{"id":70375,"date":"2026-08-01T19:00:00","date_gmt":"2026-08-01T10:00:00","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=70375"},"modified":"2026-07-31T16:28:45","modified_gmt":"2026-07-31T07:28:45","slug":"final-fantasy-vii-revelation-director-naoki-hamaguchi-addresses-rumors-about-the-grand-finale-advent-children-ties-and-possible-dlc","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/interviews\/final-fantasy-vii-revelation-director-naoki-hamaguchi-addresses-rumors-about-the-grand-finale-advent-children-ties-and-possible-dlc\/","title":{"rendered":"Final Fantasy VII Revelation director Naoki Hamaguchi addresses rumors about the grand finale, Advent Children ties, and possible DLC"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Square Enix announced <strong>Final Fantasy VII Revelation<\/strong>, the third and final installment in the FFVII Remake series, on June 6. The game is set to release for PC (Steam, Epic Games Store, XBOX on PC), Nintendo Switch 2, PlayStation 5 and XBOX Series X|S, with the launch date scheduled for spring 2027.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Recently, AUTOMATON got the opportunity to catch up with director Naoki Hamaguchi, who talked to us at lenght about his opinion on streaming culture and touched on some rumors recently circulating about the series\u2019 grand finale. We also got to hear about a possible DLC and what players can expect from the future of the franchise.<\/p>\n\n\n\n<h1 id=\"we-need-to-embrace-the-impending-crisis-and-take-responsibility-as-creators\" class=\"wp-block-heading\"><strong>We need to embrace the impending crisis, and take responsibility as creators<\/strong><\/h1>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>\u2014Right after the grand reveal of Final Fantasy VII Revelation at SUMMER GAME FEST 2026, you met up with Maximilian Dood at his house for an interview. How did that happen?<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Naoki Hamaguchi (hereafter, Hamaguchi):<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">He is a fan of FFVII, and he\u2019s attended all of the media and influencer hands-on events for FFVII Remake and Rebirth so far, which is how we got to connect. When he saw the announcement, he immediately reached out to me, and that\u2019s how the opportunity for the interview came about.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Max interviews the FFVIIR director!\" width=\"1160\" height=\"653\" src=\"https:\/\/www.youtube.com\/embed\/co-frpuYXs8?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>\u2014That\u2019s quite surprising!<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Hamaguchi:<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Thanks to him, it ended up becoming a hot topic in Noth America. They were like, it\u2019s so funny witnessing Hamaguchi in Maximilian Dood\u2019s room, the same room we see every time we watch his videos. I\u2019m really amazed by how much influence he has.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>\u2014On the flip side, I imagine there are also streamers who might have felt a bit jealous or sad about not getting the same opportunity.<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Hamaguchi:<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">We have no plans to exclusively work with just one influencer and call them \u201cour only official partner influencer.\u201d I\u2019m sure that the influencer wouldn\u2019t want that either. Rather, I\u2019d be personally very happy to maintain good relationships with many different people over the long term. So, if the chance arises, we might collaborate with those streamers in the future.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>\u2014Speaking of influencers, in a recent interview with 4Gamer, you said: \u201cWith RPGs like Final Fantasy, we need to be wary of the possibility that players might be satisfied just by watching live playthroughs. I\u2019m not trying to be dismissive of playthroughs, I\u2019m saying that we need to take that as a challenge and incorporate game elements that would motivate players to actually play the game themselves.\u201d That was quite an interesting comment, and it led to a lot of discourse about \u201cthe good and bad sides\u201d of streaming games.<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Hamaguchi:<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Yeah, things got quite heated (laughs).<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>\u2014It kind of felt like the topic eventually took a life of its own. I\u2019m sure that you\u2019ve already said what you intended to say in the 4Gamer interview, but could you please clarify it once again in case there were any misunderstandings due to the language barrier?<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Hamaguchi:<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Personally, I don\u2019t view the fact that my comment became a subject of debate as a negative thing. In fact, I saw it as a healthy discussion. As a creator, I sometimes get the impression that streaming culture doesn\u2019t mix that well with narrative-driven works, especially the kind of RPGs we create.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">That being said, I\u2019m not trying to say that RPGs and JRPGs will decline simply because people could get satisfied just by watching livestreams. This applies to everything in the world, and is not specifically limited to just entertainment, but I believe that when the environment changes, the things that survive should also change and adapt to it. In that sense, it\u2019s important to change and adapt to suit the current era, while also holding on to your original appeal. In other words, even if the environment changes, we should be able to adapt to the times while maintaining our fanbase.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Even when it comes to RPGs, simply trying to copy past conventions isn\u2019t enough. That\u2019s why I felt that, as creators, we must keep on taking new challenges to preserve our fanbase and ensure that RPGs will keep being a genre that\u2019s supported for the next twenty to thirty years, and even well beyond that.&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>\u2014So, it was a word of caution to yourself as a creator, or perhaps an impending sense of crisis.<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Hamaguchi:<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">That\u2019s right. As creators, we need to embrace that sense of crisis, take responsibility for what we do, and create our works with care. FFVII Revelation is not a definite answer to all of those issues, nor are we fully satisfied with it yet. However, looking at FFVII Revelation as a single experience, we\u2019ve incorporated a lot of side content where elements ranging from the narrative to strategies will change based on players\u2019 choices. Even if they\u2019re watching a livestream, we wanted to attempt things that would make players think \u201cOh, if it was me, I\u2019d like to do that differently.\u201d That\u2019s the kind of sentiment I was trying to convey.<\/p>\n\n\n\n<figure class=\"wp-block-image alignfull size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"530\" height=\"298\" sizes=\"auto, (max-width: 530px) 100vw, 530px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/07\/20260731-703750001.jpg\" alt=\"\" class=\"wp-image-70378\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/07\/20260731-703750001.jpg 530w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/07\/20260731-703750001-380x214.jpg 380w\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>\u2014Since the side quests in FFVII Revelation will have branching outcomes based on player choices, I understand it\u2019s an attempt to reconcile streaming culture and the user experience \u2013 by creating an experience that will change deepening on the player.<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Hamaguchi:<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Exactly. To begin with, the concept for FFVII Revelation is that it\u2019s the final installment in the trilogy. So, we wanted each of the characters to have their own beliefs, resolve, and feelings as they head towards the story\u2019s conclusion. On top of that, we felt it would be better if that emotional journey were different for each player. Kind of like, \u201cI want my Vincent to take on this challenge with this kind of mindset,\u201d or \u201cI want my Cloud to take on this challenge with that kind of mindset.\u201d We want each player to experience those feelings in their own way.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Being a game with so many famous, iconic characters, each of whom players have different levels of emotional attachment to, it felt that homogenizing players\u2019 feelings towards the characters wouldn\u2019t make for a compelling gaming experience. So, we aimed for a game design where players\u2019 choices within the game would effectively align with those feelings.<\/p>\n\n\n\n<h1 id=\"an-overarching-final-fantasy-vii-universe\" class=\"wp-block-heading\"><strong>An overarching Final Fantasy VII universe<\/strong><\/h1>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>\u2014In many of your previous interviews, when asked about the game\u2019s ending, you&#8217;ve replied with something along the lines of \u201cI want it to make players feel it was worth playing through the whole series.\u201d This made some users theorize that the FFVII trilogy will conclude with a happy ending. Would that be an accurate interpretation?<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Hamaguchi:&nbsp;<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I\u2019ve been giving the same answer each time I\u2019m asked about the ending, but since people only focus on the things they want to hear, the actual truth rarely gets across\u2026 (laughs)<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"903\" height=\"600\" sizes=\"auto, (max-width: 903px) 100vw, 903px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/07\/20260731-703750002.jpg\" alt=\"\" class=\"wp-image-70379\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/07\/20260731-703750002.jpg 903w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/07\/20260731-703750002-380x252.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/07\/20260731-703750002-768x510.jpg 768w\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">To clarify once again: I have never told any media outlet about what kind of ending FFVII Revelation will have.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It\u2019s been 30 years since the original Final Fantasy VII, and 10 years since we began developing the Remake series. Many fans have stuck with us for a really long time, and we\u2019ve got enormous support from the development team as well. Amidst all that, I\u2019ve walked alongside the FFVII Remake franchise, and I\u2019m doing my best to deliver a game that will make people glad they were involved with it. And while I said that I\u2019m confident we\u2019ll be able to achieve that, I\u2019ve never actually revealed how the ending will turn out.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>\u2014So, you\u2019re choosing to stay silent about the ending?<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Hamaguchi:<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It\u2019s more that I don\u2019t want people to focus just on the ending. I\u2019m aiming to create a game that will make people feel \u201cI\u2019m glad they made the Remake series\u201d or \u201cI\u2019m glad I was able to see the FFVII Remake series through to the end\u201d when they look back on the whole trilogy.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The ending might be fully faithful to the original, or it might end up being something completely different. Or perhaps, it might go in a direction no one could have imagined in the first place. I\u2019d like everyone to experience it for themselves.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>\u2014Let me ask you about another rumor. In a past interview about Final Fantasy VII: Advent Children, you mentioned that the definitive ending of the FFVII series could possibly lead into FFVII AC. So, fans are now speculating that we might be getting the same ending as the original game.<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Hamaguchi:<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I remember producer Kitase and I said something along those lines in an interview way back, but since that interview was translated, there is a possibility that the exact nuance didn\u2019t get across. On the other hand, as the developers, we aren\u2019t denying the possibility of the FFVII AC ending.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The concept of the FFVII Remake series is that we\u2019re creating a new overarching universe that encompasses the lore of the many various spin-offs we\u2019ve created so far \u2013 not just FFVII AC, but also Dirge of Cerberus and Crisis Core. So, we\u2019re not denying the possibility of the ending tying into FFVII AC, but rather, we\u2019re saying that FFVII AC has just been incorporated into the overarching FFVII remake series, including the ending. However, I won\u2019t comment on whether the ending is positioned to lead into it.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"\u300eFINAL FANTASY VII ADVENT CHILDREN COMPLETE 4K HDR REMASTER\u300f\" width=\"1160\" height=\"653\" src=\"https:\/\/www.youtube.com\/embed\/ayB3k_pDL0A?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>\u2014So, you\u2019re saying that it was incorporated into the broader framework of the overarching universe.<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Hamaguchi:<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Yes. The correct nuance is that we\u2019re not denying the canonicity of the endings of any of the titles in the FFVII universe, and that they\u2019ve all been incorporated into the Remake series as we explore what kind of conclusion the new series itself will reach. So, it wouldn\u2019t be quite accurate to say that \u201cthe development team explicitly stated that the FFVII Remake series conclusion is connected to FFVII AC.\u201d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>\u2014These kinds of theories usually lead fans to speculate about possible DLC. Will you be considering any DLC for the game?&nbsp;<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Hamaguchi:<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I feel that, at this point, both the media and the fan community are expecting a DLC to come. Plus, I sense immense expectations for the FFVII franchise, or rather, it feels like fans don\u2019t want it to end yet.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">That being said, things haven\u2019t crystallized yet, so we can\u2019t certainly say \u201cOkay, we\u2019re going to make DLC for FFVII Revelation.\u201d However, if we get the support from fans, and if there\u2019s genuine demand for it, I think we\u2019d want to consider it.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>\u2014And now that we\u2019re talking about the possibility of a DLC\u2026I apologize for the mean question, but I do wonder if the main game is going to end on a cliffhanger, with the story concluding in a DLC.<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Hamaguchi:<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The story will be concluded within the main game. We\u2019re serious about concluding the series with FFVII Revelation, and we\u2019re proceeding with development with that goal in mind.&nbsp; <strong>&nbsp;<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">If we were to hypothetically release any DLC, we would likely want to create a kind of spin-off focused on a specific character that depicts their untold stories, kind of like what we did with Yuffie with FF7R EPISODE INTERmission, and I think there is demand for it among fans. So, in case we do end up considering making a DLC, this is the kind of thing that we\u2019d likely attempt to do.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"566\" height=\"319\" sizes=\"auto, (max-width: 566px) 100vw, 566px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/07\/20260731-703750003.jpg\" alt=\"\" class=\"wp-image-70380\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/07\/20260731-703750003.jpg 566w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/07\/20260731-703750003-380x214.jpg 380w\" \/><\/figure>\n\n\n\n<h1 id=\"moving-towards-the-future-of-ffvii-together-with-fans\" class=\"wp-block-heading\"><strong>Moving towards the future of FFVII together with fans<\/strong><\/h1>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>\u2014Recently, it was announced that Final Fantasy VII: Ever Crisis would be shutting down. As a fan, I am a bit worried that the FFVII franchise might truly come to an end with the release of FFVII Revelation. What are your thoughts on that?<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Hamaguchi:<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Right now, we\u2019re focused on finishing the development of FFVII Revelation, but we haven\u2019t thought about what will happen after. However, once the game is out, we\u2019ll be observing everyone\u2019s reactions and reviews. So, if there is a significant demand, and if we, as creators, are able to come up with a fresh and compelling answer to that, we might consider doing something else down the line.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">On the other hand, thinking too far ahead is definitely not a good thing for FFVII Revelation, so we\u2019re solely focused on finishing up its development for the time being. I believe that FFVII Revelation will shape up to be a better game if we don\u2019t let ourselves think about other stuff. So, after the series comes to its conclusion, I hope that both we, the creators, and the fans, can move towards the future together, while thinking about what comes next.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>\u2014Lastly, could you tell us about the current development status, and your plans moving forward?<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Hamaguchi:<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">We\u2019ll be steadily unveiling new information, targeting a specific timeframe. We\u2019re also preparing a way for players and the media to try out the game at various events. I think you can probably imagine which events I\u2019m talking about, so expect a bunch of new information from us there. And from that point on, we\u2019ll be unveiling new info pretty much without stopping, so please look forward to that.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>\u2014I can\u2019t wait to try out the hands-on demo! Thank you so much for your time!<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/www.square-enix.com\/ffvii\/en-us\/games\/revelation\/\" target=\"_blank\" rel=\"noreferrer noopener\">Final Fantasy VII Revelation<\/a> is set to release in the Spring of 2027 for PC (Steam, Epic Games Store, XBOX on PC), Nintendo Switch 2, PlayStation 5 and XBOX Series X|S, with a release scheduled for spring 2027.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u00a9 SQUARE ENIX<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Part 2 of AUTOMATON West&#8217;s Final Fantasy VII Revelation interview with game director Naoki Hamaguchi.<\/p>\n","protected":false},"author":1,"featured_media":70377,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","autoblue_enabled":true,"autoblue_custom_message":"","autoblue_shares":[{"did":"did:plc:uzrrhkfyjrfdsynj2voztcf2","date":"2026-08-01T10:00:08+00:00","uri":"at:\/\/did:plc:uzrrhkfyjrfdsynj2voztcf2\/app.bsky.feed.post\/3mrz7jfr2oa2g","response":"{\"uri\":\"at:\/\/did:plc:uzrrhkfyjrfdsynj2voztcf2\/app.bsky.feed.post\/3mrz7jfr2oa2g\",\"cid\":\"bafyreiax3e4abl3ylbh5csrxrkyr2erz6zytbdsbo4p2u4fhzokmjqchv4\",\"commit\":{\"cid\":\"bafyreigjng6p625x7hu2bdlxozifaqtwrlemxxwqyrnlpteb4hyahne344\",\"rev\":\"3mrz7jfrgfa2g\"},\"validationStatus\":\"valid\"}"}],"autoblue_post_url":"","autoblue_publish_document":false,"footnotes":""},"categories":[61,10,3],"tags":[36,17],"class_list":["post-70375","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-final-fantasy","category-interviews","category-news","tag-final-fantasy","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.0 - 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