{"id":69391,"date":"2026-07-09T16:55:13","date_gmt":"2026-07-09T07:55:13","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=69391"},"modified":"2026-07-09T16:55:16","modified_gmt":"2026-07-09T07:55:16","slug":"ikaruga-creator-announces-his-cancelled-shooter-ubusuna-is-set-for-revival-with-funding-talks-underway","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/ikaruga-creator-announces-his-cancelled-shooter-ubusuna-is-set-for-revival-with-funding-talks-underway\/","title":{"rendered":"Ikaruga creator\u00a0announces his cancelled shooter\u00a0Ubusuna\u00a0is set for revival, with\u00a0funding\u00a0talks\u00a0underway\u00a0"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">In&nbsp;an&nbsp;<a href=\"https:\/\/www.vgmaterials.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">update to his personal website<\/a>&nbsp;from July 8, Ikaruga creator Hiroshi Iuchi officially confirmed his departure from&nbsp;M2,&nbsp;where he had been developing his new game&nbsp;Ubusuna.&nbsp;He gave a detailed account&nbsp;of&nbsp;the project\u2019s&nbsp;current&nbsp;status&nbsp;and explained why&nbsp;its&nbsp;development dragged for so long only to get halted.&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This follows M2\u2019s recent announcement&nbsp;about&nbsp;<a href=\"https:\/\/automaton-media.com\/en\/news\/after-12-years-in-development-ikaruga-creators-new-shooter-ubusuna-has-been-cancelled\/\" target=\"_blank\" rel=\"noreferrer noopener\">Ubusuna\u2019s development being cancelled<\/a>. Iuchi apologized for&nbsp;causing fans disappointment with this&nbsp;announcement, saying&nbsp;he now believes&nbsp;he should have stopped the company from making it public when it did.&nbsp;He explains&nbsp;that his resignation had already been decided by the end of 2025, and by the time M2 announced it,&nbsp;he had already begun discussions with other companies about continuing&nbsp;Ubusuna, though nothing&nbsp;had been&nbsp;decided yet.&nbsp;Because of that, he believes&nbsp;there was no practical need to announce his departure at that&nbsp;timing&nbsp;(he&nbsp;speculates&nbsp;that&nbsp;M2&nbsp;probably wanted&nbsp;to get the matter out of the way before upcoming&nbsp;events).&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Needless to say,&nbsp;Iuchi&nbsp;has not abandoned&nbsp;Ubusuna.&nbsp;Although it&nbsp;will no longer be developed at M2, he says&nbsp;he\u2019s&nbsp;actively working behind the scenes to continue the project&nbsp;without causing&nbsp;damage to&nbsp;any party&nbsp;involved. Thankfully,&nbsp;Iuchi&nbsp;personally owns the rights to&nbsp;Ubusuna\u2019s&nbsp;concept and game system because the original proposal for the game is something he made back in 2006 and later brought to M2.&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">On the other hand, all assets created for the game during its development at M2 belong to the company, so even once development resumes elsewhere, he will not be able to simply use those assets, at least not for free. Iuchi says this is&nbsp;probably the&nbsp;third or fourth time&nbsp;Ubusuna&nbsp;has been stalled or cancelled&nbsp;since its conception in 2006,&nbsp;but&nbsp;this is the first time development had progressed this far before being halted.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1080\" height=\"608\" sizes=\"auto, (max-width: 1080px) 100vw, 1080px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/07\/20260709-454141-001-1080x608-1.jpg\" alt=\"\" class=\"wp-image-69393\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/07\/20260709-454141-001-1080x608-1.jpg 1080w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/07\/20260709-454141-001-1080x608-1-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/07\/20260709-454141-001-1080x608-1-768x432.jpg 768w\" \/><figcaption class=\"wp-element-caption\">Video Genome Materials, Horishi Iuchi&#8217;s official website<\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">The director also addressed speculation he had seen online about&nbsp;Ubusuna&nbsp;falling apart due to&nbsp;\u201cdesign flaws\u201d&nbsp;or&nbsp;\u201cthe&nbsp;pressure of creating a worthy successor to Ikaruga.\u201d He denies these theories, instead explaining that his team at M2&nbsp;didn\u2019t&nbsp;get to work on&nbsp;Ubusuna&nbsp;exclusively&nbsp;because members were repeatedly assigned to&nbsp;help out&nbsp;with other projects. Whenever the team moved onto other&nbsp;work,&nbsp;Ubusuna\u2019s&nbsp;development&nbsp;would&nbsp;stop for a year or more, and restarting afterward also consumed&nbsp;additional&nbsp;time.&nbsp;&nbsp;&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Another major reason for the delays, according to&nbsp;Iuchi, was that management had instructed the&nbsp;dev&nbsp;team to keep improving the game until he was satisfied with it.&nbsp;As a result,&nbsp;the team continued pursuing higher and higher quality without a firm&nbsp;direction.&nbsp;While he says&nbsp;the planning side did&nbsp;attempt&nbsp;to streamline development,&nbsp;Iuchi&nbsp;admits&nbsp;he personally took those instructions too literally, making this partly his own mistake.&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Over such a long development period,&nbsp;the team gradually lost momentum, and with unstable staffing,&nbsp;Iuchi&nbsp;says the project entered a vicious cycle, as if \u201ca group of 2 of 3 people with no&nbsp;experience&nbsp;with 3D games suddenly tried to make an AAA title like Call of Duty.\u201d&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">That said,&nbsp;Iuchi&nbsp;is confident in&nbsp;Ubusuna&nbsp;being a good game and seems to be taking steps to continue its development.&nbsp;Immediately after deciding to cancel the project at M2,&nbsp;Ubusuna\u2019s&nbsp;external graphics artist,&nbsp;Kususaga&nbsp;Rin,&nbsp;proposed seeking funding from another company so development could continue, and&nbsp;other&nbsp;people also came forward saying they would help if&nbsp;the project&nbsp;continued.&nbsp;Talks with&nbsp;companies who expressed interest&nbsp;are already underway. Though&nbsp;Iuchi&nbsp;cautions&nbsp;that&nbsp;he does not yet know&nbsp;how things will&nbsp;ultimately turn&nbsp;out,&nbsp;he says the team is actively working toward delivering&nbsp;Ubusuna&nbsp;to&nbsp;everyone who has been supporting the project.&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The game had been in development for 12 years before being cancelled at M2.<\/p>\n","protected":false},"author":55,"featured_media":69392,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","autoblue_enabled":true,"autoblue_custom_message":"","autoblue_shares":[{"did":"did:plc:uzrrhkfyjrfdsynj2voztcf2","date":"2026-07-09T07:55:20+00:00","uri":"at:\/\/did:plc:uzrrhkfyjrfdsynj2voztcf2\/app.bsky.feed.post\/3mq75t2zutx2i","response":"{\"uri\":\"at:\/\/did:plc:uzrrhkfyjrfdsynj2voztcf2\/app.bsky.feed.post\/3mq75t2zutx2i\",\"cid\":\"bafyreibtrsy2w36jh7jhah224hqp5x5i4wnz6gm543miazcc5ros6oxurm\",\"commit\":{\"cid\":\"bafyreicjbq3ryocpw5oeuxngksknxyfhtvs5km6szmcvwanqkn3hr6nqsi\",\"rev\":\"3mq75t324nx2i\"},\"validationStatus\":\"valid\"}"}],"autoblue_post_url":"","autoblue_publish_document":false,"footnotes":""},"categories":[3],"tags":[],"class_list":["post-69391","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.8 - 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