{"id":67877,"date":"2026-06-09T09:33:43","date_gmt":"2026-06-09T00:33:43","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=67877"},"modified":"2026-06-09T15:18:18","modified_gmt":"2026-06-09T06:18:18","slug":"schrodingers-call-earns-high-praise-from-the-house-in-fata-morganas-creator-a-one-of-a-kind-visual-novel-where-everything-comes-together-so-seamlessly-you-wonder-just-how-much-of-t","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/interviews\/schrodingers-call-earns-high-praise-from-the-house-in-fata-morganas-creator-a-one-of-a-kind-visual-novel-where-everything-comes-together-so-seamlessly-you-wonder-just-how-much-of-t\/","title":{"rendered":"Schr\u00f6dinger&#8217;s Call earns high praise from The House in Fata Morgana\u2019s creator. A one-of-a-kind visual novel where everything comes together so seamlessly you wonder \u201cJust how much of this did they plan?\u201d"},"content":{"rendered":"\n<p>Releasing for Steam and Switch last month, <strong>Schr\u00f6dinger&#8217;s Call <\/strong>is a poignant visual novel game developed by Japanese indie studio Acrobatic Chirimenjako and published by Shueisha Games. Through Mary, the last human left alive after the world\u2019s end, the game puts players in the role of humanity\u2019s last confidant, helping immortal souls find salvation by sharing their life stories and regrets.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Schr\u00f6dinger\u2019s Call -  Launch Trailer\" width=\"1160\" height=\"653\" src=\"https:\/\/www.youtube.com\/embed\/tnzgI7fZRu8?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>With a \u201cVery Positive\u201d rating on <a href=\"https:\/\/store.steampowered.com\/app\/2090390\/Schrdingers_Call\/\">Steam<\/a> at the time of writing, Schr\u00f6dinger&#8217;s Call has garnered praise among players and fellow developers alike. One such developer is Keika Hanada, the author of acclaimed NOVECT visual novel <a href=\"https:\/\/store.steampowered.com\/app\/303310\/The_House_in_Fata_Morgana\/\">The House in Fata Morgana<\/a>. AUTOMATON recently brought together the creators of Schr\u00f6dinger&#8217;s Call and The House in Fata Morgana to hear more about what they have to say about each other\u2019s work.<\/p>\n\n\n\n<p>In this article, we focus on the strengths of Schr\u00f6dinger&#8217;s Call, as analyzed by visual novel veteran Hanada. Seeing that the team at Acrobatic Chirimenjako actually received influence from The House in Fata Morgana, we hope you\u2019ll <a href=\"https:\/\/automaton-media.com\/en\/news\/schrodingers-call-creators-overcame-a-slump-by-playing-the-house-in-fata-morgana-its-an-incredible-game-that-gives-you-a-taste-of-both-kindness-and-despair\/\" target=\"_blank\" rel=\"noreferrer noopener\">check out our article on their perspective too<\/a>.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1005\" height=\"753\" sizes=\"auto, (max-width: 1005px) 100vw, 1005px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/image-5.webp\" alt=\"\" class=\"wp-image-67890\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/image-5.webp 1005w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/image-5-380x285.webp 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/image-5-768x575.webp 768w\" \/><\/figure>\n\n\n\n<h1 class=\"wp-block-heading\" id=\"i-knew-this-game-would-sell-as-soon-as-i-saw-it\"><strong>I knew this game would sell as soon as I saw it<\/strong><\/h1>\n\n\n\n<p>Hanada first found out about Schr\u00f6dinger&#8217;s Call before its official launch, when the project won the Grand Prize at Shueisha\u2019s game contest GAME BBQ Vol.1. \u201cAt the time, I thought the visuals looked amazing<em>,<\/em> and I&#8217;d been wanting to actually play the game ever since. I finally got the chance when I visited the Taipei Game Show in January 2025 on my own, and my first impression was that it was an incredible experience. I remember honestly thinking, <em>This is gonna sell!<\/em>&#8221; (laughs).<\/p>\n\n\n\n<p>Aside from the beauty of its graphics, Hanada emphasizes the direction and sound design in Schr\u00f6dinger&#8217;s Call as particularly noteworthy.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1396\" height=\"788\" sizes=\"auto, (max-width: 1396px) 100vw, 1396px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/20260608-67877-001.jpg\" alt=\"\" class=\"wp-image-67889\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/20260608-67877-001.jpg 1396w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/20260608-67877-001-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/20260608-67877-001-768x434.jpg 768w\" \/><\/figure>\n\n\n\n<p>\u201cThere really aren\u2019t many visual novel games that dedicate this level of attention to presentation. I&#8217;ve also played Urban Myth Dissolution Center, and I thought that game was exceptionally well-crafted too, but Schr\u00f6dinger&#8217;s Call moves in a different dimension altogether. Every aspect of it comes together like a comprehensive work of art, unified into something that strikes you emotionally. As I played, I kept wondering,<em> Just how much of this was planned? <\/em>Ever since my first interaction with the game, I\u2019ve continued to be amazed.\u201d<\/p>\n\n\n\n<h1 class=\"wp-block-heading\" id=\"the-reason-why-nothing-feels-added-afterward-in-schrodinger-s-call\"><strong>The reason why nothing feels \u201cadded afterward\u201d in Schr\u00f6dinger&#8217;s Call<\/strong><\/h1>\n\n\n\n<p>When it comes to sound, Hanada thinks Schr\u00f6dinger&#8217;s Call achieves a level of cohesion no other title in the genre does, and as explained by Acrobatic Chirimenjako\u2019s co-director Irimajiri, this was achieved thanks to the project\u2019s small dev team, where every process is handled in parallel. \u201cBroadly speaking, we built it all around a kind of scripting language, something fairly close to programming. We cram text, effects, and sound together into it all at once (&#8230;) it&#8217;s somewhat similar to Ren&#8217;Py or TyranoScript, but we&#8217;ve customized it specifically for Schr\u00f6dinger&#8217;s Call. We have what you might call a &#8220;Schr\u00f6dinger&#8217;s Script.&#8221; We write it line by line. I&#8217;d throw together a piece of music in about fifteen minutes and insert it, write some dialogue, quickly create rough visuals in ten minutes, and add those too&#8230; On my PC, the video software, music tools, editor, and Unity are all running simultaneously.\u201d<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1396\" height=\"783\" sizes=\"auto, (max-width: 1396px) 100vw, 1396px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/image_2026-06-08_175135859.png\" alt=\"\" class=\"wp-image-67891\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/image_2026-06-08_175135859.png 1396w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/image_2026-06-08_175135859-380x213.png 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/image_2026-06-08_175135859-768x431.png 768w\" \/><\/figure>\n\n\n\n<p>According to Makotoi Hayashi, the title\u2019s producer at Shueisha Games, Schr\u00f6dinger&#8217;s Call was essentially made by three people over the course of four years. One member would handle direction, and another would write scenarios based on the game&#8217;s concept, then personally create music and visuals designed to move the player&#8217;s emotions and immediately test them in the scene. \u201cThey&#8217;ve repeated that process an extraordinary number of times. I think that&#8217;s why the game&#8217;s presentation is so detailed down to every single second. Rather than dividing responsibilities, the three of them create one thing together,\u201d he comments.<\/p>\n\n\n\n<p>NOVECT\u2019s Hanada thinks a game like Schr\u00f6dinger&#8217;s Call, where nothing feels like it was simply \u201cadded afterward,\u201d could not have come into existence without a close-knit development style like this. In closing, they say, \u201cI truly believe Schr\u00f6dinger&#8217;s Call is a one-of-a-kind game in terms of presentation. I don&#8217;t think there&#8217;s anyone whose heart wouldn&#8217;t be affected by it. If someone is feeling down or empty in their daily lives, I think it may even have a kind of therapeutic effect by shaking them up emotionally. As I played, I found myself feeling that it was absolutely worth experiencing, and that it would be a shame to miss out on this game. So, to anyone reading this article, I sincerely think you should buy it and experience it for yourself.\u201d<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1401\" height=\"785\" sizes=\"auto, (max-width: 1401px) 100vw, 1401px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/20260608-67877-003.jpg\" alt=\"\" class=\"wp-image-67892\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/20260608-67877-003.jpg 1401w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/20260608-67877-003-380x213.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/20260608-67877-003-768x430.jpg 768w\" \/><\/figure>\n\n\n\n<p>Schr\u00f6dinger&#8217;s Call is out now for PC (<a href=\"https:\/\/store.steampowered.com\/app\/2090390\/Schrdingers_Call\/\">Steam<\/a>) and Nintendo Switch. The House in Fata Morgana is available for PC (<a href=\"https:\/\/store.steampowered.com\/app\/303310\/The_House_in_Fata_Morgana\/\">Steam<\/a>), Nintendo Switch, and PS4.<\/p>\n\n\n\n<p>\u00a9Novectacle \u00a9Acrobatic Chirimenjako \/ SHUEISHA, SHUEISHA GAMES<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The House in Fata Morgana developer Hanada Keika shares impression of Shueisha&#8217;s poignant end-of-the-world title Schrodinger&#8217;s Call.<\/p>\n","protected":false},"author":55,"featured_media":67888,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[64,10],"tags":[],"class_list":["post-67877","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-development","category-interviews"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Schr\u00f6dinger&#039;s Call earns high praise from The House in Fata Morgana\u2019s creator. A one-of-a-kind visual novel where everything comes together so seamlessly you wonder \u201cJust how much of this did they plan?\u201d - AUTOMATON WEST<\/title>\n<meta name=\"description\" content=\"The House in Fata Morgana developer Hanada Keika shares impression of Shueisha&#039;s poignant end-of-the-world title Schrodinger&#039;s Call.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/automaton-media.com\/en\/interviews\/schrodingers-call-earns-high-praise-from-the-house-in-fata-morganas-creator-a-one-of-a-kind-visual-novel-where-everything-comes-together-so-seamlessly-you-wonder-just-how-much-of-t\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Schr\u00f6dinger&#039;s Call earns high praise from The House in Fata Morgana\u2019s creator. A one-of-a-kind visual novel where everything comes together so seamlessly you wonder \u201cJust how much of this did they plan?\u201d - AUTOMATON WEST\" \/>\n<meta property=\"og:description\" content=\"The House in Fata Morgana developer Hanada Keika shares impression of Shueisha&#039;s poignant end-of-the-world title Schrodinger&#039;s Call.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/automaton-media.com\/en\/interviews\/schrodingers-call-earns-high-praise-from-the-house-in-fata-morganas-creator-a-one-of-a-kind-visual-novel-where-everything-comes-together-so-seamlessly-you-wonder-just-how-much-of-t\/\" \/>\n<meta property=\"og:site_name\" content=\"AUTOMATON WEST\" \/>\n<meta property=\"article:published_time\" content=\"2026-06-09T00:33:43+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2026-06-09T06:18:18+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/20260608-67877-header.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1564\" \/>\n\t<meta property=\"og:image:height\" content=\"784\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Amber V\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@AUTOMATON_ENG\" \/>\n<meta name=\"twitter:site\" content=\"@AUTOMATON_ENG\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Amber V\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"4 minutes\" \/>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Schr\u00f6dinger's Call earns high praise from The House in Fata Morgana\u2019s creator. A one-of-a-kind visual novel where everything comes together so seamlessly you wonder \u201cJust how much of this did they plan?\u201d - AUTOMATON WEST","description":"The House in Fata Morgana developer Hanada Keika shares impression of Shueisha's poignant end-of-the-world title Schrodinger's Call.","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/automaton-media.com\/en\/interviews\/schrodingers-call-earns-high-praise-from-the-house-in-fata-morganas-creator-a-one-of-a-kind-visual-novel-where-everything-comes-together-so-seamlessly-you-wonder-just-how-much-of-t\/","og_locale":"en_US","og_type":"article","og_title":"Schr\u00f6dinger's Call earns high praise from The House in Fata Morgana\u2019s creator. A one-of-a-kind visual novel where everything comes together so seamlessly you wonder \u201cJust how much of this did they plan?\u201d - AUTOMATON WEST","og_description":"The House in Fata Morgana developer Hanada Keika shares impression of Shueisha's poignant end-of-the-world title Schrodinger's Call.","og_url":"https:\/\/automaton-media.com\/en\/interviews\/schrodingers-call-earns-high-praise-from-the-house-in-fata-morganas-creator-a-one-of-a-kind-visual-novel-where-everything-comes-together-so-seamlessly-you-wonder-just-how-much-of-t\/","og_site_name":"AUTOMATON WEST","article_published_time":"2026-06-09T00:33:43+00:00","article_modified_time":"2026-06-09T06:18:18+00:00","og_image":[{"width":1564,"height":784,"url":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/06\/20260608-67877-header.jpg","type":"image\/jpeg"}],"author":"Amber V","twitter_card":"summary_large_image","twitter_creator":"@AUTOMATON_ENG","twitter_site":"@AUTOMATON_ENG","twitter_misc":{"Written by":"Amber V","Est. reading time":"4 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"NewsArticle","@id":"https:\/\/automaton-media.com\/en\/interviews\/schrodingers-call-earns-high-praise-from-the-house-in-fata-morganas-creator-a-one-of-a-kind-visual-novel-where-everything-comes-together-so-seamlessly-you-wonder-just-how-much-of-t\/#article","isPartOf":{"@id":"https:\/\/automaton-media.com\/en\/interviews\/schrodingers-call-earns-high-praise-from-the-house-in-fata-morganas-creator-a-one-of-a-kind-visual-novel-where-everything-comes-together-so-seamlessly-you-wonder-just-how-much-of-t\/"},"author":{"name":"Amber V","@id":"https:\/\/automaton-media.com\/en\/#\/schema\/person\/fdc6517a00e35b6917ffdb02e8b574d9"},"headline":"Schr\u00f6dinger&#8217;s Call earns high praise from The House in Fata Morgana\u2019s creator. 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