{"id":73083,"date":"2026-09-29T17:10:15","date_gmt":"2026-09-29T08:10:15","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=73083"},"modified":"2026-09-29T17:10:17","modified_gmt":"2026-09-29T08:10:17","slug":"the-house-in-fata-morgana-author-says-the-visual-novel-would-have-never-existed-without-ace-attorney-and-danganronpa","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/the-house-in-fata-morgana-author-says-the-visual-novel-would-have-never-existed-without-ace-attorney-and-danganronpa\/","title":{"rendered":"The House in Fata Morgana author says the visual novel \u201cwould have never existed\u201d without Ace Attorney and Danganronpa"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><strong>The House in Fata Morgana<\/strong> author Keika Hanada recently took to X to discuss some of the video games that influenced his critically acclaimed visual novel. Specifically, he says that the House in Fata Morgana \u201cwould have never existed\u201d if it weren\u2019t for the Ace Attorney and Danganronpa series. <em>The following text contains spoilers for the ending of Danganronpa: Trigger Happy Havoc, so please read at your own discretion.<\/em><\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-x wp-block-embed-x\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"en\" dir=\"ltr\">That\u2019s true. Without Ace Attorney and Danganronpa, The House in Fata Morgana would never have existed. <a href=\"https:\/\/t.co\/mm9RZl816q\">https:\/\/t.co\/mm9RZl816q<\/a><\/p>&mdash; \u7e39\u3051\u3044\u304b\/Hanada Keika (@hanadakeika) <a href=\"https:\/\/x.com\/hanadakeika\/status\/2103459176379007455?ref_src=twsrc%5Etfw\">September 25, 2026<\/a><\/blockquote><script async src=\"https:\/\/platform.x.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Confirming a fan\u2019s comment about the relationship between Michel Bollinger and Giselle being inspired by the dynamics of Phoenix Wright and Maya Fey, Hanada recalled the time when he was working at a certain game company together with Shu Takumi, the director of the original Ace Attorney series.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-x wp-block-embed-x\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"en\" dir=\"ltr\">A very long time ago, before I ever made The House in Fata Morgana, I was working at a game company and was part of a project that Shu Takumi was also involved in. There\u2019s something he said to me back then that I\u2019ve never forgotten.<br><br>He told me, \u201cPlayers won\u2019t be happy if the\u2026 <a href=\"https:\/\/t.co\/ouNp1hxgXR\">https:\/\/t.co\/ouNp1hxgXR<\/a><\/p>&mdash; \u7e39\u3051\u3044\u304b\/Hanada Keika (@hanadakeika) <a href=\"https:\/\/x.com\/hanadakeika\/status\/2103481932348825782?ref_src=twsrc%5Etfw\">September 25, 2026<\/a><\/blockquote><script async src=\"https:\/\/platform.x.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">As part of the project that they were both working on at the time, Hanada was in charge of writing the character of the heroine. Led by her difficult life circumstances, he ended up portraying her character as \u201ctoo passive and negative,\u201d which is when Takumi told him that \u201cPlayers won\u2019t be happy if the heroine is always so negative.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Apparently, this advice made Hanada \u201cstop and rethink what a heroine should be,\u201d leading him to write her as someone who stands on equal ground as the main protagonist and gives courage to the player, despite her dark character. This kind of writing philosophy is also what eventually helped Hanada shape the character of Giselle.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-x wp-block-embed-x\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"en\" dir=\"ltr\">I took inspiration from Danganronpa\u2019s story structure: how each chapter stands on its own, while everything eventually comes together into one larger story.<br><br>To give a more obvious example, I ripped off\u2026 oops, I mean, took inspiration from the scene where Makoto repeatedly fires\u2026<\/p>&mdash; \u7e39\u3051\u3044\u304b\/Hanada Keika (@hanadakeika) <a href=\"https:\/\/x.com\/hanadakeika\/status\/2103509968213484009?ref_src=twsrc%5Etfw\">September 25, 2026<\/a><\/blockquote><script async src=\"https:\/\/platform.x.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Additionally, Hanada says that the Ace Attorney and Danganronpa series also had a major influence on the overall story structure of The House in Fata Morgana. When it comes to Danganronpa, the episodic structure of the story in which each of the Chapters stands on its own while painting a bigger picture in the end is also reflected in Hanada\u2019s visual novel.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">As another example, he cites the \u201cReclaim Yourself\u201d scene taking inspiration from the scene in Danganronpa: Trigger Happy Havoc\u2019s last Class Trial where Makoto Naegi fires his Truth Bullets of \u201chope\u201d at his classmates.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">On a related note, Hanada is currently working on a brand-new adventure game, which is, coincidentally, a murder mystery. Having been in development for over eight years, the mysterious Project Code M (working title) <a href=\"https:\/\/automaton-media.com\/en\/interviews\/the-house-in-fata-morgana-creators-upcoming-work-is-a-gargantuan-40-50-hour-game-that-lets-you-enjoy-doing-ethically-questionable-things-in-a-way-only-fiction-can\/\" target=\"_blank\" rel=\"noreferrer noopener\">promises to let players experience the horrors and thrills of murder from both the perspective of the detective and the culprit<\/a>. Set to clock in at about 40 to 50 hours of gameplay, the title is shaping up to be <a href=\"https:\/\/automaton-media.com\/en\/news\/the-house-in-fata-morgana-author-shares-exciting-update-on-their-next-game-its-going-to-be-my-masterpiece\/\" target=\"_blank\" rel=\"noreferrer noopener\">what Hanada considers his masterpiece<\/a>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The House in Fata Morgana is available for PC (<a href=\"https:\/\/store.steampowered.com\/app\/303310\/The_House_in_Fata_Morgana\/?utm_source=automaton-media.com_en&amp;utm_medium=referral&amp;utm_campaign=article-67877\">Steam<\/a>), Nintendo Switch, and PS4.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Project Code M is currently in development for PC and consoles. The PS5 and Switch versions will be published by Aksys Games in English-speaking regions. The release date is TBA.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Related:<\/strong> <a href=\"https:\/\/automaton-media.com\/en\/interviews\/schrodingers-call-earns-high-praise-from-the-house-in-fata-morganas-creator-a-one-of-a-kind-visual-novel-where-everything-comes-together-so-seamlessly-you-wonder-just-how-much-of-t\/\" target=\"_blank\" rel=\"noopener\"><strong>Schr\u00f6dinger\u2019s Call earns high praise from The House in Fata Morgana\u2019s creator. A one-of-a-kind visual novel where everything comes together so seamlessly you wonder \u201cJust how much of this did they plan?\u201d<\/strong><\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/automaton-media.com\/en\/news\/schrodingers-call-creators-overcame-a-slump-by-playing-the-house-in-fata-morgana-its-an-incredible-game-that-gives-you-a-taste-of-both-kindness-and-despair\/\"><strong>Schr\u00f6dinger\u2019s Call creators overcame a slump by playing The House in Fata Morgana. \u201cIt\u2019s an incredible game that gives you a taste of both kindness and despair\u201d<\/strong><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The House in Fata Morgana author Keika Hanada discusses how the Ace Attorney and Danganronpa series influenced his own work.<\/p>\n","protected":false},"author":79,"featured_media":73092,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","autoblue_enabled":true,"autoblue_custom_message":"","autoblue_shares":[{"did":"did:plc:uzrrhkfyjrfdsynj2voztcf2","date":"2026-09-29T08:10:29+00:00","uri":"at:\/\/did:plc:uzrrhkfyjrfdsynj2voztcf2\/app.bsky.feed.post\/3mwnevnovuj2s","response":"{\"uri\":\"at:\/\/did:plc:uzrrhkfyjrfdsynj2voztcf2\/app.bsky.feed.post\/3mwnevnovuj2s\",\"cid\":\"bafyreichebmwwnfotcxr3dveqcwnrgc4i22xgabl66va3xkgn2btygsltu\",\"commit\":{\"cid\":\"bafyreihg7te7raj2u4u5ubjmcyyijqq72frjwy452wd2ighxmgm3af2zbm\",\"rev\":\"3mwnevnp2qr2s\"},\"validationStatus\":\"valid\"}"},{"did":"did:plc:uzrrhkfyjrfdsynj2voztcf2","date":"2026-09-29T08:10:33+00:00","uri":"at:\/\/did:plc:uzrrhkfyjrfdsynj2voztcf2\/app.bsky.feed.post\/3mwnevrwabi2d","response":"{\"uri\":\"at:\/\/did:plc:uzrrhkfyjrfdsynj2voztcf2\/app.bsky.feed.post\/3mwnevrwabi2d\",\"cid\":\"bafyreichebmwwnfotcxr3dveqcwnrgc4i22xgabl66va3xkgn2btygsltu\",\"commit\":{\"cid\":\"bafyreidzrnkaf5wulrrzkxf5pnwcsagscl3pzg6equqldz2tujmipg7u6i\",\"rev\":\"3mwnevrwe6i2d\"},\"validationStatus\":\"valid\"}"}],"autoblue_post_url":"","autoblue_publish_document":false,"footnotes":""},"categories":[3],"tags":[17],"class_list":["post-73083","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news"],"blocksy_meta":{"styles_descriptor":{"styles":{"desktop":"","tablet":"","mobile":""},"google_fonts":[],"version":8}},"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.4 - 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