{"id":67969,"date":"2026-06-09T22:00:00","date_gmt":"2026-06-09T13:00:00","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=67969"},"modified":"2026-06-09T17:14:16","modified_gmt":"2026-06-09T08:14:16","slug":"the-house-in-fata-morgana-creators-upcoming-work-is-a-gargantuan-40-50-hour-game-that-lets-you-enjoy-doing-ethically-questionable-things-in-a-way-only-fiction-can","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/interviews\/the-house-in-fata-morgana-creators-upcoming-work-is-a-gargantuan-40-50-hour-game-that-lets-you-enjoy-doing-ethically-questionable-things-in-a-way-only-fiction-can\/","title":{"rendered":"The House in Fata Morgana creator\u2019s upcoming work is a gargantuan 40\u201350-hour game that lets you enjoy doing \u201cethically questionable\u201d things in a way only fiction can"},"content":{"rendered":"\n<p>Following the release of Shueisha Games\u2019s bittersweet end-of-the-world visual novel <strong>Schr\u00f6dinger&#8217;s Call<\/strong> \u2013 which <a href=\"https:\/\/automaton-media.com\/en\/news\/schrodingers-call-creators-overcame-a-slump-by-playing-the-house-in-fata-morgana-its-an-incredible-game-that-gives-you-a-taste-of-both-kindness-and-despair\/\" target=\"_blank\" rel=\"noreferrer noopener\">draws inspiration from<\/a> NOVECT\u2019s <strong>The<\/strong> <strong>House in Fata Morgana<\/strong> \u2013 AUTOMATON had the opportunity to bring together both developers for a joint interview. During the discussion, House of Morgana\u2019s author Hanada Keika shared some new details about NOVECT\u2019s ambitious upcoming title, <strong>Project Code M <\/strong>(tentative).<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"New Trailer for Project Code M at Anime Expo 2025\" width=\"1160\" height=\"653\" src=\"https:\/\/www.youtube.com\/embed\/nf-sUBvVdP8?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>As of 2026, Project Code M has been in development for eight years. Around January this year, NOVECT announced that work on the game\u2019s scenario had been completed, but according to Hanada, the release is still a while away.<\/p>\n\n\n\n<p>From what we know so far, Project Code M is a \u201ckill and investigate\u201d-style mystery visual novel in which the player follows a series of murders from the perspectives of both the killer and the detective. The story is set in modern-day Tokyo and depicts Japan\u2019s criminal underworld. Now, according to Hanada, the game\u2019s scale is quite ambitious, with an estimated playtime of around 40 to 50 hours and plans for story segments to be intertwined with a variety of minigames. The decision to make such a large-scale game, <a href=\"https:\/\/automaton-media.com\/en\/news\/the-house-in-fata-morgana-studio-novect-is-flirting-with-debt-as-it-works-on-its-next-ambitious-project\/\">despite being an indie studio that\u2019s flirting with debt<\/a>, comes from Hanada\u2019s admiration of big-budget titles that allow you to spend a long time immersed in their stories.<\/p>\n\n\n\n<p>As for the story of Project Code M, it looks to be <a href=\"https:\/\/automaton-media.com\/en\/news\/the-house-in-fata-morgana-author-shares-exciting-update-on-their-next-game-its-going-to-be-my-masterpiece\/\">shaping into Hanada\u2019s magnum opus<\/a>. &#8220;For Project Code M, I prepared a meticulously detailed plot [as opposed to when I was developing The House in Fata Morgana]. I rewrote the overall synopsis nearly 20 times, and from there, I created detailed plots for each individual incident. But since I kept revising even those, I think I ended up writing about 100 drafts of the plot in total. I even plotted out where each item is obtained and where it eventually disappears,\u201d Hanada comments, joking that they \u201cnever want to go through this again.\u201d<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1600\" height=\"897\" sizes=\"auto, (max-width: 1600px) 100vw, 1600px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/project-code-m-20250704-347645-header.jpg\" alt=\"\" class=\"wp-image-67974\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/project-code-m-20250704-347645-header.jpg 1600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/project-code-m-20250704-347645-header-380x213.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/project-code-m-20250704-347645-header-768x431.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/project-code-m-20250704-347645-header-1536x861.jpg 1536w\" \/><\/figure>\n\n\n\n<p>The new title will significantly differ from The House in Fata Morgana not only in genre but in tone and intent. \u201cWe\u2019re creating Project Code M with the intention of delivering entertainment above all. While the previous title focused on human drama, exploring the subtleties of the human heart and themes of love, this time, we want players to enjoy entertainment in a much more direct way. With that in mind, through the game\u2019s murder segments, we aim to provide an unprecedented kind of enjoyment where players can even \u201cenjoy committing murder,\u201d engaging in acts they shouldn\u2019t normally do and getting their hands dirty,\u201d Hanada explains.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1080\" height=\"606\" sizes=\"auto, (max-width: 1080px) 100vw, 1080px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/project-code-m-20260109-402175-002-1080x606-1.jpg\" alt=\"\" class=\"wp-image-67972\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/project-code-m-20260109-402175-002-1080x606-1.jpg 1080w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/project-code-m-20260109-402175-002-1080x606-1-380x213.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/project-code-m-20260109-402175-002-1080x606-1-768x431.jpg 768w\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1080\" height=\"606\" sizes=\"auto, (max-width: 1080px) 100vw, 1080px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/project-code-m-20260109-402175-004-1080x606-1.jpg\" alt=\"\" class=\"wp-image-67973\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/project-code-m-20260109-402175-004-1080x606-1.jpg 1080w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/project-code-m-20260109-402175-004-1080x606-1-380x213.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/project-code-m-20260109-402175-004-1080x606-1-768x431.jpg 768w\" \/><\/figure>\n\n\n\n<p>Furthermore, even when you switch over to the protagonists\u2019 side, the detectives aren\u2019t typical good guys. \u201cThey\u2019re underground corpse disposal specialists who engage in ethically questionable behavior. Of course, they do things you could never do in real life, but that\u2019s precisely why I believe players can truly enjoy this as fiction. On top of that, we\u2019re really emphasizing the appeal of the characters. I feel like there haven\u2019t been many large-scale mystery games with long playtimes lately, so we\u2019re approaching this project with the determination to fill that niche.<\/p>\n\n\n\n<p>In terms of gameplay, while in the shoes of Project Code M\u2019s detectives, you\u2019ll be disposing of bodies, examining people\u2019s phones, and conducting 3D examinations of evidence to gather clues for your investigation. As for the murder sections, you\u2019ll plan the \u201cperfect crime\u201d from the killer\u2019s perspective by carrying out remote locked-room murders and forging suicide notes.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1000\" height=\"563\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/image-8.webp\" alt=\"\" class=\"wp-image-67975\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/image-8.webp 1000w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/image-8-380x214.webp 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/image-8-768x432.webp 768w\" \/><\/figure>\n\n\n\n<p>Project Code M is currently in development for PC and consoles. The PS5 and Switch versions will be published by Aksys Games in English-speaking regions. The release date is TBA.<\/p>\n\n\n\n<p><strong>Related: <a href=\"https:\/\/automaton-media.com\/en\/interviews\/schrodingers-call-earns-high-praise-from-the-house-in-fata-morganas-creator-a-one-of-a-kind-visual-novel-where-everything-comes-together-so-seamlessly-you-wonder-just-how-much-of-t\/\" target=\"_blank\" rel=\"noreferrer noopener\">Schr\u00f6dinger\u2019s Call earns high praise from The House in Fata Morgana\u2019s creator. A one-of-a-kind visual novel where everything comes together so seamlessly you wonder \u201cJust how much of this did they plan?\u201d<\/a><\/strong><\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Latest details on NOVECT&#8217;s upcoming title Project Code M (tentative), as shared by Hanada Keika.<\/p>\n","protected":false},"author":55,"featured_media":67971,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[10],"tags":[17],"class_list":["post-67969","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-interviews","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>The House in Fata Morgana creator\u2019s upcoming work is a gargantuan 40\u201350-hour game that lets you enjoy doing \u201cethically questionable\u201d things in a way only fiction can - AUTOMATON WEST<\/title>\n<meta name=\"description\" content=\"Latest details on NOVECT&#039;s upcoming title Project Code M (tentative), as shared by Hanada Keika.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/automaton-media.com\/en\/interviews\/the-house-in-fata-morgana-creators-upcoming-work-is-a-gargantuan-40-50-hour-game-that-lets-you-enjoy-doing-ethically-questionable-things-in-a-way-only-fiction-can\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"The House in Fata Morgana creator\u2019s upcoming work is a gargantuan 40\u201350-hour game that lets you enjoy doing \u201cethically questionable\u201d things in a way only fiction can - AUTOMATON WEST\" \/>\n<meta property=\"og:description\" content=\"Latest details on NOVECT&#039;s upcoming title Project Code M (tentative), as shared by Hanada Keika.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/automaton-media.com\/en\/interviews\/the-house-in-fata-morgana-creators-upcoming-work-is-a-gargantuan-40-50-hour-game-that-lets-you-enjoy-doing-ethically-questionable-things-in-a-way-only-fiction-can\/\" \/>\n<meta property=\"og:site_name\" content=\"AUTOMATON WEST\" \/>\n<meta property=\"article:published_time\" content=\"2026-06-09T13:00:00+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/20260609-67969-header.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1518\" \/>\n\t<meta property=\"og:image:height\" content=\"850\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Amber V\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@AUTOMATON_ENG\" \/>\n<meta name=\"twitter:site\" content=\"@AUTOMATON_ENG\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Amber V\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"3 minutes\" \/>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"The House in Fata Morgana creator\u2019s upcoming work is a gargantuan 40\u201350-hour game that lets you enjoy doing \u201cethically questionable\u201d things in a way only fiction can - 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