{"id":67303,"date":"2026-05-28T00:00:00","date_gmt":"2026-05-27T15:00:00","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=67303"},"modified":"2026-05-27T18:39:40","modified_gmt":"2026-05-27T09:39:40","slug":"japanese-indie-developer-behind-bizarre-tofu-action-game-says-becoming-a-certified-tofu-meister-is-what-helped-him-get-through-a-six-months-long-creators-block","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/japanese-indie-developer-behind-bizarre-tofu-action-game-says-becoming-a-certified-tofu-meister-is-what-helped-him-get-through-a-six-months-long-creators-block\/","title":{"rendered":"Japanese indie developer behind bizarre tofu action game says becoming a certified Tofu Meister is what helped him get through a six-months long creator\u2019s block"},"content":{"rendered":"\n<p>Recently, Japanese outlet <a href=\"https:\/\/gamemakers.jp\/article\/2026_05_21_137683\/\" target=\"_blank\" rel=\"noreferrer noopener\">GameMakers<\/a> held a lengthy interview with TomozoP, the video game developer behind numerous popular (and wacky titles) such as the <a href=\"https:\/\/automaton-media.com\/en\/news\/bizarre-switch-2-bug-wrecks-balance-of-japanese-butt-controlled-fighting-game-devs-warn-of-overpowered-butt-specs\/\" target=\"_blank\" rel=\"noreferrer noopener\">butt-controlled Nintendo Switch fighting game Ketsu Battler<\/a> and the \u201cone and only tofu action game\u201d <strong>The Strongest TOFU<\/strong>.<\/p>\n\n\n\n<p>Active both as an independent developer and as part of the game company KAYAC, TomozouP has worked on over a 100 different projects over the past 10 years. However, keeping fresh ideas consistently flowing isn\u2019t always easy, and in the interview, the developer admits to facing a big creator\u2019s block during the production of The Strongest TOFU. So, in a slightly unusual move, TomozoP decided to become a certified Tofu Meister in order to overcome the standstill.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"960\" height=\"540\" sizes=\"auto, (max-width: 960px) 100vw, 960px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/05\/20260527-673030001.jpg\" alt=\"TOFU Select.\" class=\"wp-image-67306\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/05\/20260527-673030001.jpg 960w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/05\/20260527-673030001-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/05\/20260527-673030001-768x432.jpg 768w\" \/><\/figure>\n\n\n\n<p>The Strongest TOFU started out as a submission to the First GYAAR Studio Indie Game Contest held by Bandai Namco Entertainment and Bandai Namco Studios, where it was selected for an award. As a love letter to Nintendo\u2019s action games like Super Mario Galaxy, it took TomozoP only about a month to flesh out the concept and prepare around 80% of the game elements. However, things didn\u2019t go as smoothly when the time came to expand The Strongest TOFU into a full-priced title.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"960\" height=\"540\" sizes=\"auto, (max-width: 960px) 100vw, 960px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/05\/20260527-673030002.jpg\" alt=\"The Strongest TOFU gameplay.\" class=\"wp-image-67307\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/05\/20260527-673030002.jpg 960w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/05\/20260527-673030002-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/05\/20260527-673030002-768x432.jpg 768w\" \/><\/figure>\n\n\n\n<p>\u201cMidway through development, I felt stuck when it came to level design, and I was stuck having created less than 10 stages in half a year,\u201d TomozoP said. He explained that there were three key factors that helped him break out of the rut and keep the creative juices flowing. One was having the publisher Phoenixx get involved with managing development, and the second one was getting a dedicated composer (Nagamatsu Ryo; who worked on numerous Nintendo titles like the Mario Kart and Splatoon series) to work on the BGM.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"960\" height=\"540\" sizes=\"auto, (max-width: 960px) 100vw, 960px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/05\/20260527-673030003.jpg\" alt=\"The Strongest TOFU gameplay.\" class=\"wp-image-67308\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/05\/20260527-673030003.jpg 960w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/05\/20260527-673030003-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/05\/20260527-673030003-768x432.jpg 768w\" \/><\/figure>\n\n\n\n<p>The third came with the realization that \u201cdespite trying to make a game about tofu, I knew almost nothing about tofu.\u201d This led TomozoP to get an actual Tofu Meister Certificate. \u201cIt helped me tie all of the stages to the process of how tofu is made, including the tofu trivia as well. At that point, it felt like all of the pieces had fallen into place. This is something I hadn\u2019t put in the plan for the game, and just as Yanase (Yohei, Senior Advocate at Unity Technologies Japan) said, I\u2019m sure that <em>it\u2019s an idea that could never come from a game company<\/em>.\u201d<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"ja\" dir=\"ltr\">\u30b5\u30af\u30ca\u30d2\u30e1\u3092\u904a\u3093\u3060\u3053\u3068\u3067\u300c\u30b3\u30f3\u30bb\u30d7\u30c8\u306b\u5411\u304d\u5408\u3046\u306b\u306f\u3053\u3053\u307e\u3067\u3084\u3089\u306a\u3051\u308c\u3070\u3060\u3081\u3060\u3063\u305f\u3093\u3060\uff01\u300d\u3068\u611f\u9298\u3092\u53d7\u3051\u3001\u3068\u3046\u3075\u30de\u30a4\u30b9\u30bf\u30fc\u306b\u306a\u308a\u307e\u3057\u305f<br>\u5b9f\u969b\u306b\u3068\u3046\u3075\u77e5\u8b58\u3092\u5f97\u3066\u304b\u3089\u6025\u901f\u306b\u30b2\u30fc\u30e0\u306e\u8ef8\u304c\u5b9a\u307e\u308a\u3001\u958b\u767a\u304c\u3082\u306e\u3059\u3054\u304f\u9032\u3093\u3060\u3068\u3044\u3046\u2026\u2026 <a href=\"https:\/\/t.co\/ONjsWpShBv\">https:\/\/t.co\/ONjsWpShBv<\/a> <a href=\"https:\/\/t.co\/pPTC5ZBFb2\">pic.twitter.com\/pPTC5ZBFb2<\/a><\/p>&mdash; \u30c8\u30e2\u305e\u30f4P (@TomozoP) <a href=\"https:\/\/twitter.com\/TomozoP\/status\/1892468168125231188?ref_src=twsrc%5Etfw\">February 20, 2025<\/a><\/blockquote><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><\/figure>\n\n\n\n<p>According to an X post from last year, TomozoP got the idea to become a certified Tofu Meister after playing the agriculture-inspired action RPG Sakuna: Of Rice and Ruin. \u201cI was deeply impressed by it, and it made me think that I need to go above and beyond in order to truly face the concept.\u201d<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"[February 13: Release \ud83d\udcdb] &#039;The Strongest TOFU&#039; Nintendo Switch\u2122 Version  PV\" width=\"1160\" height=\"653\" src=\"https:\/\/www.youtube.com\/embed\/N88G-jB1LQA?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>The Strongest TOFU is available to play on the Nintendo Switch and PC via <a href=\"https:\/\/store.steampowered.com\/app\/2408680\/The_Strongest_TOFU\/\" target=\"_blank\" rel=\"noreferrer noopener\">Steam<\/a>, and it currently holds a Very Positive review score on the platform.<\/p>\n\n\n\n<p>Related articles:<\/p>\n\n\n\n<p><a href=\"https:\/\/automaton-media.com\/en\/news\/sakuna-of-rice-and-ruins-gacha-spin-off-praised-in-japan-for-its-wholesome-agriculture-themed-ads-that-respect-the-games-worldview\/\" target=\"_blank\" rel=\"noreferrer noopener\"><strong>Sakuna: Of Rice and Ruin\u2019s gacha spin-off praised in Japan for its wholesome agriculture-themed ads that \u201crespect the game\u2019s worldview\u201d<\/strong><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Japanese indie developer TomozoP talks about how he overcame a long creator&#8217;s block during the development of The Strongest TOFU.<\/p>\n","protected":false},"author":79,"featured_media":67305,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[62,3],"tags":[39,17],"class_list":["post-67303","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-indie-games","category-news","tag-indie-games","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - 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