{"id":7191,"date":"2021-12-08T17:45:14","date_gmt":"2021-12-08T08:45:14","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=7191"},"modified":"2021-12-08T17:45:15","modified_gmt":"2021-12-08T08:45:15","slug":"20211208-7191","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/20211208-7191\/","title":{"rendered":"Shin Megami Tensei V makes use the \u201cKawaii Physics\u201d plugin for protagonist\u2019s hair"},"content":{"rendered":"\n<p><em>Written by. Nick Mosier based on the\u00a0<a href=\"https:\/\/automaton-media.com\/articles\/newsjp\/20211208-184957\/\" target=\"_blank\" rel=\"noreferrer noopener\">original Japanese article<\/a>\u00a0(publication date: 2021-12-08 13:49 JST)<\/em><\/p>\n\n\n\n<p><br>It has been revealed that <em><strong>Shin Megami Tensei V<\/strong><\/em> makes use of the \u201cKawaii Physics\u201d Unreal Engine plugin, which was developed by Kazuya Okada, a support engineer at Epic Games Japan. Kawaii Physics is a pseudo-physical plugin for Unreal Engine 4 that is used for swaying things like hair and skirts in an easy and cute way. In <em>Shin Megami Tensei V<\/em>, the plugin is used to control the swaying of the protagonist\u2019s hair.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"ja\" dir=\"ltr\">\u5148\u65e5\u30ea\u30ea\u30fc\u30b9\u3055\u308c\u305f <a href=\"https:\/\/twitter.com\/hashtag\/%E7%9C%9F%E3%83%BB%E5%A5%B3%E7%A5%9E%E8%BB%A2%E7%94%9FV?src=hash&amp;ref_src=twsrc%5Etfw\">#\u771f\u30fb\u5973\u795e\u8ee2\u751fV<\/a> \u306b\u3066\u81ea\u4f5c\u306e\u7591\u4f3c\u7269\u7406\u30d7\u30e9\u30b0\u30a4\u30f3 <a href=\"https:\/\/twitter.com\/hashtag\/KawaiiPhysics?src=hash&amp;ref_src=twsrc%5Etfw\">#KawaiiPhysics<\/a> \u3092\u3054\u63a1\u7528\u3044\u305f\u3060\u3044\u3066\u3044\u307e\u3059\u30fc\uff01\u672c\u5f53\u306b\u3042\u308a\u304c\u3068\u3046\u3054\u3056\u3044\u307e\u3059\uff01<br>\uff08\u306a\u3093\u3068\u4e3b\u4eba\u516c\u306e\u9577\u9aea\u306e\u5236\u5fa1\u306b\u4f7f\u308f\u308c\u3066\u3044\u308b\u3088\u3046\u3067\u3059\uff01\u307e\u3055\u304b\u306e\u5834\u6240\u3067\u805e\u3044\u305f\u3068\u304d\u30d3\u30c3\u30af\u30ea\u3057\u307e\u3057\u305f\uff57\uff09<a href=\"https:\/\/t.co\/zgQxW3JCv5\">https:\/\/t.co\/zgQxW3JCv5<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/UE4?src=hash&amp;ref_src=twsrc%5Etfw\">#UE4<\/a> <a href=\"https:\/\/t.co\/N3oDOhsREj\">pic.twitter.com\/N3oDOhsREj<\/a><\/p>&mdash; \u304a\u304b\u305a (@pafuhana1213) <a href=\"https:\/\/twitter.com\/pafuhana1213\/status\/1468182636741152772?ref_src=twsrc%5Etfw\">December 7, 2021<\/a><\/blockquote><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><figcaption><font size=\"2\"><strong>Tweet Translation:<br><\/strong>The recently released <em>Shin Megami Tensei V<\/em> makes use of the Kawaii Physics plugin I made! Thank you so much! (It\u2019s apparently used to control the protagonist\u2019s hair! I couldn\u2019t believe it when I heard that lol)<\/font><\/figcaption><\/figure>\n\n\n\n<p><br><em>Shin Megami Tensei V<\/em> uses Unreal Engine 4, and from the ruins of Tokyo to the character models, is a step up visually compared to past titles in the series. The graphical improvements also extend to Nahobino\u2019s long blue hair. As Nahobino runs, jumps, and performs other actions, those luscious blue locks beautifully sway along to match the movements. Players have likely taken notice considering how much of the game is spent looking at the character from behind.<br><\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Shin Megami Tensei V \u2014 World in Ruins Trailer | Nintendo Switch\" width=\"1160\" height=\"653\" src=\"https:\/\/www.youtube.com\/embed\/0LLk9SwHjjM?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p><br>Showing hair or a skirt swaying naturally is no simple feat. Many players have likely encountered unnatural looking hair and clothing movement in 3D games before, like hair that seems to not have weight or rigidity and just goes wild. But hair that\u2019s too stuck in place also looks unnatural. Kawaii Physics is a plugin that handles that sway and movement in an easy and cute way.<\/p>\n\n\n\n<p>The developer behind Kawaii Physics is a support engineer at Epic Games Japan named Kazuya Okada. In addition to helping companies with Unreal Engine 4, they can also often be seen taking the stage at seminars. Okada also interacts directly with the development community in their private time, and often spreads Unreal Engine 4 related information on social media. Plus, Okada is even making an action game called <a href=\"https:\/\/www.bocchi-neko.com\/soldat\" target=\"_blank\" rel=\"noreferrer noopener\"><em>The Soldat with Twin Arms<\/em><\/a>. Kawaii Physics is a personal project of theirs as well.<br><\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"675\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/12\/20211208-184957-001.jpg\" alt=\"\" class=\"wp-image-7194\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/12\/20211208-184957-001.jpg 1200w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/12\/20211208-184957-001-600x338.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/12\/20211208-184957-001-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/12\/20211208-184957-001-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/12\/20211208-184957-001-150x84.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/12\/20211208-184957-001-300x169.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/12\/20211208-184957-001-696x392.jpg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/12\/20211208-184957-001-1068x601.jpg 1068w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/12\/20211208-184957-001-747x420.jpg 747w\" \/><\/figure>\n\n\n\n<p><br>Kawaii Physics is said to be easier to set up than Unreal Engine 4\u2019s standard \u201cAnimDynamics\u201d feature. In addition, it maintains the bone length, which helps prevent issues like unnatural expansion. It also supports collision detection and has a simple algorithm that is less taxing than the engine\u2019s standard physics system.<\/p>\n\n\n\n<p>This practical plugin was made available through the very unrestrictive MIT License. In other words, if game developers display the author and license, they are free to use Kawaii Physics.<\/p>\n\n\n\n<p>On the Kawaii Physics <a href=\"https:\/\/github.com\/pafuhana1213\/KawaiiPhysics\" target=\"_blank\" rel=\"noreferrer noopener\">GitHub page<\/a> are side-by-side examples of Kawaii Physics compared to other methods. It\u2019s notable how it doesn\u2019t look unnatural and has a cute anime-style sway to it, similar to the protagonist of <em>Shin Megami Tensei V,<\/em> which uses the plugin.<br><\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"675\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/12\/20211208-184957-002.jpg\" alt=\"\" class=\"wp-image-7193\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/12\/20211208-184957-002.jpg 1200w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/12\/20211208-184957-002-600x338.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/12\/20211208-184957-002-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/12\/20211208-184957-002-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/12\/20211208-184957-002-150x84.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/12\/20211208-184957-002-300x169.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/12\/20211208-184957-002-696x392.jpg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/12\/20211208-184957-002-1068x601.jpg 1068w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/12\/20211208-184957-002-747x420.jpg 747w\" \/><\/figure>\n\n\n\n<p><br>Other examples of games that use Kawaii Physics include <em>Scarlet Nexus<\/em>, <em>Blue Protocol<\/em>, <em>Final Fantasy VII: The First Soldier<\/em>, and <em>Trials of Mana.<\/em> This personal project of Okada\u2019s has made its way into a number of titles that are available on the market. Okada has also <a href=\"https:\/\/pafuhana1213.hatenablog.com\/entry\/KawaiiPhysics-UE5-EA\" target=\"_blank\" rel=\"noreferrer noopener\">shared<\/a> information on how to get the plugin working in Unreal Engine 5 (in Japanese).<br><\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"ja\" dir=\"ltr\">\u3061\u306a\u307f\u306b <a href=\"https:\/\/twitter.com\/hashtag\/KawaiiPhysics?src=hash&amp;ref_src=twsrc%5Etfw\">#KawaiiPhysics<\/a> \u306f\u50d5\u306e\u8da3\u5473\u30d7\u30ed\u30b8\u30a7\u30af\u30c8\u306a\u306e\u3067\u3001\u7279\u306b\u30d7\u30ed\u30b8\u30a7\u30af\u30c8\u6bce\u306b\u30b5\u30dd\u30fc\u30c8\u306a\u3069\u306f\u3057\u3066\u3044\u307e\u305b\u3093\u3002\u306a\u306e\u3067\u3001\u4e0d\u8db3\u3057\u3066\u3044\u308b\u6a5f\u80fd\u306e\u5b9f\u88c5\u3084\u63fa\u308c\u306e\u8abf\u6574\u3092\u3057\u3066\u9802\u3044\u3066\u308b\u30d7\u30ed\u30b0\u30e9\u30de\u30fb\u30a2\u30fc\u30c6\u30a3\u30b9\u30c8\u306e\u7686\u69d8\u306b\u306f\u672c\u5f53\u306b\u982d\u304c\u4e0a\u304c\u3089\u306a\u304f\u2026\u672c\u5f53\u306b\u3042\u308a\u304c\u3068\u3046\u3054\u3056\u3044\u307e\u3059\u2026<\/p>&mdash; \u304a\u304b\u305a (@pafuhana1213) <a href=\"https:\/\/twitter.com\/pafuhana1213\/status\/1460906854901436418?ref_src=twsrc%5Etfw\">November 17, 2021<\/a><\/blockquote><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><figcaption><font size=\"2\"><strong>Tweet Translation:<br><\/strong>By the way, Kawaii Physics is a hobby project of mine and I\u2019m not supporting it on a project-by-project basis. To all the programmers and artists who implement and finely tune it in their projects, I\u2019m truly grateful.\u201d<\/font><\/figcaption><\/figure>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Shin Megami Tensei V uses the &#8220;Kawaii Physics&#8221; plugin for its protagonist&#8217;s hair. The Kawaii Physics is a plugin developed as a hobby project by an Epic Games Japan support engineer to handle swaying movements.<\/p>\n","protected":false},"author":30,"featured_media":7195,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[17],"class_list":["post-7191","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Shin Megami Tensei V makes use the \u201cKawaii Physics\u201d plugin for protagonist\u2019s hair - AUTOMATON WEST<\/title>\n<meta name=\"description\" content=\"Shin Megami Tensei V uses the &quot;Kawaii Physics&quot; plugin for its protagonist&#039;s hair. The Kawaii Physics is a plugin developed as a hobby project by an Epic Games Japan support engineer to handle swaying movements.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/automaton-media.com\/en\/news\/20211208-7191\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Shin Megami Tensei V makes use the \u201cKawaii Physics\u201d plugin for protagonist\u2019s hair - AUTOMATON WEST\" \/>\n<meta property=\"og:description\" content=\"Shin Megami Tensei V uses the &quot;Kawaii Physics&quot; plugin for its protagonist&#039;s hair. The Kawaii Physics is a plugin developed as a hobby project by an Epic Games Japan support engineer to handle swaying movements.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/automaton-media.com\/en\/news\/20211208-7191\/\" \/>\n<meta property=\"og:site_name\" content=\"AUTOMATON WEST\" \/>\n<meta property=\"article:published_time\" content=\"2021-12-08T08:45:14+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2021-12-08T08:45:15+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/12\/20211208-184957-header.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1200\" \/>\n\t<meta property=\"og:image:height\" content=\"675\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Sayoko Narita\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@AUTOMATON_ENG\" \/>\n<meta name=\"twitter:site\" content=\"@AUTOMATON_ENG\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Sayoko Narita\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"3 minutes\" \/>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Shin Megami Tensei V makes use the \u201cKawaii Physics\u201d plugin for protagonist\u2019s hair - AUTOMATON WEST","description":"Shin Megami Tensei V uses the \"Kawaii Physics\" plugin for its protagonist's hair. The Kawaii Physics is a plugin developed as a hobby project by an Epic Games Japan support engineer to handle swaying movements.","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/automaton-media.com\/en\/news\/20211208-7191\/","og_locale":"en_US","og_type":"article","og_title":"Shin Megami Tensei V makes use the \u201cKawaii Physics\u201d plugin for protagonist\u2019s hair - AUTOMATON WEST","og_description":"Shin Megami Tensei V uses the \"Kawaii Physics\" plugin for its protagonist's hair. The Kawaii Physics is a plugin developed as a hobby project by an Epic Games Japan support engineer to handle swaying movements.","og_url":"https:\/\/automaton-media.com\/en\/news\/20211208-7191\/","og_site_name":"AUTOMATON WEST","article_published_time":"2021-12-08T08:45:14+00:00","article_modified_time":"2021-12-08T08:45:15+00:00","og_image":[{"width":1200,"height":675,"url":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/12\/20211208-184957-header.jpg","type":"image\/jpeg"}],"author":"Sayoko Narita","twitter_card":"summary_large_image","twitter_creator":"@AUTOMATON_ENG","twitter_site":"@AUTOMATON_ENG","twitter_misc":{"Written by":"Sayoko Narita","Est. reading time":"3 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"NewsArticle","@id":"https:\/\/automaton-media.com\/en\/news\/20211208-7191\/#article","isPartOf":{"@id":"https:\/\/automaton-media.com\/en\/news\/20211208-7191\/"},"author":{"name":"Sayoko Narita","@id":"https:\/\/automaton-media.com\/en\/#\/schema\/person\/6ff2721c450e20970538373b7515eaf6"},"headline":"Shin Megami Tensei V makes use the \u201cKawaii Physics\u201d plugin for protagonist\u2019s hair","datePublished":"2021-12-08T08:45:14+00:00","dateModified":"2021-12-08T08:45:15+00:00","mainEntityOfPage":{"@id":"https:\/\/automaton-media.com\/en\/news\/20211208-7191\/"},"wordCount":621,"publisher":{"@id":"https:\/\/automaton-media.com\/en\/#organization"},"image":{"@id":"https:\/\/automaton-media.com\/en\/news\/20211208-7191\/#primaryimage"},"thumbnailUrl":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/12\/20211208-184957-header.jpg","keywords":["News (Japan-related)"],"articleSection":["News"],"inLanguage":"en-US"},{"@type":"WebPage","@id":"https:\/\/automaton-media.com\/en\/news\/20211208-7191\/","url":"https:\/\/automaton-media.com\/en\/news\/20211208-7191\/","name":"Shin Megami Tensei V makes use the \u201cKawaii Physics\u201d plugin for protagonist\u2019s hair - AUTOMATON WEST","isPartOf":{"@id":"https:\/\/automaton-media.com\/en\/#website"},"primaryImageOfPage":{"@id":"https:\/\/automaton-media.com\/en\/news\/20211208-7191\/#primaryimage"},"image":{"@id":"https:\/\/automaton-media.com\/en\/news\/20211208-7191\/#primaryimage"},"thumbnailUrl":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/12\/20211208-184957-header.jpg","datePublished":"2021-12-08T08:45:14+00:00","dateModified":"2021-12-08T08:45:15+00:00","description":"Shin Megami Tensei V uses the \"Kawaii Physics\" plugin for its protagonist's hair. The Kawaii Physics is a plugin developed as a hobby project by an Epic Games Japan support engineer to handle swaying movements.","breadcrumb":{"@id":"https:\/\/automaton-media.com\/en\/news\/20211208-7191\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/automaton-media.com\/en\/news\/20211208-7191\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/automaton-media.com\/en\/news\/20211208-7191\/#primaryimage","url":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/12\/20211208-184957-header.jpg","contentUrl":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/12\/20211208-184957-header.jpg","width":1200,"height":675},{"@type":"BreadcrumbList","@id":"https:\/\/automaton-media.com\/en\/news\/20211208-7191\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"\u30db\u30fc\u30e0","item":"https:\/\/automaton-media.com\/en\/"},{"@type":"ListItem","position":2,"name":"Shin Megami Tensei V makes use the \u201cKawaii Physics\u201d plugin for protagonist\u2019s hair"}]},{"@type":"WebSite","@id":"https:\/\/automaton-media.com\/en\/#website","url":"https:\/\/automaton-media.com\/en\/","name":"AUTOMATON WEST","description":"AUTOMATON is a website that covers the Japanese gaming world. We bring you the news on video games from Osaka and Tokyo.","publisher":{"@id":"https:\/\/automaton-media.com\/en\/#organization"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/automaton-media.com\/en\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Organization","@id":"https:\/\/automaton-media.com\/en\/#organization","name":"\u682a\u5f0f\u4f1a\u793e\u30a2\u30af\u30c6\u30a3\u30d6\u30b2\u30fc\u30df\u30f3\u30b0\u30e1\u30c7\u30a3\u30a2","url":"https:\/\/automaton-media.com\/en\/","logo":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/automaton-media.com\/en\/#\/schema\/logo\/image\/","url":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/04\/activegamingmedia_logo.png","contentUrl":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/04\/activegamingmedia_logo.png","width":374,"height":190,"caption":"\u682a\u5f0f\u4f1a\u793e\u30a2\u30af\u30c6\u30a3\u30d6\u30b2\u30fc\u30df\u30f3\u30b0\u30e1\u30c7\u30a3\u30a2"},"image":{"@id":"https:\/\/automaton-media.com\/en\/#\/schema\/logo\/image\/"},"sameAs":["https:\/\/x.com\/AUTOMATON_ENG","https:\/\/www.youtube.com\/channel\/UCabvYnvuUUbbGUrxkaFRgSA"]},{"@type":"Person","@id":"https:\/\/automaton-media.com\/en\/#\/schema\/person\/6ff2721c450e20970538373b7515eaf6","name":"Sayoko Narita","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/Narita2-150x150-1-100x100.jpg","url":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/Narita2-150x150-1-100x100.jpg","contentUrl":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/Narita2-150x150-1-100x100.jpg","caption":"Sayoko Narita"},"description":"JP AUTOMATON writer","url":"https:\/\/automaton-media.com\/en\/author\/seiji-narita\/"}]}},"_links":{"self":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/7191","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/users\/30"}],"replies":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/comments?post=7191"}],"version-history":[{"count":2,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/7191\/revisions"}],"predecessor-version":[{"id":7197,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/7191\/revisions\/7197"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/media\/7195"}],"wp:attachment":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/media?parent=7191"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/categories?post=7191"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/tags?post=7191"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}