"https:\/\/www.evangelion.jp\/news\/260223-1\/\" target=\"_blank\" rel=\"noreferrer noopener\">announced earlier this year<\/a>. The animated series is a collaborative project between Studio Khara and Clover Works, directed by FLCL and Mobile Suit Gundam GQuuuuuuX director Kazuya Tsurumaki and penned by Yoko Taro himself.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Related:<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/automaton-media.com\/en\/news\/yoko-taros-dark-retelling-of-monster-hunter-rise-resurfaces-after-the-announcement-of-his-brand-new-evangelion-anime\/\" target=\"_blank\" rel=\"noreferrer noopener\"><strong>Yoko Taro\u2019s dark retelling of Monster Hunter Rise resurfaces after the announcement of his brand-new Evangelion anime<\/strong><\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/automaton-media.com\/en\/news\/nier-automata-creator-yoko-taro-says-hes-actually-been-working-on-a-lot-of-projects-recently-its-just-that-they-got-cancelled-midway\/\" target=\"_blank\" rel=\"noreferrer noopener\"><strong>NieR: Automata creator Yoko Taro says he\u2019s actually been working on a lot of projects recently, it\u2019s just that they got cancelled midway<\/strong><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>In a recent discussion panel with Keisuke Okabe, NieR and Drakengard creator Yoko Taro talked about his plans for the future. <\/p>\n","protected":false},"author":79,"featured_media":53987,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","autoblue_enabled":true,"autoblue_custom_message":"","autoblue_shares":[{"did":"did:plc:uzrrhkfyjrfdsynj2voztcf2","date":"2026-10-07T15:00:10+00:00","uri":"at:\/\/did:plc:uzrrhkfyjrfdsynj2voztcf2\/app.bsky.feed.post\/3mxc7jl2nre2g","response":"{\"uri\":\"at:\/\/did:plc:uzrrhkfyjrfdsynj2voztcf2\/app.bsky.feed.post\/3mxc7jl2nre2g\",\"cid\":\"bafyreihixmgjo6xwtsibezwnuwwu2asnzoz3pfsz55hj36fowm3iv7wdlu\",\"commit\":{\"cid\":\"bafyreialrupfwuqvlojyp6p2eppwojkdheebeehk32yaimrfryfjvzyk7q\",\"rev\":\"3mxc7jl2snm2g\"},\"validationStatus\":\"valid\"}"}],"autoblue_post_url":"","autoblue_publish_document":false,"footnotes":""},"categories":[3],"tags":[17],"class_list":["post-73525","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news"],"blocksy_meta":{"styles_descriptor":{"styles":{"desktop":"","tablet":"","mobile":""},"google_fonts":[],"version":8}},"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.4 - 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