{"id":66093,"date":"2026-05-01T18:08:21","date_gmt":"2026-05-01T09:08:21","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=66093"},"modified":"2026-05-01T18:08:23","modified_gmt":"2026-05-01T09:08:23","slug":"hololives-indie-publishing-label-comes-back-with-new-triannual-game-submission-format-following-two-month-hiatus","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/hololives-indie-publishing-label-comes-back-with-new-triannual-game-submission-format-following-two-month-hiatus\/","title":{"rendered":"Hololive\u2019s indie publishing label comes back with new triannual game submission format following two-month hiatus"},"content":{"rendered":"\n<p>CCMC Corporation, a subsidiary of hololive\u2019s parent company COVER, announced that their indie publishing label holo Indie would resume accepting new title submissions from May 1 to May 31. This will mark the first submission period as per the publisher\u2019s newly revised submission format. <strong><\/strong><\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"en\" dir=\"ltr\">\u3010holo Indie Announcement\u3011<br><br>Starting today, May 1, we have resumed accepting submissions for new titles.<br><br>To enhance our support system for each project, we are transitioning to a seasonal submission format, which will be open three times a year.<br><br>For more details, please visit\u2026 <a href=\"https:\/\/t.co\/vaeexPoz6E\">pic.twitter.com\/vaeexPoz6E<\/a><\/p>&mdash; holo Indie Official (@holoindie_ccmc) <a href=\"https:\/\/twitter.com\/holoindie_ccmc\/status\/2050078561927881000?ref_src=twsrc%5Etfw\">May 1, 2026<\/a><\/blockquote><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><\/figure>\n\n\n\n<p>holo&nbsp;Indie&nbsp;was launched in 2023, with the goal&nbsp;to provide&nbsp;proper means of support for indie creators who develop \u201cunofficial\u201d games based on the hololive IP. The brand has since released many successful titles such as holoVillage: Our Cozy Days (developed by Roboqlo), Chrono Gear: Warden of Time (developed by Team Chrono Gear,&nbsp;GalaxyTrail), and hololive&nbsp;Treasure Mountain (developed by&nbsp;BeXide&nbsp;Inc.).<\/p>\n\n\n\n<p>Due to the brand\u2019s rise in popularity and an exceptionally high number of new submissions, last February, the company announced that it would be<a href=\"https:\/\/automaton-media.com\/en\/news\/hoilolives-indie-publishing-label-to-temporarily-halt-all-new-game-submissions-and-reorganize-its-review-system-amidst-rising-interest\/\" type=\"link\" id=\"https:\/\/automaton-media.com\/en\/news\/hoilolives-indie-publishing-label-to-temporarily-halt-all-new-game-submissions-and-reorganize-its-review-system-amidst-rising-interest\/\" target=\"_blank\" rel=\"noreferrer noopener\"> going on an indefinite break<\/a> to focus on optimizing the review and support structure for future entries. After a couple of months of silence, holo Indie has finally returned with a refreshed \u201cseasonal\u201d submission format.<\/p>\n\n\n\n<p>Compared to the previous submission format, which was open all year long, the new system will limit the submission period to three times per year. <a href=\"https:\/\/ccmc-corp.com\/en\/202605\/121\/\" type=\"link\" id=\"https:\/\/ccmc-corp.com\/en\/202605\/121\/\" target=\"_blank\" rel=\"noreferrer noopener\">According to the publisher\u2019s website<\/a>, applications will be accepted in January, May and September, with each submission window lasting about a month. However, applications also may be accepted outside of the designated windows on a case-by-case basis, provided they\u2019re submitted on site at various events where holo Indie is exhibiting. As per holo Indie\u2019s calendar, the periods from February to April, June to August, and October to December will be reserved for reviewing submissions made during January, May and September respectively.<\/p>\n\n\n\n<p>Related articles:<\/p>\n\n\n\n<p><a href=\"https:\/\/automaton-media.com\/en\/interviews\/hololives-indie-publishing-label-was-launched-to-return-the-favor-to-game-creators-we-ask-ceo-motoaki-tanigo-yagoo-about-the-project\/\" target=\"_blank\" rel=\"noreferrer noopener\"><strong>hololive\u2019s\u00a0indie publishing label was launched to \u201creturn the favor\u201d to game creators. We ask CEO Motoaki\u00a0Tanigo\u00a0(YAGOO) about the project\u00a0<\/strong><\/a><\/p>\n\n\n\n<p><strong><a href=\"https:\/\/automaton-media.com\/en\/interviews\/it-wouldnt-have-been-possible-anywhere-but-japan-cover-talks-about-hololives-tight-ties-to-japanese-game-development-and-anime-production\/\" target=\"_blank\" rel=\"noreferrer noopener\">\u201cIt wouldn\u2019t have been possible anywhere but Japan.\u201d COVER talks about hololive\u2019s tight ties to Japanese game development and anime production<\/a><\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Indie publishing label holo Indie announces resumption of activities with a new, revised submission system for hololive-inspired games.<\/p>\n","protected":false},"author":79,"featured_media":66095,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[62,3],"tags":[39,17],"class_list":["post-66093","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-indie-games","category-news","tag-indie-games","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - 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