{"id":62976,"date":"2026-03-14T00:00:00","date_gmt":"2026-03-13T15:00:00","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=62976"},"modified":"2026-03-13T18:34:47","modified_gmt":"2026-03-13T09:34:47","slug":"former-capcom-producers-funky-zombie-action-rpg-stupid-never-dies-puts-a-unique-spin-on-devil-may-crys-style-meter-though-its-not-as-punishing-according-to-dire","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/former-capcom-producers-funky-zombie-action-rpg-stupid-never-dies-puts-a-unique-spin-on-devil-may-crys-style-meter-though-its-not-as-punishing-according-to-dire\/","title":{"rendered":"Former Capcom producer\u2019s funky zombie action RPG Stupid Never Dies puts a unique spin on Devil May Cry\u2019s style meter, though it&#8217;s \u201cnot as punishing,\u201d according to director"},"content":{"rendered":"\n<p><a href=\"https:\/\/automaton-media.com\/en\/news\/devil-may-cry-and-dragons-dogma-producers-new-fast-paced-action-rpg-stupid-never-dies-announced-for-steam-and-ps5\/\" target=\"_blank\" rel=\"noreferrer noopener\">Announced at the 2025 Game Awards<\/a>, <strong>Stupid Never Dies<\/strong> is former Capcom developer Hiroyuki Kobayashi\u2019s first project under his new studio, GPTRACK50. The game is an action RPG take on the classic zombie genre, with a special nod to the game director\u2019s previous work on Devil May Cry and Devil May Cry 4.<\/p>\n\n\n\n<p>In a recent interview with <a href=\"https:\/\/www.famitsu.com\/article\/202603\/68251\" target=\"_blank\" rel=\"noreferrer noopener\">Famitsu<\/a>, Kobayashi bills Stupid Never Dies as a \u201clightning-fast growth 3D action RPG\u201d. Though the game\u2019s concepts of entering an ever-changing dungeon, defeating enemies for upgrades and loot, and returning to the shopping mall hub area afterward are similar to those found in a roguelike, he says it is more like an RPG, where players steadily grow and level up (as opposed to starting from scratch every time).<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Stupid Never Dies | 1st Trailer\" width=\"1160\" height=\"653\" src=\"https:\/\/www.youtube.com\/embed\/uCpdIZhHN7k?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>On the subject of loot, Stupid Never Dies\u2019 latest trailer shows &nbsp;a letter-based style meter similar to those found in the Devil May Cry titles. Just like in DMC, &nbsp;the style meter in this game increases by chaining moves together into long combos. Repeatedly using a move lessens its style value, fostering combat creativity to get as high a style rank as possible.<\/p>\n\n\n\n<p>Kobayashi explains that in addition to showing off your combat rating, a high style meter also increases your item drop rate. This is indicated by the \u201cDrop % \u2191\u201d on the top-right-hand side of the screen below the associated style rank. Given the importance of loot, however, he says that Stupid Never Dies\u2019 version of the style meter \u201cis not as strict as the ones found in Devil May Cry.\u201d<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"896\" height=\"504\" sizes=\"auto, (max-width: 896px) 100vw, 896px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/03\/20260313-629760001.jpg\" alt=\"\" class=\"wp-image-62983\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/03\/20260313-629760001.jpg 896w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/03\/20260313-629760001-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/03\/20260313-629760001-768x432.jpg 768w\" \/><\/figure>\n\n\n\n<p>While Stupid Never Dies is targeted toward action game fans, its RPG elements allow all players to grow stronger and overcome its challenges. Should they ever get stuck, Kobayashi suggests leveling up and improving their gear before pushing forward.<\/p>\n\n\n\n<p>Stupid Never Dies is set to release sometime in 2026 for PlayStation 5 and Windows (<a href=\"https:\/\/store.steampowered.com\/app\/3486530\/Stupid_Never_Dies\/\" target=\"_blank\" rel=\"noreferrer noopener\">Steam<\/a>).<\/p>\n\n\n\n<p>Related:<\/p>\n\n\n\n<p><strong><a href=\"https:\/\/automaton-media.com\/en\/news\/stupid-never-dies-was-built-in-unreal-engine-but-the-devs-wanted-to-leave-photorealistic-graphics-to-the-big-guns-everything-we-know-about-devil-may-cry-and-dragons-dogma\/\" target=\"_blank\" rel=\"noreferrer noopener\">Stupid Never Dies was built in Unreal engine, but the devs wanted to \u201cleave photorealistic graphics to the big guns.\u201d Everything we know about Devil May Cry and Dragon\u2019s Dogma producer\u2019s new game<\/a><\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Stupid Never Dies director Hiroyuki Kobayashi talks about the similarities between his new title and the Devil May Cry series. <\/p>\n","protected":false},"author":67,"featured_media":62982,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[17],"class_list":["post-62976","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Former Capcom producer\u2019s funky zombie action RPG Stupid Never Dies puts a unique spin on Devil May Cry\u2019s style meter, though it&#039;s \u201cnot as punishing,\u201d according to director - AUTOMATON WEST<\/title>\n<meta name=\"description\" content=\"Stupid Never Dies director Hiroyuki Kobayashi talks about the similarities between his new title and the Devil May Cry series.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/automaton-media.com\/en\/news\/former-capcom-producers-funky-zombie-action-rpg-stupid-never-dies-puts-a-unique-spin-on-devil-may-crys-style-meter-though-its-not-as-punishing-according-to-dire\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Former Capcom producer\u2019s funky zombie action RPG Stupid Never Dies puts a unique spin on Devil May Cry\u2019s style meter, though it&#039;s \u201cnot as punishing,\u201d according to director - AUTOMATON WEST\" \/>\n<meta property=\"og:description\" content=\"Stupid Never Dies director Hiroyuki Kobayashi talks about the similarities between his new title and the Devil May Cry series.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/automaton-media.com\/en\/news\/former-capcom-producers-funky-zombie-action-rpg-stupid-never-dies-puts-a-unique-spin-on-devil-may-crys-style-meter-though-its-not-as-punishing-according-to-dire\/\" \/>\n<meta property=\"og:site_name\" content=\"AUTOMATON WEST\" \/>\n<meta property=\"article:published_time\" content=\"2026-03-13T15:00:00+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/03\/20260313-62976-header.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"896\" \/>\n\t<meta property=\"og:image:height\" content=\"504\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Carlos &quot;Zoto&quot; Zotomayor\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@AUTOMATON_ENG\" \/>\n<meta name=\"twitter:site\" content=\"@AUTOMATON_ENG\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Carlos &quot;Zoto&quot; Zotomayor\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"2 minutes\" \/>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Former Capcom producer\u2019s funky zombie action RPG Stupid Never Dies puts a unique spin on Devil May Cry\u2019s style meter, though it's \u201cnot as punishing,\u201d according to director - 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